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General: Resolve -Wcast-qual warnings

We can just avoid casting away const in order to resolve these warnings.
This commit is contained in:
Lioncash 2020-08-23 15:52:14 -04:00
parent cadf85bc58
commit a32e21df14
3 changed files with 5 additions and 7 deletions

View File

@ -73,7 +73,7 @@ public:
}; };
protected: protected:
const hecl::Database::Project* m_proj = nullptr; hecl::Database::Project* m_proj = nullptr;
const hecl::Database::DataSpecEntry* m_origSpec = nullptr; const hecl::Database::DataSpecEntry* m_origSpec = nullptr;
const hecl::Database::DataSpecEntry* m_pcSpec = nullptr; const hecl::Database::DataSpecEntry* m_pcSpec = nullptr;
/* Used to resolve cooked paths */ /* Used to resolve cooked paths */
@ -155,9 +155,7 @@ public:
void Shutdown() { CancelBackgroundIndex(); } void Shutdown() { CancelBackgroundIndex(); }
bool IsBusy() const { return m_asyncLoadMap.size() != 0; } bool IsBusy() const { return m_asyncLoadMap.size() != 0; }
SObjectTag TagFromPath(hecl::SystemStringView path) const { SObjectTag TagFromPath(hecl::SystemStringView path) const { return TagFromPath(hecl::ProjectPath(*m_proj, path)); }
return TagFromPath(hecl::ProjectPath(*(hecl::Database::Project*)m_proj, path));
}
~ProjectResourceFactoryBase() override { Shutdown(); } ~ProjectResourceFactoryBase() override { Shutdown(); }
}; };

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@ -4,6 +4,6 @@
namespace urde { namespace urde {
void CDefaultWeaponRenderer::AddParticleGen(const CParticleGen& gen) { ((CParticleGen&)gen).Render(); } void CDefaultWeaponRenderer::AddParticleGen(CParticleGen& gen) { gen.Render(); }
} // namespace urde } // namespace urde

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@ -6,12 +6,12 @@ class CParticleGen;
class IWeaponRenderer { class IWeaponRenderer {
public: public:
virtual ~IWeaponRenderer() = default; virtual ~IWeaponRenderer() = default;
virtual void AddParticleGen(const CParticleGen&) = 0; virtual void AddParticleGen(CParticleGen&) = 0;
}; };
class CDefaultWeaponRenderer : public IWeaponRenderer { class CDefaultWeaponRenderer : public IWeaponRenderer {
public: public:
void AddParticleGen(const CParticleGen&) override; void AddParticleGen(CParticleGen&) override;
}; };
} // namespace urde } // namespace urde