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Use UTF-8 exclusively internally

This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.

Updates amuse, athena, boo, kabufua and nod
This commit is contained in:
2021-06-30 14:20:45 -04:00
parent 6e12554026
commit 9ca1a38171
160 changed files with 2029 additions and 2753 deletions

View File

@@ -466,7 +466,7 @@ boo::IGraphicsDataFactory::Platform CGraphics::g_BooPlatform = boo::IGraphicsDat
boo::IGraphicsDataFactory* CGraphics::g_BooFactory = nullptr;
boo::IGraphicsCommandQueue* CGraphics::g_BooMainCommandQueue = nullptr;
boo::ObjToken<boo::ITextureR> CGraphics::g_SpareTexture;
const boo::SystemChar* CGraphics::g_BooPlatformName = nullptr;
const char* CGraphics::g_BooPlatformName = nullptr;
const CTevCombiners::CTevPass CGraphics::sTevPass805a564c({GX::TevColorArg::CC_ZERO, GX::TevColorArg::CC_ZERO,
GX::TevColorArg::CC_ZERO, GX::TevColorArg::CC_RASC},