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Several CAnimData integrations

This commit is contained in:
Jack Andersen
2016-09-03 16:27:35 -10:00
parent c29013ba89
commit a349076740
37 changed files with 721 additions and 174 deletions

View File

@@ -11,45 +11,52 @@ template <class T>
class TSegIdMap
{
CSegId x0_boneCount = 0;
CSegId x1_curPrevBone = 0;
u32 x4_capacity = 100;
CSegId x8_prevBones[100];
T x6c_bones[100];
CSegId x1_capacity = 0;
u32 x4_maxCapacity = 100;
std::pair<CSegId, CSegId> x8_indirectionMap[100];
std::unique_ptr<T[]> xd0_bones;
CSegId xd4_curPrevBone = 0;
public:
TSegIdMap(const CSegId& capacity) : x1_capacity(capacity), xd0_bones(new T[capacity]) {}
T& operator[](const CSegId& id) {return SetElement(id);}
const T& operator[](const CSegId& id) const {return x6c_bones[id];}
const T& operator[](const CSegId& id) const {return xd0_bones[id];}
T& SetElement(const CSegId& id, T&& obj)
{
x6c_bones[id] = std::move(obj);
if (x8_prevBones[id] == 0xff)
xd0_bones[id] = std::move(obj);
if (x8_indirectionMap[id].first == 0xff)
{
x8_prevBones[id] = x1_curPrevBone;
x1_curPrevBone = id;
x8_indirectionMap[id].first = xd4_curPrevBone;
x8_indirectionMap[id].second = x0_boneCount;
xd4_curPrevBone = id;
++x0_boneCount;
}
return x6c_bones[id];
return xd0_bones[id];
}
T& SetElement(const CSegId& id)
{
if (x8_prevBones[id] == 0xff)
if (x8_indirectionMap[id].first == 0xff)
{
x8_prevBones[id] = x1_curPrevBone;
x1_curPrevBone = id;
x8_indirectionMap[id].first = xd4_curPrevBone;
x8_indirectionMap[id].second = x0_boneCount;
xd4_curPrevBone = id;
++x0_boneCount;
}
return x6c_bones[id];
return xd0_bones[id];
}
void DelElement(const CSegId& id)
{
if (x8_prevBones[id] != 0xff)
if (x8_indirectionMap[id].first != 0xff)
{
if (id == x1_curPrevBone)
x1_curPrevBone = x8_prevBones[id];
x8_prevBones[id] = 0xff;
if (id == xd4_curPrevBone)
xd4_curPrevBone = x8_indirectionMap[id].first;
x8_indirectionMap[id].first = 0xff;
x8_indirectionMap[id].second = 0xff;
--x0_boneCount;
}
}
bool HasElement(const CSegId& id) const {return x8_prevBones[id] != 0xff;}
bool HasElement(const CSegId& id) const {return x8_indirectionMap[id].first != 0xff;}
u32 GetCapacity() const { return x1_capacity; }
};
}