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More CThardus imps, add reference CTevPass imps
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@@ -32,7 +32,7 @@ void CDestroyableRock::PreRender(CStateManager& mgr, const zeus::CFrustum& frust
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xb4_drawFlags = CModelFlags(0, 0, 3, zeus::skWhite);
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} else {
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x330_.a() = 1.f;
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xb4_drawFlags = CModelFlags(0, 0, 3, x330_);
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xb4_drawFlags = CModelFlags(2, 0, 3, x330_);
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}
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}
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}
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