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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-15 08:46:10 +00:00

Additional HUD work

This commit is contained in:
Jack Andersen
2017-04-08 20:14:22 -10:00
parent e070844e8a
commit 9cd421888d
17 changed files with 313 additions and 35 deletions

View File

@@ -62,7 +62,7 @@ struct CTweakGui : ITweakGui
Value<float> xd8_;
Value<float> xdc_;
Value<float> xe0_;
Value<float> xe4_maxThreatEnergy;
Value<float> xe4_threatRange;
Value<float> xe8_radarScopeCoordRadius;
Value<float> xec_radarPlayerPaintRadius;
Value<float> xf0_radarEnemyPaintRadius;
@@ -110,7 +110,7 @@ struct CTweakGui : ITweakGui
Value<float> x1d0_;
Value<float> x1d4_;
Value<float> x1d8_;
Value<float> x1dc_;
Value<float> x1dc_hudLagOffsetScale;
Value<float> x1e0_;
Value<float> x1e4_;
Value<float> x1e8_;
@@ -218,7 +218,7 @@ struct CTweakGui : ITweakGui
float GetVisorBeamMenuItemActiveScale() const { return xc4_visorBeamMenuItemActiveScale; }
float GetVisorBeamMenuItemInactiveScale() const { return xc8_visorBeamMenuItemInactiveScale; }
float GetVisorBeamMenuItemTranslate() const { return xcc_visorBeamMenuItemTranslate; }
float GetMaxThreatEnergy() const { return xe4_maxThreatEnergy; }
float GetThreatRange() const { return xe4_threatRange; }
float GetRadarScopeCoordRadius() const { return xe8_radarScopeCoordRadius; }
float GetRadarPlayerPaintRadius() const { return xec_radarPlayerPaintRadius; }
float GetRadarEnemyPaintRadius() const { return xf0_radarEnemyPaintRadius; }
@@ -234,6 +234,7 @@ struct CTweakGui : ITweakGui
float GetFreeLookSfxPitchScale() const { return x12c_freeLookSfxPitchScale; }
bool GetNoAbsoluteFreeLookSfxPitch() const { return x130_noAbsoluteFreeLookSfxPitch; }
float GetMissileWarningPulseTime() const { return x1a0_missileWarningPulseTime; }
float GetHudLagOffsetScale() const { return x1dc_hudLagOffsetScale; }
float GetScanAppearanceOffset() const { return x244_scanAppearanceOffset; }
float GetBallViewportYReduction() const { return x254_ballViewportYReduction; }
float GetXrayBlurScaleLinear() const { return x204_xrayBlurScaleLinear; }