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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-20 12:59:12 +00:00

Implement CGX & migrate usages to CGX/GX

This commit is contained in:
2022-03-12 10:47:20 -05:00
parent 929bb65417
commit a3d0da44e2
31 changed files with 1560 additions and 912 deletions

View File

@@ -4,10 +4,9 @@
#include "Graphics/CCubeModel.hpp"
#include "Graphics/CCubeRenderer.hpp"
#include "Graphics/CCubeSurface.hpp"
#include "Graphics/CGX.hpp"
#include "Graphics/CModel.hpp"
#include <aurora/model.hpp>
namespace metaforce {
static u32 sReflectionType = 0;
static u32 sLastMaterialUnique = UINT32_MAX;
@@ -68,7 +67,7 @@ void CCubeMaterial::SetCurrent(const CModelFlags& flags, const CCubeSurface& sur
sLastMaterialUnique = groupIdx;
u32 vatFlags = SBig(*reinterpret_cast<const u32*>(materialDataCur));
aurora::gfx::model::set_vtx_desc_compressed(vatFlags);
CGX::SetVtxDescv_Compressed(vatFlags);
materialDataCur += 8;
bool packedLightMaps = matFlags.IsSet(CCubeMaterialFlagBits::fLightmapUvArray);
@@ -84,14 +83,14 @@ void CCubeMaterial::SetCurrent(const CModelFlags& flags, const CCubeSurface& sur
for (u32 i = 0; i < konstCount; ++i) {
u32 kColor = SBig(*reinterpret_cast<const u32*>(materialDataCur));
materialDataCur += 4;
aurora::gfx::set_tev_k_color(static_cast<GX::TevKColorID>(i), kColor);
CGX::SetTevKColor(static_cast<GX::TevKColorID>(i), kColor);
}
}
u32 blendFactors = SBig(*reinterpret_cast<const u32*>(materialDataCur));
materialDataCur += 4;
if (g_Renderer->IsInAreaDraw()) {
// TODO blackout fog, additive blend
CGX::SetBlendMode(GX::BM_BLEND, GX::BL_ONE, GX::BL_ONE, GX::LO_CLEAR);
} else {
SetupBlendMode(blendFactors, flags, matFlags.IsSet(CCubeMaterialFlagBits::fAlphaTest));
}
@@ -135,7 +134,7 @@ void CCubeMaterial::SetCurrent(const CModelFlags& flags, const CCubeSurface& sur
materialDataCur += 20;
texMapTexCoordFlags += 1;
finalCCFlags = SBig(*reinterpret_cast<const u32*>(materialDataCur + 8));
aurora::gfx::set_tev_reg_color(GX::TEVREG0, 0xc0c0c0c0);
GXSetTevColor(GX::TEVREG0, 0xc0c0c0c0);
}
finalACFlags = SBig(*reinterpret_cast<const u32*>(materialDataCur + 12));
HandleTev(firstTev, reinterpret_cast<const u32*>(materialDataCur), texMapTexCoordFlags,
@@ -219,10 +218,10 @@ void CCubeMaterial::SetCurrent(const CModelFlags& flags, const CCubeSurface& sur
tcgCount += 1;
}
// SetNumIndStages(numIndStages);
aurora::gfx::disable_tev_stage(static_cast<ERglTevStage>(finalTevCount));
// SetNumTexGens(tcgCount);
// SetNumColorChans(finalNumColorChans);
CGX::SetNumIndStages(numIndStages);
CGX::SetNumTevStages(finalTevCount);
CGX::SetNumTexGens(tcgCount);
CGX::SetNumChans(finalNumColorChans);
}
void CCubeMaterial::SetCurrentBlack() {
@@ -230,50 +229,47 @@ void CCubeMaterial::SetCurrentBlack() {
auto vatFlags = GetVatFlags();
if (flags.IsSet(CCubeMaterialFlagBits::fDepthSorting) || flags.IsSet(CCubeMaterialFlagBits::fAlphaTest)) {
// set fog mode 0x21
aurora::gfx::set_blend_mode(ERglBlendMode::Blend, ERglBlendFactor::Zero, ERglBlendFactor::One, ERglLogicOp::Clear);
CGX::SetBlendMode(GX::BM_BLEND, GX::BL_ZERO, GX::BL_ONE, GX::LO_CLEAR);
} else {
// set fog mode 5
aurora::gfx::set_blend_mode(ERglBlendMode::Blend, ERglBlendFactor::One, ERglBlendFactor::Zero, ERglLogicOp::Clear);
CGX::SetBlendMode(GX::BM_BLEND, GX::BL_ONE, GX::BL_ZERO, GX::LO_CLEAR);
}
// set vtx desc flags
// TODO
}
void CCubeMaterial::SetupBlendMode(u32 blendFactors, const CModelFlags& flags, bool alphaTest) {
auto newSrcFactor = static_cast<ERglBlendFactor>(blendFactors & 0xffff);
auto newDstFactor = static_cast<ERglBlendFactor>(blendFactors >> 16 & 0xffff);
auto newSrcFactor = static_cast<GX::BlendFactor>(blendFactors & 0xffff);
auto newDstFactor = static_cast<GX::BlendFactor>(blendFactors >> 16 & 0xffff);
if (alphaTest) {
// discard fragments with alpha < 0.25
aurora::gfx::set_alpha_discard(true);
newSrcFactor = ERglBlendFactor::One;
newDstFactor = ERglBlendFactor::Zero;
CGX::SetAlphaCompare(GX::GEQUAL, 64, GX::AOP_OR, GX::NEVER, 0);
newSrcFactor = GX::BL_ONE;
newDstFactor = GX::BL_ZERO;
} else {
aurora::gfx::set_alpha_discard(false);
CGX::SetAlphaCompare(GX::ALWAYS, 0, GX::AOP_OR, GX::ALWAYS, 0);
}
if (flags.x0_blendMode > 4 && newSrcFactor == ERglBlendFactor::One) {
newSrcFactor = ERglBlendFactor::SrcAlpha;
if (newDstFactor == ERglBlendFactor::Zero) {
newDstFactor = flags.x0_blendMode > 6 ? ERglBlendFactor::One : ERglBlendFactor::InvSrcAlpha;
if (flags.x0_blendMode > 4 && newSrcFactor == GX::BL_ONE) {
newSrcFactor = GX::BL_SRCALPHA;
if (newDstFactor == GX::BL_ZERO) {
newDstFactor = flags.x0_blendMode > 6 ? GX::BL_ONE : GX::BL_INVSRCALPHA;
}
}
// TODO set fog color zero if dst blend zero
aurora::gfx::set_blend_mode(ERglBlendMode::Blend, newSrcFactor, newDstFactor, ERglLogicOp::Clear);
CGX::SetBlendMode(GX::BM_BLEND, newSrcFactor, newDstFactor, GX::LO_CLEAR);
}
void CCubeMaterial::HandleDepth(CModelFlagsFlags modelFlags, CCubeMaterialFlags matFlags) {
ERglEnum func = ERglEnum::Never;
GX::Compare func = GX::NEVER;
if (!(modelFlags & CModelFlagBits::DepthTest)) {
func = ERglEnum::Always;
func = GX::ALWAYS;
} else if (modelFlags & CModelFlagBits::DepthGreater) {
func = modelFlags & CModelFlagBits::DepthNonInclusive ? ERglEnum::Greater : ERglEnum::GEqual;
func = modelFlags & CModelFlagBits::DepthNonInclusive ? GX::GREATER : GX::GEQUAL;
} else {
func = modelFlags & CModelFlagBits::DepthNonInclusive ? ERglEnum::Less : ERglEnum::LEqual;
func = modelFlags & CModelFlagBits::DepthNonInclusive ? GX::LESS : GX::LEQUAL;
}
bool depthWrite = modelFlags & CModelFlagBits::DepthUpdate && matFlags & CCubeMaterialFlagBits::fDepthWrite;
aurora::gfx::set_depth_mode(true, func, depthWrite);
CGX::SetZMode(true, func, depthWrite);
}
void CCubeMaterial::ResetCachedMaterials() {
@@ -305,39 +301,40 @@ void CCubeMaterial::EnsureViewDepStateCached(const CCubeSurface* surface) {
u32 CCubeMaterial::HandleColorChannels(u32 chanCount, u32 firstChan) {
if (CCubeModel::sRenderModelShadow) {
if (chanCount != 0) {
aurora::gfx::set_chan_amb_color(GX::COLOR1A1, zeus::skBlack);
aurora::gfx::set_chan_mat_color(GX::COLOR1A1, zeus::skWhite);
CGX::SetChanAmbColor(CGX::EChannelId::Channel1, zeus::skBlack);
CGX::SetChanMatColor(CGX::EChannelId::Channel1, zeus::skWhite);
// TODO chan / lights
aurora::gfx::set_chan_mat_color(GX::COLOR0A0, zeus::skWhite);
auto chan0Lights = CGraphics::g_LightActive & ~CCubeModel::sChannel0DisableLightMask;
CGX::SetChanCtrl(CGX::EChannelId::Channel0, chan0Lights); // TODO use firstChan flags
CGX::SetChanCtrl(CGX::EChannelId::Channel1, CCubeModel::sChannel1EnableLightMask);
if (chan0Lights.any()) {
CGX::SetChanMatColor(CGX::EChannelId::Channel0, zeus::skWhite);
} else {
CGX::SetChanMatColor(CGX::EChannelId::Channel0, CGX::GetChanAmbColor(CGX::EChannelId::Channel0));
}
}
return 2;
}
if (chanCount == 2) {
aurora::gfx::set_chan_amb_color(GX::COLOR1A1, zeus::skBlack);
aurora::gfx::set_chan_mat_color(GX::COLOR1A1, zeus::skWhite);
CGX::SetChanAmbColor(CGX::EChannelId::Channel1, zeus::skBlack);
CGX::SetChanMatColor(CGX::EChannelId::Channel1, zeus::skWhite);
} else {
// TODO chan ctrls
CGX::SetChanCtrl(CGX::EChannelId::Channel1, {});
}
if (chanCount == 0) {
// TODO more chan ctrls
CGX::SetChanCtrl(CGX::EChannelId::Channel0, {});
} else {
auto uVar3 = firstChan & 0xfffffffe;
// TODO enabled lights
// TODO chan ctrl
// if (sEnabledLights == 0) {
// aurora::gfx::set_chan_mat_color(GX::COLOR0A0, amb_clr);
// } else {
aurora::gfx::set_chan_mat_color(GX::COLOR0A0, zeus::skWhite);
// }
// TODO use firstChan flags
CGX::SetChanCtrl(CGX::EChannelId::Channel0, CGraphics::g_LightActive);
if (CGraphics::g_LightActive.any()) {
CGX::SetChanMatColor(CGX::EChannelId::Channel0, zeus::skWhite);
} else {
CGX::SetChanMatColor(CGX::EChannelId::Channel0, CGX::GetChanAmbColor(CGX::EChannelId::Channel0));
}
}
// TODO
aurora::gfx::set_chan_mat_src(GX::COLOR0A0, GX::SRC_REG);
aurora::gfx::set_chan_mat_src(GX::COLOR1A1, GX::SRC_REG);
return chanCount;
}
@@ -348,27 +345,15 @@ void CCubeMaterial::HandleTev(u32 tevCur, const u32* materialDataCur, const u32*
const u32 colorOps = SBig(materialDataCur[2]);
const u32 alphaOps = SBig(materialDataCur[3]);
// GXSetTevDirect(tevCur);
const CTevCombiners::ColorPass colPass{colorArgs};
const CTevCombiners::AlphaPass alphaPass{alphaArgs};
const CTevCombiners::CTevOp colorOp{colorOps};
const CTevCombiners::CTevOp alphaOp{alphaOps};
// TODO does this actually change anything?
// if (colorOps == alphaOps && ((colorOps & 0x1FF) == 0x100)) {
// colorOp = {true, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, colorOp.x10_regId};
// alphaOp = {true, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, colorOp.x10_regId};
// }
aurora::gfx::update_tev_stage(static_cast<ERglTevStage>(tevCur), colPass, alphaPass, colorOp, alphaOp);
const auto stage = static_cast<GX::TevStageID>(tevCur);
CGX::SetStandardDirectTev_Compressed(stage, colorArgs, alphaArgs, colorOps, alphaOps);
u32 tmtcFlags = SBig(*texMapTexCoordFlags);
u32 matFlags = SBig(materialDataCur[4]);
aurora::gfx::set_tev_order(static_cast<GX::TevStageID>(tevCur), static_cast<GX::TexCoordID>(tmtcFlags & 0xFF),
static_cast<GX::TexMapID>(tmtcFlags >> 8 & 0xFF),
static_cast<GX::ChannelID>(matFlags & 0xFF));
aurora::gfx::set_tev_k_color_sel(static_cast<GX::TevStageID>(tevCur),
static_cast<GX::TevKColorSel>(matFlags >> 0x8 & 0xFF));
aurora::gfx::set_tev_k_alpha_sel(static_cast<GX::TevStageID>(tevCur),
static_cast<GX::TevKAlphaSel>(matFlags >> 0x10 & 0xFF));
CGX::SetTevOrder(stage, static_cast<GX::TexCoordID>(tmtcFlags & 0xFF),
static_cast<GX::TexMapID>(tmtcFlags >> 8 & 0xFF), static_cast<GX::ChannelID>(matFlags & 0xFF));
CGX::SetTevKColorSel(stage, static_cast<GX::TevKColorSel>(matFlags >> 0x8 & 0xFF));
CGX::SetTevKAlphaSel(stage, static_cast<GX::TevKAlphaSel>(matFlags >> 0x10 & 0xFF));
}
u32 CCubeMaterial::HandleAnimatedUV(const u32* uvAnim, u32 texMtx, u32 pttTexMtx) {
@@ -405,76 +390,56 @@ void CCubeMaterial::HandleTransparency(u32& finalTevCount, u32& finalKColorCount
u32 blendFactors, u32& finalCCFlags, u32& finalACFlags) {
if (modelFlags.x0_blendMode == 2) {
u16 dstFactor = blendFactors >> 16 & 0xffff;
if (dstFactor == 1)
if (dstFactor == 1) {
return;
}
}
if (modelFlags.x0_blendMode == 3) {
// Stage outputting splatted KAlpha as color to reg0
aurora::gfx::update_tev_stage(static_cast<ERglTevStage>(finalTevCount),
CTevCombiners::ColorPass{GX::CC_ZERO, GX::CC_ZERO, GX::CC_ZERO, GX::CC_KONST},
CTevCombiners::AlphaPass{GX::CA_ZERO, GX::CA_ZERO, GX::CA_ZERO, GX::CA_APREV},
CTevCombiners::CTevOp{true, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, GX::TEVREG0},
CTevCombiners::CTevOp{true, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, GX::TEVPREV});
// GXSetTevColorIn(finalTevCount, TEVCOLORARG_ZERO, TEVCOLORARG_ZERO, TEVCOLORARG_ZERO, TEVCOLORARG_KONST);
// GXSetTevAlphaIn(finalTevCount, TEVALPHAARG_ZERO, TEVALPHAARG_ZERO, TEVALPHAARG_ZERO, TEVALPHAARG_APREV);
// GXSetTevColorOp(finalTevCount, 0, 0, 0, 1, 1); // ColorReg0
aurora::gfx::set_tev_k_color_sel(static_cast<GX::TevStageID>(finalTevCount),
static_cast<GX::TevKColorSel>(finalKColorCount + GX::TEV_KCSEL_K0_A));
// GXSetTevKColorSel(finalTevCount, finalKColorCount+28);
// GXSetTevAlphaOp(finalTevCount, 0, 0, 0, 1, 0); // AlphaRegPrev
// GXSetTevOrder(finalTevCount, 255, 255, 255);
// GXSetTevDirect(finalTevCount);
auto stage = static_cast<GX::TevStageID>(finalTevCount);
CGX::SetTevColorIn(stage, GX::CC_ZERO, GX::CC_ZERO, GX::CC_ZERO, GX::CC_KONST);
CGX::SetTevAlphaIn(stage, GX::CA_ZERO, GX::CA_ZERO, GX::CA_ZERO, GX::CA_APREV);
CGX::SetTevColorOp(stage, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, true, GX::TEVREG0);
CGX::SetTevKColorSel(stage, static_cast<GX::TevKColorSel>(finalKColorCount + GX::TEV_KCSEL_K0_A));
CGX::SetTevAlphaOp(stage, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, true, GX::TEVPREV);
CGX::SetTevOrder(stage, GX::TEXCOORD_NULL, GX::TEXMAP_NULL, GX::COLOR_NULL);
CGX::SetTevDirect(stage);
// Stage interpolating from splatted KAlpha using KColor
aurora::gfx::update_tev_stage(static_cast<ERglTevStage>(finalTevCount + 1),
CTevCombiners::ColorPass{GX::CC_CPREV, GX::CC_C0, GX::CC_KONST, GX::CC_ZERO},
CTevCombiners::AlphaPass{GX::CA_ZERO, GX::CA_ZERO, GX::CA_ZERO, GX::CA_APREV},
CTevCombiners::CTevOp{true, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, GX::TEVPREV},
CTevCombiners::CTevOp{true, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, GX::TEVPREV});
// GXSetTevColorIn(finalTevCount + 1, TEVCOLORARG_CPREV, TEVCOLORARG_C0, TEVCOLORARG_KONST, TEVCOLORARG_ZERO);
// GXSetTevAlphaIn(finalTevCount + 1, TEVALPHAARG_ZERO, TEVALPHAARG_ZERO, TEVALPHAARG_ZERO, TEVALPHAARG_APREV);
aurora::gfx::set_tev_k_color_sel(static_cast<GX::TevStageID>(finalTevCount + 1),
static_cast<GX::TevKColorSel>(finalKColorCount + GX::TEV_KCSEL_K0));
// GXSetTevKColorSel(finalTevCount, finalKColorCount+12);
// SetStandardTevColorAlphaOp(finalTevCount + 1);
// GXSetTevDirect(finalTevCount + 1);
// GXSetTevOrder(finalTevCount + 1, 255, 255, 255);
aurora::gfx::set_tev_k_color(static_cast<GX::TevKColorID>(finalKColorCount), modelFlags.x4_color);
// GXSetTevKColor(finalKColorCount, modelFlags.x4_color);
stage = static_cast<GX::TevStageID>(stage + 1);
CGX::SetTevColorIn(stage, GX::CC_CPREV, GX::CC_C0, GX::CC_KONST, GX::CC_ZERO);
CGX::SetTevAlphaIn(stage, GX::CA_ZERO, GX::CA_ZERO, GX::CA_ZERO, GX::CA_APREV);
CGX::SetTevKColorSel(stage, static_cast<GX::TevKColorSel>(finalKColorCount + GX::TEV_KCSEL_K0));
CGX::SetStandardTevColorAlphaOp(stage);
CGX::SetTevDirect(stage);
CGX::SetTevOrder(stage, GX::TEXCOORD_NULL, GX::TEXMAP_NULL, GX::COLOR_NULL);
CGX::SetTevKColor(static_cast<GX::TevKColorID>(finalKColorCount), modelFlags.x4_color);
finalKColorCount += 1;
finalTevCount += 2;
} else {
// Mul KAlpha
CTevCombiners::AlphaPass alphaPass{GX::CA_ZERO, GX::CA_KONST, GX::CA_APREV, GX::CA_ZERO};
u32 tevAlpha = 0x000380C7; // TEVALPHAARG_ZERO, TEVALPHAARG_KONST, TEVALPHAARG_APREV, TEVALPHAARG_ZERO
auto stage = static_cast<GX::TevStageID>(finalTevCount);
if (modelFlags.x0_blendMode == 8) {
// Set KAlpha
alphaPass = {GX::CA_ZERO, GX::CA_ZERO, GX::CA_ZERO, GX::CA_KONST};
tevAlpha = 0x00031CE7; // TEVALPHAARG_ZERO, TEVALPHAARG_ZERO, TEVALPHAARG_ZERO, TEVALPHAARG_KONST
CGX::SetTevAlphaIn(stage, GX::CA_ZERO, GX::CA_ZERO, GX::CA_ZERO, GX::CA_KONST); // Set KAlpha
} else {
CGX::SetTevAlphaIn(stage, GX::CA_ZERO, GX::CA_KONST, GX::CA_APREV, GX::CA_ZERO); // Mul KAlpha
}
// Mul KColor
CTevCombiners::ColorPass colorPass{GX::CC_ZERO, GX::CC_KONST, GX::CC_CPREV, GX::CC_ZERO};
u32 tevColor = 0x000781CF; // TEVCOLORARG_ZERO, TEVCOLORARG_KONST, TEVCOLORARG_CPREV, TEVCOLORARG_ZERO
if (modelFlags.x0_blendMode == 2) {
// Add KColor
colorPass = {GX::CC_ZERO, GX::CC_ONE, GX::CC_CPREV, GX::CC_KONST};
tevColor = 0x0007018F; // TEVCOLORARG_ZERO, TEVCOLORARG_ONE, TEVCOLORARG_CPREV, TEVCOLORARG_KONST
CGX::SetTevColorIn(stage, GX::CC_ZERO, GX::CC_ONE, GX::CC_CPREV, GX::CC_KONST); // Add KColor
} else {
CGX::SetTevColorIn(stage, GX::CC_ZERO, GX::CC_KONST, GX::CC_CPREV, GX::CC_ZERO); // Mul KColor
}
aurora::gfx::update_tev_stage(static_cast<ERglTevStage>(finalTevCount), colorPass, alphaPass, {}, {});
// GXSetTevColorIn(finalTevCount)
// GXSetTevAlphaIn(finalTevCount)
// SetStandardTevColorAlphaOp(finalTevCount);
CGX::SetStandardTevColorAlphaOp(stage);
finalCCFlags = 0x100; // Just clamp, output prev reg
finalACFlags = 0x100;
// GXSetTevDirect(finalTevCount);
// GXSetTevOrder(finalTevCount, 255, 255, 255);
aurora::gfx::set_tev_k_color(static_cast<GX::TevKColorID>(finalKColorCount), modelFlags.x4_color);
// GXSetTevKColor(finalKColorCount, modelFlags.x4_color);
aurora::gfx::set_tev_k_color_sel(static_cast<GX::TevStageID>(finalTevCount),
static_cast<GX::TevKColorSel>(finalKColorCount + GX::TEV_KCSEL_K0));
// GXSetTevKColorSel(finalTevCount, finalKColorCount+12);
aurora::gfx::set_tev_k_alpha_sel(static_cast<GX::TevStageID>(finalTevCount),
static_cast<GX::TevKAlphaSel>(finalKColorCount + GX::TEV_KASEL_K0_A));
// GXSetTevKAlphaSel(finalTevCount, finalKColorCount+28);
CGX::SetTevDirect(stage);
CGX::SetTevOrder(stage, GX::TEXCOORD_NULL, GX::TEXMAP_NULL, GX::COLOR_NULL);
CGX::SetTevKColor(static_cast<GX::TevKColorID>(finalKColorCount), modelFlags.x4_color);
CGX::SetTevKColorSel(stage, static_cast<GX::TevKColorSel>(finalKColorCount + GX::TEV_KCSEL_K0));
CGX::SetTevKAlphaSel(stage, static_cast<GX::TevKAlphaSel>(finalKColorCount + GX::TEV_KASEL_K0_A));
finalTevCount += 1;
finalKColorCount += 1;
}
@@ -483,16 +448,20 @@ void CCubeMaterial::HandleTransparency(u32& finalTevCount, u32& finalKColorCount
u32 CCubeMaterial::HandleReflection(bool usesTevReg2, u32 indTexSlot, u32 r5, u32 finalTevCount, u32 texCount,
u32 tcgCount, u32 finalKColorCount, u32& finalCCFlags, u32& finalACFlags) {
u32 out = 0;
GX::TevColorArg colorArg = GX::CC_KONST;
if (usesTevReg2) {
// GX_CC_C2
colorArg = GX::CC_C2;
const auto stage = static_cast<GX::TevStageID>(finalTevCount);
CGX::SetTevColorIn(stage, GX::CC_ZERO, GX::CC_C2, GX::CC_KONST, GX::CC_ZERO);
CGX::SetTevAlphaIn(stage, GX::CA_ZERO, GX::CA_ZERO, GX::CA_ZERO, GX::CA_A2);
CGX::SetTevColorOp(stage, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, true, GX::TEVREG2);
CGX::SetTevAlphaOp(stage, GX::TEV_ADD, GX::TB_ZERO, GX::CS_SCALE_1, true, GX::TEVREG2);
CGX::SetTevOrder(stage, GX::TEXCOORD_NULL, GX::TEXMAP_NULL, GX::COLOR_ZERO);
out = 1;
} else {
// GX_CC_KONST
}
aurora::gfx::set_tev_k_color(static_cast<GX::TevKColorID>(finalKColorCount),
zeus::CColor{sReflectionAlpha, sReflectionAlpha});
aurora::gfx::set_tev_k_color_sel(static_cast<GX::TevStageID>(finalTevCount),
static_cast<GX::TevKColorSel>(GX::TEV_KCSEL_K0 + finalKColorCount));
CGX::SetTevKColor(static_cast<GX::TevKColorID>(finalKColorCount), zeus::CColor{sReflectionAlpha, sReflectionAlpha});
CGX::SetTevKColorSel(static_cast<GX::TevStageID>(finalTevCount),
static_cast<GX::TevKColorSel>(GX::TEV_KCSEL_K0 + finalKColorCount));
const auto stage = static_cast<GX::TevStageID>(finalTevCount + out);
// tex = g_Renderer->GetRealReflection
@@ -505,11 +474,16 @@ u32 CCubeMaterial::HandleReflection(bool usesTevReg2, u32 indTexSlot, u32 r5, u3
// aurora::gfx::set_tev_order(stage, ...)
return out + 1;
return out; //+ 1;
}
void CCubeMaterial::DoPassthru(u32 finalTevCount) {
aurora::gfx::disable_tev_stage(static_cast<ERglTevStage>(finalTevCount));
const auto stage = static_cast<GX::TevStageID>(finalTevCount);
CGX::SetTevColorIn(stage, GX::CC_ZERO, GX::CC_ZERO, GX::CC_ZERO, GX::CC_CPREV);
CGX::SetTevAlphaIn(stage, GX::CA_ZERO, GX::CA_ZERO, GX::CA_ZERO, GX::CA_APREV);
CGX::SetTevOrder(stage, GX::TEXCOORD_NULL, GX::TEXMAP_NULL, GX::COLOR_NULL);
CGX::SetTevDirect(stage);
CGX::SetStandardTevColorAlphaOp(stage);
}
void CCubeMaterial::DoModelShadow(u32 texCount, u32 tcgCount) {
@@ -523,8 +497,8 @@ void CCubeMaterial::EnsureTevsDirect() {
return;
}
// CGX::SetNumIndStages(0);
// CGX::SetTevDirect(sCurrentTevStage);
CGX::SetNumIndStages(0);
CGX::SetTevDirect(sCurrentTevStage);
sCurrentTevStage = GX::NULL_STAGE;
}
} // namespace metaforce