Shader error fixes, update amuse

This commit is contained in:
Phillip Stephens 2016-07-03 16:35:03 -07:00
parent 0dd513107f
commit 9bc184e4eb
3 changed files with 3 additions and 1 deletions

View File

@ -72,6 +72,7 @@ BOO_GLSL_BINDING_HEAD
static const char* FS_GLSL_NOTEX = static const char* FS_GLSL_NOTEX =
"#version 330\n" "#version 330\n"
BOO_GLSL_BINDING_HEAD
"struct VertToFrag\n" "struct VertToFrag\n"
"{\n" "{\n"
" vec4 color;\n" " vec4 color;\n"

View File

@ -173,6 +173,7 @@ BOO_GLSL_BINDING_HEAD
static const char* FS_GLSL_NOTEX = static const char* FS_GLSL_NOTEX =
"#version 330\n" "#version 330\n"
BOO_GLSL_BINDING_HEAD
"struct VertToFrag\n" "struct VertToFrag\n"
"{\n" "{\n"
" vec4 color;\n" " vec4 color;\n"

2
amuse

@ -1 +1 @@
Subproject commit 5ad8c06b992359535a44695c8d8c5dfd991a2914 Subproject commit 3427515960c959d43a918dc667ba13479e741b0f