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General: Resolve -Wcast-qual warnings
We can just avoid casting away const in order to resolve these warnings.
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@ -73,7 +73,7 @@ public:
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};
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};
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protected:
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protected:
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const hecl::Database::Project* m_proj = nullptr;
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hecl::Database::Project* m_proj = nullptr;
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const hecl::Database::DataSpecEntry* m_origSpec = nullptr;
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const hecl::Database::DataSpecEntry* m_origSpec = nullptr;
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const hecl::Database::DataSpecEntry* m_pcSpec = nullptr;
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const hecl::Database::DataSpecEntry* m_pcSpec = nullptr;
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/* Used to resolve cooked paths */
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/* Used to resolve cooked paths */
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@ -155,9 +155,7 @@ public:
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void Shutdown() { CancelBackgroundIndex(); }
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void Shutdown() { CancelBackgroundIndex(); }
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bool IsBusy() const { return m_asyncLoadMap.size() != 0; }
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bool IsBusy() const { return m_asyncLoadMap.size() != 0; }
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SObjectTag TagFromPath(hecl::SystemStringView path) const {
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SObjectTag TagFromPath(hecl::SystemStringView path) const { return TagFromPath(hecl::ProjectPath(*m_proj, path)); }
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return TagFromPath(hecl::ProjectPath(*(hecl::Database::Project*)m_proj, path));
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}
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~ProjectResourceFactoryBase() override { Shutdown(); }
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~ProjectResourceFactoryBase() override { Shutdown(); }
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};
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};
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@ -4,6 +4,6 @@
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namespace urde {
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namespace urde {
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void CDefaultWeaponRenderer::AddParticleGen(const CParticleGen& gen) { ((CParticleGen&)gen).Render(); }
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void CDefaultWeaponRenderer::AddParticleGen(CParticleGen& gen) { gen.Render(); }
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} // namespace urde
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} // namespace urde
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@ -6,12 +6,12 @@ class CParticleGen;
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class IWeaponRenderer {
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class IWeaponRenderer {
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public:
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public:
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virtual ~IWeaponRenderer() = default;
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virtual ~IWeaponRenderer() = default;
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virtual void AddParticleGen(const CParticleGen&) = 0;
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virtual void AddParticleGen(CParticleGen&) = 0;
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};
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};
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class CDefaultWeaponRenderer : public IWeaponRenderer {
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class CDefaultWeaponRenderer : public IWeaponRenderer {
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public:
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public:
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void AddParticleGen(const CParticleGen&) override;
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void AddParticleGen(CParticleGen&) override;
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};
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};
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} // namespace urde
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} // namespace urde
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