mirror of https://github.com/AxioDL/metaforce.git
Work on CParticleSwoosh renderers
This commit is contained in:
parent
ca9170bc88
commit
a07097855b
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@ -52,10 +52,10 @@ CParticleSwoosh::CParticleSwoosh(const TToken<CSwooshDescription>& desc, int len
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SetOrientation(zeus::CTransform::Identity());
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x16c_.resize(x1b8_SIDE);
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x17c_.resize(x1b8_SIDE);
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x18c_.resize(x1b8_SIDE);
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x19c_.resize(x1b8_SIDE);
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x16c_p0.resize(x1b8_SIDE);
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x17c_p1.resize(x1b8_SIDE);
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x18c_p2.resize(x1b8_SIDE);
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x19c_p3.resize(x1b8_SIDE);
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}
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}
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@ -69,6 +69,16 @@ void CParticleSwoosh::UpdateMaxRadius(float r)
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x208_maxRadius = std::max(x208_maxRadius, r);
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}
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void CParticleSwoosh::UpdateBounds(const zeus::CVector3f& pos)
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{
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x1fc_aabbMax[0] = std::max(pos[0], x1fc_aabbMax[0]);
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x1fc_aabbMax[1] = std::max(pos[1], x1fc_aabbMax[1]);
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x1fc_aabbMax[2] = std::max(pos[2], x1fc_aabbMax[2]);
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x1f0_aabbMin[0] = std::min(pos[0], x1f0_aabbMin[0]);
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x1f0_aabbMin[1] = std::min(pos[1], x1f0_aabbMin[1]);
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x1f0_aabbMin[2] = std::min(pos[2], x1f0_aabbMin[2]);
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}
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float CParticleSwoosh::GetLeftRadius(int i) const
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{
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float ret = 0.f;
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@ -92,7 +102,98 @@ void CParticleSwoosh::UpdateSwooshTranslation(const zeus::CVector3f& translation
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void CParticleSwoosh::UpdateTranslationAndOrientation()
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{
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x208_maxRadius = 0.f;
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x1f0_aabbMin = FLT_MAX;
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x1fc_aabbMax = FLT_MIN;
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CParticleGlobals::SetParticleLifetime(x1b4_LENG);
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CParticleGlobals::SetEmitterTime(x28_curFrame);
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for (int i=0 ; i<x15c_swooshes.size() ; ++i)
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{
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SSwooshData& swoosh = x15c_swooshes[i];
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if (!swoosh.x0_active)
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continue;
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swoosh.x68_frame = x28_curFrame - swoosh.x70_startFrame;
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CParticleGlobals::UpdateParticleLifetimeTweenValues(swoosh.x68_frame);
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if (x1c_desc->x44_28_SROT)
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{
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if (CRealElement* irot = x1c_desc->x1c_IROT.get())
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irot->GetValue(x28_curFrame, swoosh.x30_irot);
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swoosh.x34_rotm = 0.f;
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}
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else
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{
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if (CRealElement* rotm = x1c_desc->x20_ROTM.get())
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rotm->GetValue(x28_curFrame, swoosh.x34_rotm);
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else
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swoosh.x34_rotm = 0.f;
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}
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if (CModVectorElement* velm = x1c_desc->x30_VELM.get())
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{
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if (x1d0_29_VLS1)
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{
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zeus::CVector3f localVel = x74_invOrientation * swoosh.x74_velocity;
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zeus::CVector3f localTrans = x74_invOrientation * (swoosh.xc_translation - x38_translation);
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velm->GetValue(swoosh.x68_frame, localVel, localTrans);
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swoosh.x74_velocity = x44_orientation * localVel;
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swoosh.xc_translation = x44_orientation * localTrans + x38_translation;
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}
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else
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{
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velm->GetValue(swoosh.x68_frame, swoosh.x74_velocity, swoosh.xc_translation);
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}
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}
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if (CModVectorElement* vlm2 = x1c_desc->x34_VLM2.get())
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{
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if (x1d0_30_VLS2)
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{
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zeus::CVector3f localVel = x74_invOrientation * swoosh.x74_velocity;
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zeus::CVector3f localTrans = x74_invOrientation * (swoosh.xc_translation - x38_translation);
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vlm2->GetValue(swoosh.x68_frame, localVel, localTrans);
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swoosh.x74_velocity = x44_orientation * localVel;
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swoosh.xc_translation = x44_orientation * localTrans + x38_translation;
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}
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else
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{
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vlm2->GetValue(swoosh.x68_frame, swoosh.x74_velocity, swoosh.xc_translation);
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}
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}
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if (swoosh.x68_frame > 0)
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{
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swoosh.xc_translation += swoosh.x74_velocity;
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}
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if (CVectorElement* npos = x1c_desc->x2c_NPOS.get())
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{
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zeus::CVector3f vec;
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npos->GetValue(swoosh.x68_frame, vec);
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swoosh.x24_useOffset = swoosh.x18_offset + vec;
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}
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if (CColorElement* colr = x1c_desc->x14_COLR.get())
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{
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colr->GetValue(swoosh.x68_frame, swoosh.x6c_color);
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}
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swoosh.x4_leftRad = GetLeftRadius(i);
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UpdateMaxRadius(swoosh.x4_leftRad);
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if (x1d0_28_LLRD)
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{
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swoosh.x8_rightRad = swoosh.x4_leftRad;
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}
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else
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{
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swoosh.x8_rightRad = GetRightRadius(i);
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UpdateMaxRadius(swoosh.x8_rightRad);
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}
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UpdateBounds(swoosh.xc_translation + swoosh.x24_useOffset);
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}
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}
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bool CParticleSwoosh::Update(double dt)
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@ -111,9 +212,9 @@ bool CParticleSwoosh::Update(double dt)
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timeElem->GetValue(x28_curFrame, time);
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x30_curTime += std::max(0.0, dt * time);
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while (!x1d0_26_ && evalTime < x30_curTime)
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while (!x1d0_26_disableUpdate && evalTime < x30_curTime)
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{
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x1d0_26_ = false;
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x1d0_26_disableUpdate = false;
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x158_curParticle += 1;
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if (x158_curParticle >= x15c_swooshes.size())
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@ -128,8 +229,8 @@ bool CParticleSwoosh::Update(double dt)
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else
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x15c_swooshes[x158_curParticle].x30_irot = 0.f;
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x15c_swooshes[x158_curParticle].x34_ = 0.f;
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x15c_swooshes[x158_curParticle].x70_ = x28_curFrame;
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x15c_swooshes[x158_curParticle].x34_rotm = 0.f;
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x15c_swooshes[x158_curParticle].x70_startFrame = x28_curFrame;
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if (!x15c_swooshes[x158_curParticle].x0_active)
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{
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@ -148,7 +249,7 @@ bool CParticleSwoosh::Update(double dt)
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if (CVectorElement* pofs = x1c_desc->x24_POFS.get())
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pofs->GetValue(x28_curFrame, x15c_swooshes[x158_curParticle].x18_offset);
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x15c_swooshes[x158_curParticle].x24_ = x15c_swooshes[x158_curParticle].x18_offset;
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x15c_swooshes[x158_curParticle].x24_useOffset = x15c_swooshes[x158_curParticle].x18_offset;
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if (CColorElement* colr = x1c_desc->x14_COLR.get())
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colr->GetValue(x28_curFrame, x15c_swooshes[x158_curParticle].x6c_color);
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@ -175,19 +276,330 @@ bool CParticleSwoosh::Update(double dt)
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return false;
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}
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zeus::CVector3f CParticleSwoosh::GetSplinePoint(const zeus::CVector3f& p0, const zeus::CVector3f& p1,
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const zeus::CVector3f& p2, const zeus::CVector3f& p3, float t)
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{
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if (t > 0.f)
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return p1;
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if (t >= 1.f)
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return p2;
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// Tricubic spline interpolation
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float t2 = t * t;
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float t3 = t2 * t;
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float p0Coef = -0.5f * t3 + t2 - 0.5f * t;
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float p1Coef = 1.5f * t3 - 2.5f * t2 + 1.f;
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float p2Coef = -1.5f * t3 + 2.f * t2 + 0.5f * t;
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float p3Coef = 0.5f * t3 + 0.5f * t2;
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return p0 * p0Coef + p1 * p1Coef + p2 * p2Coef + p3 * p3Coef;
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}
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int CParticleSwoosh::WrapIndex(int i) const
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{
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while (i < 0)
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i += x1b4_LENG;
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while (i >= x1b4_LENG)
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i -= x1b4_LENG;
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return i;
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}
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void CParticleSwoosh::RenderNSidedSpline()
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{
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if (x1c_desc->x44_29_WIRE)
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x1bc_prim = GX::LINES;
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else
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x1bc_prim = GX::QUADS;
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// StreamBegin(x1bc_prim);
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bool cros = x1c_desc->x44_25_CROS;
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if (x1b8_SIDE >= 4 || x1b8_SIDE & 0x1)
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cros = false;
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int curIdx = x158_curParticle;
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for (int i=0 ; i<x15c_swooshes.size() ; ++i)
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{
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bool a0 = x15c_swooshes[WrapIndex(curIdx - 1)].x0_active;
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bool a1 = x15c_swooshes[WrapIndex(curIdx)].x0_active;
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if (!a1 || (a1 && !a0))
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{
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curIdx -= 1;
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if (curIdx < 0)
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curIdx = x15c_swooshes.size() - 1;
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continue;
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}
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SSwooshData& refSwoosh = x15c_swooshes[curIdx];
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float sideDiv = 360.f / float(x1b8_SIDE);
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for (int j=0 ; j<4 ; ++j)
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{
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int crossRefIdx = 0;
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if (j == 0)
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{
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crossRefIdx = WrapIndex(curIdx + 1);
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if (!x15c_swooshes[crossRefIdx].x0_active)
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crossRefIdx = curIdx;
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}
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else if (j == 1)
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{
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crossRefIdx = WrapIndex(curIdx);
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}
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else if (j == 2)
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{
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crossRefIdx = WrapIndex(curIdx - 1);
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}
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else if (j == 3)
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{
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crossRefIdx = WrapIndex(curIdx - 2);
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if (!x15c_swooshes[crossRefIdx].x0_active)
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crossRefIdx = WrapIndex(curIdx - 1);
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}
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if (x1b4_LENG == 2)
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{
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if (j == 0)
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crossRefIdx = WrapIndex(curIdx);
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if (j == 3)
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crossRefIdx = WrapIndex(curIdx - 1);
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}
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else if (x158_curParticle == curIdx && j == 0)
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{
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crossRefIdx = x158_curParticle;
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}
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else
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{
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if (WrapIndex(x158_curParticle + 2) == curIdx && j == 3)
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crossRefIdx = WrapIndex(x158_curParticle + 1);
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else if (x1ac_particleCount - 2 == i && j == 3)
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crossRefIdx = 0;
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}
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SSwooshData& crossSwoosh = x15c_swooshes[crossRefIdx];
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for (int k=0 ; k<x1b8_SIDE ; ++k)
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{
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float n = sideDiv * k;
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float ang = zeus::degToRad(n + crossSwoosh.x30_irot + crossSwoosh.x34_rotm);
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if (std::fabs(ang) > M_PIF)
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{
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ang -= std::floor(ang / (2.f * M_PIF)) * 2.f * M_PIF;
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if (ang > M_PIF)
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ang -= 2.f * M_PIF;
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else if (ang < -M_PIF)
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ang += 2.f * M_PIF;
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}
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float z = std::sin(ang);
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float x = std::cos(ang);
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float rad = (n > 0.f && n <= 180.f) ? crossSwoosh.x4_leftRad : crossSwoosh.x8_rightRad;
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zeus::CVector3f offset = crossSwoosh.xc_translation + crossSwoosh.x24_useOffset;
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if (j == 0)
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x16c_p0[k] = crossSwoosh.x38_orientation * zeus::CVector3f(rad * x, 0.f, rad * z) + offset;
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else if (j == 1)
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x17c_p1[k] = crossSwoosh.x38_orientation * zeus::CVector3f(rad * x, 0.f, rad * z) + offset;
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else if (j == 2)
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x18c_p2[k] = crossSwoosh.x38_orientation * zeus::CVector3f(rad * x, 0.f, rad * z) + offset;
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else if (j == 3)
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x19c_p3[k] = crossSwoosh.x38_orientation * zeus::CVector3f(rad * x, 0.f, rad * z) + offset;
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}
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}
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if (x1c_desc->x3c_TEXR)
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{
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if (x1ec_TSPN > 0)
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x1d4_uvs.xMin = (i % x1ec_TSPN) * x1e8_uvSpan;
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else
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x1d4_uvs.xMin = i * x1e8_uvSpan;
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}
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float segUvSpan = x1e8_uvSpan / float(x1b0_SPLN + 1);
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for (int j=0 ; j<x1b0_SPLN+1 ; ++j)
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{
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float t0 = j / float(x1b0_SPLN+1);
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float t1 = (j+1) / float(x1b0_SPLN+1);
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int faces = x1b8_SIDE;
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if (x1b8_SIDE <= 2)
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faces = 1;
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else if (cros)
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faces = x1b8_SIDE / 2;
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x1d4_uvs.xMax = x1d4_uvs.xMin + segUvSpan;
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for (int k=0 ; k<faces ; ++k)
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{
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int otherK = k + 1;
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if (k + 1 >= x1b8_SIDE)
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otherK = 0;
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zeus::CColor color = refSwoosh.x6c_color * x20c_moduColor;
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if (cros)
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{
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int otherK = k + x1b8_SIDE / 2;
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zeus::CVector3f v0 = GetSplinePoint(x16c_p0[k], x17c_p1[k], x18c_p2[k], x19c_p3[k], t0);
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zeus::CVector3f v1 = GetSplinePoint(x16c_p0[otherK], x17c_p1[otherK], x18c_p2[otherK], x19c_p3[otherK], t0);
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zeus::CVector3f v2 = GetSplinePoint(x16c_p0[otherK], x17c_p1[otherK], x18c_p2[otherK], x19c_p3[otherK], t1);
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zeus::CVector3f v3 = GetSplinePoint(x16c_p0[k], x17c_p1[k], x18c_p2[k], x19c_p3[k], t1);
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// Render in quads
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// UVs: {(x1d4, x1d8), (x1d4, x1e0), (x1dc, x1e0), (x1dc, x1d8)}
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}
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else
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{
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zeus::CVector3f v0 = GetSplinePoint(x16c_p0[k], x17c_p1[k], x18c_p2[k], x19c_p3[k], t0);
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zeus::CVector3f v1 = GetSplinePoint(x16c_p0[otherK], x17c_p1[otherK], x18c_p2[otherK], x19c_p3[otherK], t0);
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zeus::CVector3f v2 = GetSplinePoint(x16c_p0[otherK], x17c_p1[otherK], x18c_p2[otherK], x19c_p3[otherK], t1);
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zeus::CVector3f v3 = GetSplinePoint(x16c_p0[k], x17c_p1[k], x18c_p2[k], x19c_p3[k], t1);
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if (x1bc_prim == GX::LINES)
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{
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// Render in lines
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// v0 -> v1 v1 -> v2 v2 -> v0 v0 -> v2 v2 -> v3 v3 -> v0
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}
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else if (x1bc_prim == GX::QUADS)
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{
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// Render in quads
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// UVs: {(x1d4, x1d8), (x1d4, x1e0), (x1dc, x1e0), (x1dc, x1d8)}
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}
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}
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}
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if (x1c_desc->x3c_TEXR && x1b0_SPLN > 0)
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x1d4_uvs.xMin += segUvSpan;
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}
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curIdx -= 1;
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if (curIdx < 0)
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curIdx = x15c_swooshes.size() - 1;
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}
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// StreamEnd();
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}
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void CParticleSwoosh::RenderNSidedNoSpline()
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{
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RenderNSidedSpline();
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}
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void CParticleSwoosh::Render3SidedSolidSpline()
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{
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if (x15c_swooshes.size() < 2)
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return;
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int curIdx = x158_curParticle;
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float curUvSpan = -x1e8_uvSpan;
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zeus::CColor prevColor0 = zeus::CColor::skClear;
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for (int i=0 ; i<x15c_swooshes.size() ; ++i)
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{
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SSwooshData& swoosh = x15c_swooshes[curIdx];
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curIdx -= 1;
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if (curIdx < 0)
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curIdx = x15c_swooshes.size() - 1;
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float ang1 = zeus::degToRad(swoosh.x30_irot + swoosh.x34_rotm);
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if (std::fabs(ang1) > M_PIF)
|
||||
{
|
||||
ang1 -= std::floor(ang1 / (2.f * M_PIF)) * 2.f * M_PIF;
|
||||
if (ang1 > M_PIF)
|
||||
ang1 -= 2.f * M_PIF;
|
||||
else if (ang1 < -M_PIF)
|
||||
ang1 += 2.f * M_PIF;
|
||||
}
|
||||
|
||||
zeus::CVector3f ang1Vec(std::sin(ang1) * swoosh.x4_leftRad, 0.f, std::cos(ang1) * swoosh.x4_leftRad);
|
||||
|
||||
float ang2 = ang1 + 2.0943952f; // +120 degrees
|
||||
if (ang2 > M_PIF)
|
||||
ang2 -= 2.f * M_PIF;
|
||||
|
||||
zeus::CVector3f ang2Vec(std::sin(ang2) * swoosh.x4_leftRad, 0.f, std::cos(ang2) * swoosh.x4_leftRad);
|
||||
|
||||
float ang3 = ang2 + 2.0943952f; // +120 degrees
|
||||
if (ang3 > M_PIF)
|
||||
ang3 -= 2.f * M_PIF;
|
||||
|
||||
zeus::CVector3f ang3Vec(std::sin(ang3) * swoosh.x4_leftRad, 0.f, std::cos(ang3) * swoosh.x4_leftRad);
|
||||
|
||||
if (i == 2)
|
||||
{
|
||||
x19c_p3[0] = x17c_p1[0] * 2.f - x16c_p0[0];
|
||||
x19c_p3[1] = x17c_p1[1] * 2.f - x16c_p0[1];
|
||||
x19c_p3[2] = x17c_p1[2] * 2.f - x16c_p0[2];
|
||||
}
|
||||
else
|
||||
{
|
||||
x19c_p3[0] = x18c_p2[0];
|
||||
x19c_p3[1] = x18c_p2[1];
|
||||
x19c_p3[2] = x18c_p2[2];
|
||||
}
|
||||
|
||||
x18c_p2[0] = x17c_p1[0];
|
||||
x18c_p2[1] = x17c_p1[1];
|
||||
x18c_p2[2] = x17c_p1[2];
|
||||
|
||||
x17c_p1[0] = x16c_p0[0];
|
||||
x17c_p1[1] = x16c_p0[1];
|
||||
x17c_p1[2] = x16c_p0[2];
|
||||
|
||||
zeus::CVector3f useOffset = swoosh.xc_translation + swoosh.x24_useOffset;
|
||||
x16c_p0[0] = swoosh.x38_orientation * ang1Vec + useOffset;
|
||||
x16c_p0[1] = swoosh.x38_orientation * ang2Vec + useOffset;
|
||||
x16c_p0[2] = swoosh.x38_orientation * ang3Vec + useOffset;
|
||||
|
||||
zeus::CColor useColor0 = prevColor0;
|
||||
|
||||
if (swoosh.x0_active)
|
||||
{
|
||||
zeus::CColor prevColor1 = prevColor0;
|
||||
prevColor0 = swoosh.x6c_color * x20c_moduColor;
|
||||
float prevUvSpan = curUvSpan;
|
||||
curUvSpan += x1e8_uvSpan;
|
||||
if (i > 1)
|
||||
{
|
||||
int vertCount = (x1b0_SPLN + 1) * 12;
|
||||
float curUvX = 0.f;
|
||||
// begin quads
|
||||
zeus::CColor useColor1 = prevColor1;
|
||||
float uvDelta = prevUvSpan - curUvSpan;
|
||||
for (int j=0 ; j<x1b0_SPLN+1 ; ++j)
|
||||
{
|
||||
float prevUvX = curUvX;
|
||||
float t1 = (j+1) / float(x1b0_SPLN+1);
|
||||
zeus::CVector3f init0 = zeus::CVector3f::skZero;
|
||||
zeus::CVector3f init1 = zeus::CVector3f::skZero;
|
||||
zeus::CVector3f init2 = zeus::CVector3f::skZero;
|
||||
zeus::CColor initColor = zeus::CColor::skClear;
|
||||
|
||||
if (j == 0)
|
||||
{
|
||||
float t0 = j / float(x1b0_SPLN+1);
|
||||
init0 = GetSplinePoint(x16c_p0[0], x17c_p1[0], x18c_p2[0], x19c_p3[0], t0);
|
||||
init1 = GetSplinePoint(x16c_p0[1], x17c_p1[1], x18c_p2[1], x19c_p3[1], t0);
|
||||
init2 = GetSplinePoint(x16c_p0[2], x17c_p1[2], x18c_p2[2], x19c_p3[2], t0);
|
||||
initColor = zeus::CColor::lerp(useColor0, useColor1, t0);
|
||||
prevUvX = t0 * uvDelta + curUvSpan;
|
||||
}
|
||||
|
||||
zeus::CVector3f v0 = GetSplinePoint(x16c_p0[0], x17c_p1[0], x18c_p2[0], x19c_p3[0], t1);
|
||||
zeus::CVector3f v1 = GetSplinePoint(x16c_p0[1], x17c_p1[1], x18c_p2[1], x19c_p3[1], t1);
|
||||
zeus::CVector3f v2 = GetSplinePoint(x16c_p0[2], x17c_p1[2], x18c_p2[2], x19c_p3[2], t1);
|
||||
|
||||
zeus::CColor color = zeus::CColor::lerp(useColor0, useColor1, t1);
|
||||
|
||||
curUvX = t1 * uvDelta + curUvSpan;
|
||||
|
||||
// Draw: init0, init1, v1, v0, init1, init2, v2, v1, init2, init0, v0, v2
|
||||
// Color: init, init, color, color, init, init, color, color, init, init, color, color
|
||||
// UVs: (prev, yMin), (prev, yMax), (cur, yMax), (cur, yMin),
|
||||
// (prev, yMin), (prev, yMax), (cur, yMax), (cur, yMin),
|
||||
// (prev, yMin), (prev, yMax), (cur, yMax), (cur, yMin),
|
||||
}
|
||||
// End
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CParticleSwoosh::Render3SidedSolidNoSplineNoGaps()
|
||||
|
@ -197,12 +609,71 @@ void CParticleSwoosh::Render3SidedSolidNoSplineNoGaps()
|
|||
|
||||
void CParticleSwoosh::Render2SidedSpline()
|
||||
{
|
||||
|
||||
RenderNSidedSpline();
|
||||
}
|
||||
|
||||
void CParticleSwoosh::Render2SidedNoSplineGaps()
|
||||
{
|
||||
bool streaming = false;
|
||||
int curIdx = x158_curParticle;
|
||||
for (int i=0 ; i<x15c_swooshes.size() ; ++i)
|
||||
{
|
||||
SSwooshData& swoosh = x15c_swooshes[curIdx];
|
||||
bool otherActive = x15c_swooshes[WrapIndex(curIdx - 1)].x0_active;
|
||||
|
||||
curIdx -= 1;
|
||||
if (curIdx < 0)
|
||||
curIdx = x15c_swooshes.size() - 2;
|
||||
|
||||
if (!swoosh.x0_active)
|
||||
{
|
||||
if (streaming)
|
||||
{
|
||||
streaming = false;
|
||||
// StreamEnd();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!streaming)
|
||||
{
|
||||
if (!otherActive)
|
||||
continue;
|
||||
if (i >= x15c_swooshes.size() - 2)
|
||||
continue;
|
||||
streaming = true;
|
||||
// StreamBegin(TRISTRIPS);
|
||||
}
|
||||
|
||||
float ang = zeus::degToRad(swoosh.x30_irot + swoosh.x34_rotm);
|
||||
if (std::fabs(ang) > M_PIF)
|
||||
{
|
||||
ang -= std::floor(ang / (2.f * M_PIF)) * 2.f * M_PIF;
|
||||
if (ang > M_PIF)
|
||||
ang -= 2.f * M_PIF;
|
||||
else if (ang < -M_PIF)
|
||||
ang += 2.f * M_PIF;
|
||||
}
|
||||
|
||||
float sinAng = std::sin(ang);
|
||||
float cosAng = std::cos(ang);
|
||||
|
||||
zeus::CVector3f useOffset = swoosh.xc_translation + swoosh.x24_useOffset;
|
||||
zeus::CVector3f v0 = swoosh.x38_orientation *
|
||||
zeus::CVector3f(cosAng * swoosh.x4_leftRad, 0.f, sinAng * swoosh.x4_leftRad) + useOffset;
|
||||
zeus::CVector3f v1 = swoosh.x38_orientation *
|
||||
zeus::CVector3f(-cosAng * swoosh.x8_rightRad, 0.f, -sinAng * swoosh.x8_rightRad) + useOffset;
|
||||
|
||||
zeus::CColor color = swoosh.x6c_color * x20c_moduColor;
|
||||
|
||||
// Draw: v0, v1, v0, v1
|
||||
// UVs: (1.0, yMin), (1.0, yMax), (0.0, yMin), (0.0, yMax)
|
||||
}
|
||||
|
||||
if (streaming)
|
||||
{
|
||||
// StreamEnd();
|
||||
}
|
||||
}
|
||||
|
||||
void CParticleSwoosh::Render2SidedNoSplineNoGaps()
|
||||
|
@ -212,6 +683,79 @@ void CParticleSwoosh::Render2SidedNoSplineNoGaps()
|
|||
|
||||
void CParticleSwoosh::Render()
|
||||
{
|
||||
if (x1b4_LENG < 2 || x1ac_particleCount <= 1)
|
||||
return;
|
||||
|
||||
CParticleGlobals::SetParticleLifetime(x1b4_LENG);
|
||||
CGlobalRandom gr(x1c0_rand);
|
||||
CGraphics::DisableAllLights();
|
||||
// Z-test, Z-update if x45_24_ZBUF
|
||||
// Additive if x1d0_25_AALP, otherwise alpha blend
|
||||
|
||||
CGraphics::SetModelMatrix(
|
||||
zeus::CTransform::Translate(xa4_globalTranslation) * xb0_globalOrientation *
|
||||
xec_scaleXf * zeus::CTransform::Scale(x14c_localScale));
|
||||
|
||||
// Disable face culling
|
||||
|
||||
if (CUVElement* texr = x1c_desc->x3c_TEXR.get())
|
||||
{
|
||||
TLockedToken<CTexture> tex = texr->GetValueTexture(x28_curFrame);
|
||||
// Load tex
|
||||
x1e4_tex = tex.GetObj();
|
||||
|
||||
texr->GetValueUV(x28_curFrame, x1d4_uvs);
|
||||
|
||||
x1d0_31_constantTex = texr->HasConstantTexture();
|
||||
x1d1_24_constantUv = texr->HasConstantUV();
|
||||
|
||||
if (CIntElement* tspn = x1c_desc->x40_TSPN.get())
|
||||
tspn->GetValue(x28_curFrame, x1ec_TSPN);
|
||||
|
||||
if (x1ec_TSPN <= 0)
|
||||
x1ec_TSPN = x15c_swooshes.size() - 1;
|
||||
|
||||
x1e8_uvSpan = 1.f;
|
||||
if (x1ec_TSPN > 0)
|
||||
x1e8_uvSpan = 1.f / float(x1ec_TSPN);
|
||||
|
||||
// TEV0 modulate
|
||||
}
|
||||
else
|
||||
{
|
||||
// TEV0 passthru
|
||||
}
|
||||
|
||||
// TEV1 passthru
|
||||
|
||||
if (x1b8_SIDE == 2)
|
||||
{
|
||||
if (x1b0_SPLN <= 0)
|
||||
{
|
||||
if (x1d0_27_renderGaps)
|
||||
Render2SidedNoSplineGaps();
|
||||
else
|
||||
Render2SidedNoSplineNoGaps();
|
||||
}
|
||||
else
|
||||
{
|
||||
Render2SidedSpline();
|
||||
}
|
||||
}
|
||||
else if (x1b8_SIDE == 3)
|
||||
{
|
||||
if (x1b0_SPLN > 0)
|
||||
Render3SidedSolidSpline();
|
||||
else
|
||||
Render3SidedSolidNoSplineNoGaps();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (x1b0_SPLN > 0)
|
||||
RenderNSidedSpline();
|
||||
else
|
||||
RenderNSidedNoSpline();
|
||||
}
|
||||
}
|
||||
|
||||
void CParticleSwoosh::SetOrientation(const zeus::CTransform& xf)
|
||||
|
@ -311,7 +855,7 @@ rstl::optional_object<zeus::CAABox> CParticleSwoosh::GetBounds() const
|
|||
{
|
||||
zeus::CTransform xf = zeus::CTransform::Translate(xa4_globalTranslation) *
|
||||
xb0_globalOrientation * xec_scaleXf;
|
||||
return zeus::CAABox(x1f0_ - x208_maxRadius, x1fc_ + x208_maxRadius).getTransformedAABox(xf);
|
||||
return zeus::CAABox(x1f0_aabbMin - x208_maxRadius, x1fc_aabbMax + x208_maxRadius).getTransformedAABox(xf);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -4,6 +4,9 @@
|
|||
#include "CParticleGen.hpp"
|
||||
#include "CToken.hpp"
|
||||
#include "CRandom16.hpp"
|
||||
#include "Graphics/CTexture.hpp"
|
||||
#include "CUVElement.hpp"
|
||||
#include "DataSpec/DNACommon/GX.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
@ -14,24 +17,25 @@ class CParticleSwoosh : public CParticleGen
|
|||
struct SSwooshData
|
||||
{
|
||||
bool x0_active;
|
||||
float x4_;
|
||||
float x8_;
|
||||
zeus::CVector3f xc_translation;
|
||||
zeus::CVector3f x18_offset;
|
||||
zeus::CVector3f x24_;
|
||||
float x30_irot;
|
||||
float x34_;
|
||||
zeus::CTransform x38_orientation;
|
||||
int x68_frame;
|
||||
zeus::CColor x6c_color;
|
||||
int x70_;
|
||||
float x4_leftRad;
|
||||
float x8_rightRad;
|
||||
zeus::CVector3f xc_translation; // Updated by system's velocity sources or user code
|
||||
zeus::CVector3f x18_offset; // Updated by POFS once per system update (also resets x24_useOffset)
|
||||
zeus::CVector3f x24_useOffset; // Combination of POFS and NPOS, once per particle instance
|
||||
float x30_irot; // Rotation bias once per system update
|
||||
float x34_rotm; // Rotation bias once per particle instance
|
||||
zeus::CTransform x38_orientation; // Updated by user code
|
||||
int x68_frame; // Frame index of evaluated data
|
||||
zeus::CColor x6c_color; // Updated by COLR
|
||||
int x70_startFrame;
|
||||
zeus::CVector3f x74_velocity;
|
||||
|
||||
SSwooshData(const zeus::CVector3f& translation, const zeus::CVector3f& offset, float irot, float f2, int w, bool active,
|
||||
const zeus::CTransform& orient, const zeus::CVector3f& vel, float f3, float f4,
|
||||
const zeus::CColor& color)
|
||||
: x0_active(active), x4_(f3), x8_(f4), xc_translation(translation), x18_offset(offset), x24_(offset),
|
||||
x30_irot(irot), x34_(f2), x38_orientation(orient), x6c_color(color), x70_(w), x74_velocity(vel) {}
|
||||
SSwooshData(const zeus::CVector3f& translation, const zeus::CVector3f& offset, float irot, float rotm,
|
||||
int startFrame, bool active, const zeus::CTransform& orient, const zeus::CVector3f& vel,
|
||||
float leftRad, float rightRad, const zeus::CColor& color)
|
||||
: x0_active(active), x4_leftRad(leftRad), x8_rightRad(rightRad), xc_translation(translation),
|
||||
x18_offset(offset), x24_useOffset(offset), x30_irot(irot), x34_rotm(rotm), x38_orientation(orient),
|
||||
x6c_color(color), x70_startFrame(startFrame), x74_velocity(vel) {}
|
||||
};
|
||||
|
||||
TLockedToken<CSwooshDescription> x1c_desc;
|
||||
|
@ -49,14 +53,15 @@ class CParticleSwoosh : public CParticleGen
|
|||
zeus::CVector3f x14c_localScale = {1.f, 1.f, 1.f};
|
||||
u32 x158_curParticle = 0;
|
||||
std::vector<SSwooshData> x15c_swooshes;
|
||||
std::vector<zeus::CVector3f> x16c_;
|
||||
std::vector<zeus::CVector3f> x17c_;
|
||||
std::vector<zeus::CVector3f> x18c_;
|
||||
std::vector<zeus::CVector3f> x19c_;
|
||||
std::vector<zeus::CVector3f> x16c_p0;
|
||||
std::vector<zeus::CVector3f> x17c_p1;
|
||||
std::vector<zeus::CVector3f> x18c_p2;
|
||||
std::vector<zeus::CVector3f> x19c_p3;
|
||||
u32 x1ac_particleCount = 0;
|
||||
int x1b0_SPLN = 0;
|
||||
int x1b4_LENG = 0;
|
||||
int x1b8_SIDE = 0;
|
||||
GX::Primitive x1bc_prim;
|
||||
CRandom16 x1c0_rand;
|
||||
float x1c4_ = 0.f;
|
||||
float x1c8_ = 0.f;
|
||||
|
@ -68,26 +73,23 @@ class CParticleSwoosh : public CParticleGen
|
|||
{
|
||||
bool x1d0_24_emitting : 1;
|
||||
bool x1d0_25_AALP : 1;
|
||||
bool x1d0_26_ : 1;
|
||||
bool x1d0_27_ : 1;
|
||||
bool x1d0_26_disableUpdate : 1;
|
||||
bool x1d0_27_renderGaps : 1;
|
||||
bool x1d0_28_LLRD : 1;
|
||||
bool x1d0_29_VLS1 : 1;
|
||||
bool x1d0_30_VLS2 : 1;
|
||||
bool x1d0_31_ : 1;
|
||||
bool x1d1_24_ : 1;
|
||||
bool x1d0_31_constantTex : 1;
|
||||
bool x1d1_24_constantUv : 1;
|
||||
};
|
||||
u32 _dummy = 0;
|
||||
};
|
||||
|
||||
float x1d4_ = 0.f;
|
||||
float x1d8_ = 0.f;
|
||||
float x1dc_ = 0.f;
|
||||
float x1e0_ = 0.f;
|
||||
u32 x1e4_ = 0;
|
||||
float x1e8_ = 1.f;
|
||||
u32 x1ec_ = 0;
|
||||
zeus::CVector3f x1f0_;
|
||||
zeus::CVector3f x1fc_;
|
||||
SUVElementSet x1d4_uvs = {};
|
||||
CTexture* x1e4_tex = nullptr;
|
||||
float x1e8_uvSpan = 1.f;
|
||||
int x1ec_TSPN = 0;
|
||||
zeus::CVector3f x1f0_aabbMin;
|
||||
zeus::CVector3f x1fc_aabbMax;
|
||||
float x208_maxRadius = 0.f;
|
||||
zeus::CColor x20c_moduColor = zeus::CColor::skWhite;
|
||||
|
||||
|
@ -95,11 +97,15 @@ class CParticleSwoosh : public CParticleGen
|
|||
|
||||
bool IsValid() const { return x1b4_LENG >= 2 && x1b8_SIDE >= 2; }
|
||||
void UpdateMaxRadius(float r);
|
||||
void UpdateBounds(const zeus::CVector3f& pos);
|
||||
float GetLeftRadius(int i) const;
|
||||
float GetRightRadius(int i) const;
|
||||
void UpdateSwooshTranslation(const zeus::CVector3f& translation);
|
||||
void UpdateTranslationAndOrientation();
|
||||
|
||||
static zeus::CVector3f GetSplinePoint(const zeus::CVector3f& p0, const zeus::CVector3f& p1,
|
||||
const zeus::CVector3f& p2, const zeus::CVector3f& p3, float t);
|
||||
int WrapIndex(int i) const;
|
||||
void RenderNSidedSpline();
|
||||
void RenderNSidedNoSpline();
|
||||
void Render3SidedSolidSpline();
|
||||
|
|
Loading…
Reference in New Issue