mirror of https://github.com/AxioDL/metaforce.git
Fix CAutoMapper strings, disable saving on non-USA/GC versions
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c85f1a64dd
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@ -1049,13 +1049,13 @@ void CAutoMapper::ProcessControllerInput(const CFinalInput& input, CStateManager
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} else {
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x2fc_textpane_hint->TextSupport().SetText(u"");
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std::u16string str = fmt::format(FMT_STRING(u"&image=SI,0.6,1.0,{};"), g_tweakPlayerRes->x24_lStick[x2e4_lStickPos]);
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str += g_MainStringTable->GetString(46); // Rotate
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str += g_MainStringTable->GetString(46 + (!g_Main->IsUSA() || g_Main->IsTrilogy())); // Rotate
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x300_textpane_instructions->TextSupport().SetText(str);
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str = fmt::format(FMT_STRING(u"&image=SI,0.6,1.0,{};"), g_tweakPlayerRes->x4c_cStick[x2e8_rStickPos]);
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str += g_MainStringTable->GetString(47); // Move
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str += g_MainStringTable->GetString(47 + (!g_Main->IsUSA() || g_Main->IsTrilogy())); // Move
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x304_textpane_instructions1->TextSupport().SetText(str);
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str = fmt::format(FMT_STRING(u"&image={};"), g_tweakPlayerRes->x74_lTrigger[x2ec_lTriggerPos]);
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str += g_MainStringTable->GetString(48); // Zoom
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str += g_MainStringTable->GetString(48 + (!g_Main->IsUSA() || g_Main->IsTrilogy())); // Zoom
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str += fmt::format(FMT_STRING(u"&image={};"), g_tweakPlayerRes->x80_rTrigger[x2f0_rTriggerPos]);
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x308_textpane_instructions2->TextSupport().SetText(str);
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}
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@ -1104,10 +1104,10 @@ void CAutoMapper::Update(float dt, CStateManager& mgr) {
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m_frmeInitialized = true;
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static_cast<CGuiTextPane*>(x28_frmeMapScreen->FindWidget("textpane_left"))
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->TextSupport()
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.SetText(g_MainStringTable->GetString(42));
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.SetText(g_MainStringTable->GetString(42 + (!g_Main->IsUSA() || g_Main->IsTrilogy())));
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static_cast<CGuiTextPane*>(x28_frmeMapScreen->FindWidget("textpane_yicon"))
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->TextSupport()
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.SetText(g_MainStringTable->GetString(43));
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.SetText(g_MainStringTable->GetString(43 + (!g_Main->IsUSA() || g_Main->IsTrilogy())));
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x2fc_textpane_hint = static_cast<CGuiTextPane*>(x28_frmeMapScreen->FindWidget("textpane_hint"));
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x300_textpane_instructions = static_cast<CGuiTextPane*>(x28_frmeMapScreen->FindWidget("textpane_instructions"));
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x304_textpane_instructions1 = static_cast<CGuiTextPane*>(x28_frmeMapScreen->FindWidget("textpane_instructions1"));
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@ -1115,7 +1115,7 @@ void CAutoMapper::Update(float dt, CStateManager& mgr) {
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CGuiTextPane* mapLegend = static_cast<CGuiTextPane*>(x28_frmeMapScreen->FindWidget("textpane_mapLegend"));
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mapLegend->TextSupport().ClearRenderBuffer();
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mapLegend->TextSupport().SetImageBaseline(true);
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mapLegend->TextSupport().SetText(g_MainStringTable->GetString(49));
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mapLegend->TextSupport().SetText(g_MainStringTable->GetString(49 + (!g_Main->IsUSA() || g_Main->IsTrilogy())));
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x30c_basewidget_leftPane = x28_frmeMapScreen->FindWidget("basewidget_leftPane");
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x310_basewidget_yButtonPane = x28_frmeMapScreen->FindWidget("basewidget_yButtonPane");
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x314_basewidget_bottomPane = x28_frmeMapScreen->FindWidget("basewidget_bottomPane");
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@ -2580,7 +2580,7 @@ std::pair<u32, u32> CStateManager::CalculateScanCompletionRate() const {
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void CStateManager::SetBossParams(TUniqueId bossId, float maxEnergy, u32 stringIdx) {
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xf18_bossId = bossId;
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xf1c_totalBossEnergy = maxEnergy;
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xf20_bossStringIdx = stringIdx;
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xf20_bossStringIdx = stringIdx - (g_Main->IsUSA() && !g_Main->IsTrilogy() ? 0 : 6);
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}
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float CStateManager::IntegrateVisorFog(float f) const {
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@ -125,6 +125,16 @@ void CFrontEndUI::SNewFileSelectFrame::FinishedLoading() {
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x20_tablegroup_fileselect = static_cast<CGuiTableGroup*>(x1c_loadedFrame->FindWidget("tablegroup_fileselect"));
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x24_model_erase = static_cast<CGuiModel*>(x1c_loadedFrame->FindWidget("model_erase"));
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xf8_model_erase_position = x24_model_erase->GetLocalPosition();
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// TODO: Implement language menu
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auto langPair = FindTextPanePair(x1c_loadedFrame, "textpane_lang");
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if (langPair.x0_panes[0] != nullptr) {
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langPair.x0_panes[0]->SetIsSelectable(false);
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langPair.x0_panes[0]->SetIsVisible(false);
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langPair.x0_panes[1]->SetIsSelectable(false);
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langPair.x0_panes[1]->SetIsVisible(false);
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}
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x28_textpane_erase = FindTextPanePair(x1c_loadedFrame, "textpane_erase");
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x38_textpane_gba = FindTextPanePair(x1c_loadedFrame, "textpane_gba");
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x30_textpane_cheats = FindTextPanePair(x1c_loadedFrame, "textpane_cheats");
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@ -1177,14 +1187,25 @@ void CFrontEndUI::SFrontEndFrame::FinishedLoading() {
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x14_loadedFrme->SetAspectConstraint(1.78f);
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x18_tablegroup_mainmenu = static_cast<CGuiTableGroup*>(x14_loadedFrme->FindWidget("tablegroup_mainmenu"));
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x1c_gbaPair = FindTextPanePair(x14_loadedFrme, "textpane_gba");
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//TODO: HACK: Implement language menu so this isn't necessary
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if (g_Main->IsUSA() && !g_Main->IsTrilogy()) {
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x1c_gbaPair = FindTextPanePair(x14_loadedFrme, "textpane_gba");
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} else {
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x1c_gbaPair = FindTextPanePair(x14_loadedFrme, "textpane_lang");
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}
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x1c_gbaPair.SetPairText(g_MainStringTable->GetString(37));
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x24_cheatPair = FindTextPanePair(x14_loadedFrme, "textpane_cheats");
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//TODO: HACK: Implement language menu so this isn't necessary
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if (g_Main->IsUSA() && !g_Main->IsTrilogy()) {
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x24_cheatPair = FindTextPanePair(x14_loadedFrme, "textpane_cheats");
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} else {
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x24_cheatPair = FindTextPanePair(x14_loadedFrme, "textpane_options");
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}
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x24_cheatPair.SetPairText(g_MainStringTable->GetString((g_Main->IsUSA() && !g_Main->IsTrilogy()) ? 96 : 90));
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FindAndSetPairText(x14_loadedFrme, "textpane_start",
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g_MainStringTable->GetString((g_Main->IsUSA() && !g_Main->IsTrilogy()) ? 67 : 61));
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FindAndSetPairText(x14_loadedFrme, "textpane_options",
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//TODO: HACK: Implement language menu so this isn't necessary
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FindAndSetPairText(x14_loadedFrme, (g_Main->IsUSA() && !g_Main->IsTrilogy()) ? "textpane_options" : "textpane_gba",
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g_MainStringTable->GetString((g_Main->IsUSA() && !g_Main->IsTrilogy()) ? 94 : 88));
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FindAndSetPairText(x14_loadedFrme, "textpane_title",
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g_MainStringTable->GetString((g_Main->IsUSA() && !g_Main->IsTrilogy()) ? 98 : 92));
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