mirror of https://github.com/AxioDL/metaforce.git
Add ADV9
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@ -107,6 +107,7 @@ REAL_ENTRY('ADV5', x11c_ADV5)
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REAL_ENTRY('ADV6', x120_ADV6)
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REAL_ENTRY('ADV7', x124_ADV7)
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REAL_ENTRY('ADV8', x128_ADV8)
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REAL_ENTRY('ADV9', x164_ADV9) // Added in MP3
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BOOL_ENTRY('SORT', x44_28_SORT, false)
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BOOL_ENTRY('MBLR', x44_30_MBLR, false)
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@ -363,7 +363,7 @@ void CElementGen::UpdateAdvanceAccessParameters(u32 activeParticleCount, s32 par
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x60_advValues.size());
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}
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std::array<float, 8>& arr = x60_advValues[activeParticleCount];
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std::array<float, 9>& arr = x60_advValues[activeParticleCount];
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CParticleGlobals::instance()->m_particleAccessParameters = &arr;
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if (CRealElement* adv1 = desc->x10c_ADV1.get()) {
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@ -390,6 +390,9 @@ void CElementGen::UpdateAdvanceAccessParameters(u32 activeParticleCount, s32 par
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if (CRealElement* adv8 = desc->x128_ADV8.get()) {
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adv8->GetValue(particleFrame, arr[7]);
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}
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if (CRealElement* adv9 = desc->x164_ADV9.get()) {
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adv9->GetValue(particleFrame, arr[8]);
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}
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}
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bool CElementGen::UpdateVelocitySource(size_t idx, s32 particleFrame, CParticle& particle) {
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@ -55,7 +55,7 @@ private:
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std::vector<CParticle> x30_particles;
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std::vector<u32> x40;
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std::vector<zeus::CMatrix3f> x50_parentMatrices;
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std::vector<std::array<float, 8>> x60_advValues;
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std::vector<std::array<float, 9>> x60_advValues;
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int x70_internalStartFrame = 0;
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int x74_curFrame = 0;
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@ -94,6 +94,7 @@ public:
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std::unique_ptr<CRealElement> x120_ADV6;
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std::unique_ptr<CRealElement> x124_ADV7;
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std::unique_ptr<CRealElement> x128_ADV8;
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std::unique_ptr<CRealElement> x164_ADV9;
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s32 x174_DFLG = 0; // Added in MP2
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s32 x178_ = 0; // In MP3, need to check MP2
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s32 x17c_ = 0; // In MP3, need to check MP2
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@ -42,7 +42,7 @@ public:
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m_ParticleLifetimePercentage = zeus::clamp(0, m_ParticleLifetimePercentage, 100);
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}
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const std::array<float, 8>* m_particleAccessParameters = nullptr;
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const std::array<float, 9>* m_particleAccessParameters = nullptr;
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struct SParticleSystem {
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FourCC x0_type;
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@ -26,7 +26,7 @@ CSpawnSystemKeyframeData::CSpawnSystemKeyframeData(CInputStream& in) {
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}
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CSpawnSystemKeyframeData::CSpawnSystemKeyframeInfo::CSpawnSystemKeyframeInfo(CInputStream& in) {
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x0_id = in.readUint32Big();
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x0_id = CAssetId(in);
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x4 = in.readUint32Big();
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x8 = in.readUint32Big();
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xc = in.readUint32Big();
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@ -15,7 +15,7 @@ class CSpawnSystemKeyframeData {
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public:
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class CSpawnSystemKeyframeInfo {
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friend class CSpawnSystemKeyframeData;
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u32 x0_id;
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CAssetId x0_id;
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u32 x4;
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u32 x8;
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u32 xc;
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