mirror of https://github.com/AxioDL/metaforce.git
Add fullscreen CVar
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parent
6fc9f690b7
commit
9cb73b20fb
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@ -64,13 +64,13 @@ void ViewManager::TestGameView::think() {
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if (m_debugText) {
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std::string overlayText;
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if (g_StateManager) {
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if (m_cvarCommons.m_debugOverlayShowFrameCounter->toBoolean())
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if (m_vm.m_cvarCommons.m_debugOverlayShowFrameCounter->toBoolean())
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overlayText += fmt::format(FMT_STRING("Frame: {}\n"), g_StateManager->GetUpdateFrameIndex());
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if (m_cvarCommons.m_debugOverlayShowFramerate->toBoolean())
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if (m_vm.m_cvarCommons.m_debugOverlayShowFramerate->toBoolean())
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overlayText += fmt::format(FMT_STRING("FPS: {}\n"), urde::CGraphics::GetFPS());
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if (m_cvarCommons.m_debugOverlayShowInGameTime->toBoolean()) {
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if (m_vm.m_cvarCommons.m_debugOverlayShowInGameTime->toBoolean()) {
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double igt = g_GameState->GetTotalPlayTime();
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u32 ms = u64(igt * 1000) % 1000;
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auto pt = std::div(igt, 3600);
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@ -78,7 +78,7 @@ void ViewManager::TestGameView::think() {
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fmt::format(FMT_STRING("PlayTime: {:02d}:{:02d}:{:02d}.{:03d}\n"), pt.quot, pt.rem / 60, pt.rem % 60, ms);
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}
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if (g_StateManager->GetCurrentArea() != nullptr && m_cvarCommons.m_debugOverlayShowRoomTimer->toBoolean()) {
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if (g_StateManager->GetCurrentArea() != nullptr && m_vm.m_cvarCommons.m_debugOverlayShowRoomTimer->toBoolean()) {
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double igt = g_GameState->GetTotalPlayTime();
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if (m_currentRoom != g_StateManager->GetCurrentArea()) {
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m_currentRoom = static_cast<const void*>(g_StateManager->GetCurrentArea());
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@ -92,7 +92,7 @@ void ViewManager::TestGameView::think() {
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curFrames, m_lastRoomTime, lastFrames);
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}
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if (g_StateManager->Player() && m_cvarCommons.m_debugOverlayPlayerInfo->toBoolean()) {
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if (g_StateManager->Player() && m_vm.m_cvarCommons.m_debugOverlayPlayerInfo->toBoolean()) {
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const CPlayer& pl = g_StateManager->GetPlayer();
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const zeus::CQuaternion plQ = zeus::CQuaternion(pl.GetTransform().getRotation().buildMatrix3f());
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const zeus::CTransform camXf = g_StateManager->GetCameraManager()->GetCurrentCameraTransform(*g_StateManager);
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@ -110,7 +110,7 @@ void ViewManager::TestGameView::think() {
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camXf.origin.y(), camXf.origin.z(), zeus::radToDeg(camQ.roll()),
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zeus::radToDeg(camQ.pitch()), zeus::radToDeg(camQ.yaw()));
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}
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if (m_cvarCommons.m_debugOverlayWorldInfo->toBoolean()) {
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if (m_vm.m_cvarCommons.m_debugOverlayWorldInfo->toBoolean()) {
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TLockedToken<CStringTable> tbl =
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g_SimplePool->GetObj({FOURCC('STRG'), g_StateManager->GetWorld()->IGetStringTableAssetId()});
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const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
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@ -119,7 +119,7 @@ void ViewManager::TestGameView::think() {
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}
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const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
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if (m_cvarCommons.m_debugOverlayAreaInfo->toBoolean() && g_StateManager->GetWorld() &&
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if (m_vm.m_cvarCommons.m_debugOverlayAreaInfo->toBoolean() && g_StateManager->GetWorld() &&
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g_StateManager->GetWorld()->DoesAreaExist(aId)) {
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const auto& layerStates = g_GameState->CurrentWorldState().GetLayerState();
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std::string layerBits;
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@ -138,11 +138,11 @@ void ViewManager::TestGameView::think() {
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}
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}
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if (m_cvarCommons.m_debugOverlayShowRandomStats->toBoolean()) {
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if (m_vm.m_cvarCommons.m_debugOverlayShowRandomStats->toBoolean()) {
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overlayText += fmt::format(FMT_STRING("CRandom16::Next calls: {}\n"), urde::CRandom16::GetNumNextCalls());
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}
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if (m_cvarCommons.m_debugOverlayShowResourceStats->toBoolean())
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if (m_vm.m_cvarCommons.m_debugOverlayShowResourceStats->toBoolean())
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overlayText += fmt::format(FMT_STRING("Resource Objects: {}\n"), g_SimplePool->GetLiveObjects());
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if (!overlayText.empty())
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@ -218,6 +218,7 @@ void ViewManager::DismissSplash() {
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ViewManager::ViewManager(hecl::Runtime::FileStoreManager& fileMgr, hecl::CVarManager& cvarMgr)
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: m_fileStoreManager(fileMgr)
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, m_cvarManager(cvarMgr)
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, m_cvarCommons(cvarMgr)
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, m_projManager(*this)
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, m_fontCache(fileMgr)
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, m_locale(locale::SystemLocaleOrEnglish())
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@ -292,6 +293,9 @@ void ViewManager::init(boo::IApplication* app) {
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m_mainWindow = app->newWindow(_SYS_STR("URDE"));
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m_mainWindow->showWindow();
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m_mainWindow->setWaitCursor(true);
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if (m_cvarCommons.getFullscreen()) {
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m_mainWindow->setFullscreen(true);
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}
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float pixelFactor = m_mainWindow->getVirtualPixelFactor();
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@ -38,6 +38,7 @@ class ViewManager final : public specter::IViewManager {
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std::shared_ptr<boo::IWindow> m_mainWindow;
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hecl::Runtime::FileStoreManager& m_fileStoreManager;
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hecl::CVarManager& m_cvarManager;
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hecl::CVarCommons m_cvarCommons;
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ProjectManager m_projManager;
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specter::FontCache m_fontCache;
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specter::DefaultThemeData m_themeData;
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@ -58,14 +59,13 @@ class ViewManager final : public specter::IViewManager {
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class TestGameView : public specter::View {
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ViewManager& m_vm;
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std::unique_ptr<specter::MultiLineTextView> m_debugText;
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hecl::CVarCommons m_cvarCommons;
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const void* m_currentRoom = nullptr;
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double m_lastRoomTime = 0.f;
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double m_currentRoomStart = 0.f;
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public:
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TestGameView(ViewManager& vm, specter::ViewResources& res, specter::View& parent, hecl::CVarManager& cvarMgr)
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: View(res, parent), m_vm(vm), m_cvarCommons(cvarMgr) {}
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: View(res, parent), m_vm(vm) {}
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void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub) override;
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void draw(boo::IGraphicsCommandQueue* gfxQ) override;
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void think() override;
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2
hecl
2
hecl
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@ -1 +1 @@
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Subproject commit 936cd7f6ea7bc6ec64f15198d0a9760361e7840b
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Subproject commit e01845d7a532ca972565fdbcd81ef8be7f1bf831
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2
hecl-gui
2
hecl-gui
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@ -1 +1 @@
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Subproject commit 636318cfb5e1a88ea3e67cb180b82c2770860396
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Subproject commit 9be341ae738f2aa1b07d234a4eac54d9db96b56f
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