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More CRidley imps
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@@ -23,6 +23,7 @@ public:
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const zeus::CSphere& GetSphere() const { return x10_sphere; }
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void SetSphereCenter(const zeus::CVector3f& center) { x10_sphere.position = center; }
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void SetSphereRadius(float radius) { x10_sphere.radius = radius; }
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zeus::CSphere Transform(const zeus::CTransform& xf) const;
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u32 GetTableIndex() const override;
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