mirror of https://github.com/AxioDL/metaforce.git
CParticleDatabase: Make use of heterogenous lookup
Resolves a TODO. (Technically this can be done with C++17 only, as std::map allows heterogenous lookup since that standard). Reduces number of allocations necessary for lookups.
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055e4a8bec
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a0bdb2588f
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@ -35,12 +35,12 @@ void CParticleDatabase::CacheParticleDesc(const CCharacterInfo::CParticleResData
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}
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}
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void CParticleDatabase::SetModulationColorAllActiveEffectsForParticleDB(
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const zeus::CColor& color, std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map) {
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void CParticleDatabase::SetModulationColorAllActiveEffectsForParticleDB(const zeus::CColor& color, DrawMap& map) {
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for (auto& e : map) {
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if (e.second)
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if (e.second) {
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e.second->SetModulationColor(color);
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}
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}
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}
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void CParticleDatabase::SetModulationColorAllActiveEffects(const zeus::CColor& color) {
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@ -52,8 +52,7 @@ void CParticleDatabase::SetModulationColorAllActiveEffects(const zeus::CColor& c
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SetModulationColorAllActiveEffectsForParticleDB(color, xa0_lastDraw);
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}
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void CParticleDatabase::SuspendAllActiveEffectsForParticleDB(
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CStateManager& mgr, std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map) {
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void CParticleDatabase::SuspendAllActiveEffectsForParticleDB(CStateManager& mgr, DrawMap& map) {
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for (auto& e : map) {
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e.second->SetParticleEmission(false, mgr);
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}
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@ -65,8 +64,7 @@ void CParticleDatabase::SuspendAllActiveEffects(CStateManager& stateMgr) {
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SuspendAllActiveEffectsForParticleDB(stateMgr, x64_lastDrawLoop);
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}
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void CParticleDatabase::DeleteAllLightsForParticleDB(CStateManager& mgr,
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std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map) {
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void CParticleDatabase::DeleteAllLightsForParticleDB(CStateManager& mgr, DrawMap& map) {
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for (auto& e : map) {
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e.second->DeleteLight(mgr);
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}
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@ -83,9 +81,7 @@ void CParticleDatabase::DeleteAllLights(CStateManager& mgr) {
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void CParticleDatabase::UpdateParticleGenDB(float dt, const CPoseAsTransforms& pose, const CCharLayoutInfo& charInfo,
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const zeus::CTransform& xf, const zeus::CVector3f& scale,
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CStateManager& stateMgr,
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std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map,
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bool deleteIfDone) {
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CStateManager& stateMgr, DrawMap& map, bool deleteIfDone) {
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for (auto it = map.begin(); it != map.end();) {
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CParticleGenInfo& info = *it->second;
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if (info.GetIsActive()) {
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@ -204,14 +200,13 @@ void CParticleDatabase::Update(float dt, const CPoseAsTransforms& pose, const CC
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(x50_firstDrawLoop.size() || x64_lastDrawLoop.size() || x8c_firstDraw.size() || xa0_lastDraw.size());
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}
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void CParticleDatabase::RenderParticleGenMap(const std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map) {
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void CParticleDatabase::RenderParticleGenMap(const DrawMap& map) {
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for (const auto& e : map) {
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e.second->Render();
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}
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}
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void CParticleDatabase::RenderParticleGenMapMasked(const std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map,
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int mask, int target) {
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void CParticleDatabase::RenderParticleGenMapMasked(const DrawMap& map, int mask, int target) {
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for (const auto& e : map) {
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if ((e.second->GetFlags() & mask) == target) {
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e.second->Render();
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@ -219,8 +214,7 @@ void CParticleDatabase::RenderParticleGenMapMasked(const std::map<std::string, s
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}
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}
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void CParticleDatabase::AddToRendererClippedParticleGenMap(
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const std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map, const zeus::CFrustum& frustum) {
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void CParticleDatabase::AddToRendererClippedParticleGenMap(const DrawMap& map, const zeus::CFrustum& frustum) {
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for (const auto& e : map) {
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const auto bounds = e.second->GetBounds();
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if (bounds && frustum.aabbFrustumTest(*bounds)) {
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@ -229,9 +223,8 @@ void CParticleDatabase::AddToRendererClippedParticleGenMap(
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}
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}
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void CParticleDatabase::AddToRendererClippedParticleGenMapMasked(
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const std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map, const zeus::CFrustum& frustum, int mask,
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int target) {
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void CParticleDatabase::AddToRendererClippedParticleGenMapMasked(const DrawMap& map, const zeus::CFrustum& frustum,
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int mask, int target) {
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for (const auto& e : map) {
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if ((e.second->GetFlags() & mask) == target) {
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const auto bounds = e.second->GetBounds();
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@ -273,25 +266,30 @@ void CParticleDatabase::AddToRendererClipped(const zeus::CFrustum& frustum) cons
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}
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CParticleGenInfo* CParticleDatabase::GetParticleEffect(std::string_view name) const {
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// TODO: Heterogeneous lookup when C++20 available
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auto search = x3c_rendererDrawLoop.find(name.data());
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if (search != x3c_rendererDrawLoop.end())
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if (const auto search = x3c_rendererDrawLoop.find(name); search != x3c_rendererDrawLoop.cend()) {
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return search->second.get();
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search = x50_firstDrawLoop.find(name.data());
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if (search != x50_firstDrawLoop.end())
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}
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if (const auto search = x50_firstDrawLoop.find(name); search != x50_firstDrawLoop.cend()) {
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return search->second.get();
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search = x64_lastDrawLoop.find(name.data());
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if (search != x64_lastDrawLoop.end())
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}
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if (const auto search = x64_lastDrawLoop.find(name); search != x64_lastDrawLoop.cend()) {
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return search->second.get();
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search = x78_rendererDraw.find(name.data());
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if (search != x78_rendererDraw.end())
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}
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if (const auto search = x78_rendererDraw.find(name); search != x78_rendererDraw.cend()) {
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return search->second.get();
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search = x8c_firstDraw.find(name.data());
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if (search != x8c_firstDraw.end())
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}
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if (const auto search = x8c_firstDraw.find(name); search != x8c_firstDraw.cend()) {
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return search->second.get();
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search = xa0_lastDraw.find(name.data());
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if (search != xa0_lastDraw.end())
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}
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if (const auto search = xa0_lastDraw.find(name); search != xa0_lastDraw.cend()) {
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return search->second.get();
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}
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return nullptr;
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}
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@ -424,27 +422,30 @@ void CParticleDatabase::AddParticleEffect(std::string_view name, int flags, cons
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void CParticleDatabase::InsertParticleGen(bool oneShot, int flags, std::string_view name,
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std::unique_ptr<CParticleGenInfo>&& gen) {
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std::map<std::string, std::unique_ptr<CParticleGenInfo>>* useMap;
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DrawMap* useMap;
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if (oneShot) {
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if (flags & 0x40)
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if ((flags & 0x40) != 0) {
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useMap = &xa0_lastDraw;
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else if (flags & 0x20)
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} else if ((flags & 0x20) != 0) {
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useMap = &x8c_firstDraw;
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else
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useMap = &x78_rendererDraw;
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} else {
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if (flags & 0x40)
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useMap = &x78_rendererDraw;
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}
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} else {
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if ((flags & 0x40) != 0) {
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useMap = &x64_lastDrawLoop;
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else if (flags & 0x20)
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} else if ((flags & 0x20) != 0) {
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useMap = &x50_firstDrawLoop;
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else
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} else {
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useMap = &x3c_rendererDrawLoop;
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}
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}
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useMap->insert(std::make_pair(std::string(name), std::move(gen)));
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if (flags & 0x60)
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if ((flags & 0x60) != 0) {
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xb4_25_anySystemsDrawnWithModel = true;
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}
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}
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} // namespace urde
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@ -19,35 +19,31 @@ class CCharLayoutInfo;
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class CPoseAsTransforms;
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class CParticleDatabase {
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using DrawMap = std::map<std::string, std::unique_ptr<CParticleGenInfo>, std::less<>>;
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std::map<CAssetId, std::shared_ptr<TLockedToken<CGenDescription>>> x0_particleDescs;
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std::map<CAssetId, std::shared_ptr<TLockedToken<CSwooshDescription>>> x14_swooshDescs;
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std::map<CAssetId, std::shared_ptr<TLockedToken<CElectricDescription>>> x28_electricDescs;
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std::map<std::string, std::unique_ptr<CParticleGenInfo>> x3c_rendererDrawLoop;
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std::map<std::string, std::unique_ptr<CParticleGenInfo>> x50_firstDrawLoop;
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std::map<std::string, std::unique_ptr<CParticleGenInfo>> x64_lastDrawLoop;
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std::map<std::string, std::unique_ptr<CParticleGenInfo>> x78_rendererDraw;
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std::map<std::string, std::unique_ptr<CParticleGenInfo>> x8c_firstDraw;
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std::map<std::string, std::unique_ptr<CParticleGenInfo>> xa0_lastDraw;
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DrawMap x3c_rendererDrawLoop;
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DrawMap x50_firstDrawLoop;
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DrawMap x64_lastDrawLoop;
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DrawMap x78_rendererDraw;
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DrawMap x8c_firstDraw;
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DrawMap xa0_lastDraw;
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bool xb4_24_updatesEnabled : 1 = true;
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bool xb4_25_anySystemsDrawnWithModel : 1 = false;
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static void SetModulationColorAllActiveEffectsForParticleDB(
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const zeus::CColor& color, std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map);
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static void SuspendAllActiveEffectsForParticleDB(CStateManager& mgr,
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std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map);
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static void DeleteAllLightsForParticleDB(CStateManager& mgr,
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std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map);
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static void RenderParticleGenMap(const std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map);
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static void RenderParticleGenMapMasked(const std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map, int mask,
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static void SetModulationColorAllActiveEffectsForParticleDB(const zeus::CColor& color, DrawMap& map);
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static void SuspendAllActiveEffectsForParticleDB(CStateManager& mgr, DrawMap& map);
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static void DeleteAllLightsForParticleDB(CStateManager& mgr, DrawMap& map);
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static void RenderParticleGenMap(const DrawMap& map);
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static void RenderParticleGenMapMasked(const DrawMap& map, int mask, int target);
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static void AddToRendererClippedParticleGenMap(const DrawMap& map, const zeus::CFrustum& frustum);
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static void AddToRendererClippedParticleGenMapMasked(const DrawMap& map, const zeus::CFrustum& frustum, int mask,
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int target);
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static void AddToRendererClippedParticleGenMap(const std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map,
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const zeus::CFrustum& frustum);
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static void
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AddToRendererClippedParticleGenMapMasked(const std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map,
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const zeus::CFrustum& frustum, int mask, int target);
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static void UpdateParticleGenDB(float dt, const CPoseAsTransforms& pose, const CCharLayoutInfo& charInfo,
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const zeus::CTransform& xf, const zeus::CVector3f& vec, CStateManager& stateMgr,
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std::map<std::string, std::unique_ptr<CParticleGenInfo>>& map, bool deleteIfDone);
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DrawMap& map, bool deleteIfDone);
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public:
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CParticleDatabase();
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