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Use UTF-8 exclusively internally

This removes SystemString, SystemChar, etc.
All filepaths and log strings are assumed to be UTF-8,
with conversions to UTF-16 for Windows APIs as appropriate.

Updates amuse, athena, boo, kabufua and nod
This commit is contained in:
2021-06-30 14:20:45 -04:00
parent 6e12554026
commit 9ca1a38171
160 changed files with 2029 additions and 2753 deletions

View File

@@ -3,6 +3,7 @@
#include <algorithm>
#include <array>
#include <ctime>
#include <fmt/xchar.h>
#include "NESEmulator/CNESEmulator.hpp"