mirror of https://github.com/AxioDL/metaforce.git
Shader error fixes, update amuse
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0dd513107f
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9bc184e4eb
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@ -72,6 +72,7 @@ BOO_GLSL_BINDING_HEAD
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static const char* FS_GLSL_NOTEX =
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static const char* FS_GLSL_NOTEX =
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"#version 330\n"
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"#version 330\n"
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BOO_GLSL_BINDING_HEAD
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"struct VertToFrag\n"
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"struct VertToFrag\n"
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"{\n"
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"{\n"
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" vec4 color;\n"
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" vec4 color;\n"
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@ -173,6 +173,7 @@ BOO_GLSL_BINDING_HEAD
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static const char* FS_GLSL_NOTEX =
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static const char* FS_GLSL_NOTEX =
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"#version 330\n"
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"#version 330\n"
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BOO_GLSL_BINDING_HEAD
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"struct VertToFrag\n"
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"struct VertToFrag\n"
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"{\n"
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"{\n"
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" vec4 color;\n"
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" vec4 color;\n"
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2
amuse
2
amuse
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@ -1 +1 @@
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Subproject commit 5ad8c06b992359535a44695c8d8c5dfd991a2914
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Subproject commit 3427515960c959d43a918dc667ba13479e741b0f
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