mirror of https://github.com/AxioDL/metaforce.git
Update shader pipeline calls
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parent
d35408376c
commit
a09d042a3d
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@ -1 +1 @@
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Subproject commit ca38805776c814034af28f68144de64868601da1
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Subproject commit 6600ff208cad0f506cde16ac26cdc86b4d9d7070
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@ -276,7 +276,7 @@ struct GLSLBackendFactory : IShaderBackendFactory
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m_gfxFactory->newShaderPipeline(vertSource.c_str(), fragSource.c_str(),
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m_gfxFactory->newShaderPipeline(vertSource.c_str(), fragSource.c_str(),
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m_backend.m_texMapEnd, "texs",
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m_backend.m_texMapEnd, "texs",
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1, STD_BLOCKNAMES,
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1, STD_BLOCKNAMES,
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m_backend.m_blendSrc, m_backend.m_blendDst,
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m_backend.m_blendSrc, m_backend.m_blendDst, boo::Primitive::TriStrips,
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tag.getDepthTest(), tag.getDepthWrite(),
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tag.getDepthTest(), tag.getDepthWrite(),
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tag.getBackfaceCulling());
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tag.getBackfaceCulling());
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if (!objOut)
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if (!objOut)
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@ -306,7 +306,7 @@ struct GLSLBackendFactory : IShaderBackendFactory
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m_gfxFactory->newShaderPipeline(vertSource.c_str(), fragSource.c_str(),
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m_gfxFactory->newShaderPipeline(vertSource.c_str(), fragSource.c_str(),
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texMapEnd, "texs",
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texMapEnd, "texs",
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1, STD_BLOCKNAMES,
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1, STD_BLOCKNAMES,
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blendSrc, blendDst,
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blendSrc, blendDst, boo::Primitive::TriStrips,
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tag.getDepthTest(), tag.getDepthWrite(),
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tag.getDepthTest(), tag.getDepthWrite(),
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tag.getBackfaceCulling());
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tag.getBackfaceCulling());
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if (!ret)
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if (!ret)
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@ -339,7 +339,7 @@ struct GLSLBackendFactory : IShaderBackendFactory
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m_gfxFactory->newShaderPipeline(vertSource.c_str(), fragSources.back().c_str(),
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m_gfxFactory->newShaderPipeline(vertSource.c_str(), fragSources.back().c_str(),
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m_backend.m_texMapEnd, "texs",
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m_backend.m_texMapEnd, "texs",
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1, STD_BLOCKNAMES,
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1, STD_BLOCKNAMES,
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m_backend.m_blendSrc, m_backend.m_blendDst,
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m_backend.m_blendSrc, m_backend.m_blendDst, boo::Primitive::TriStrips,
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tag.getDepthTest(), tag.getDepthWrite(),
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tag.getDepthTest(), tag.getDepthWrite(),
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tag.getBackfaceCulling());
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tag.getBackfaceCulling());
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if (!ret)
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if (!ret)
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@ -376,7 +376,7 @@ struct GLSLBackendFactory : IShaderBackendFactory
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m_gfxFactory->newShaderPipeline(vertSource.c_str(), fragSource.c_str(),
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m_gfxFactory->newShaderPipeline(vertSource.c_str(), fragSource.c_str(),
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texMapEnd, "texs",
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texMapEnd, "texs",
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1, STD_BLOCKNAMES,
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1, STD_BLOCKNAMES,
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blendSrc, blendDst,
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blendSrc, blendDst, boo::Primitive::TriStrips,
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tag.getDepthTest(), tag.getDepthWrite(),
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tag.getDepthTest(), tag.getDepthWrite(),
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tag.getBackfaceCulling());
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tag.getBackfaceCulling());
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if (!ret)
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if (!ret)
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