Material extraction fix; Layer indices

This commit is contained in:
Jack Andersen 2015-10-12 11:10:38 -10:00
parent 0bd1469773
commit a53cf8aad3
5 changed files with 16 additions and 2 deletions

View File

@ -219,6 +219,7 @@ struct Level
struct Layer
{
HECL::SystemString name;
bool active;
std::unordered_set<IDType> resources;
};
std::vector<Layer> layers;

View File

@ -590,7 +590,8 @@ static void AddTEVStage(Stream& out, const MaterialSet::Material::TEVStage& stag
/* B nodes */
if (!strcmp(cc, "ONE"))
{
if (strcmp(cb, "ZERO") && strcmp(cb, "HALF") && strcmp(cb, "ONE"))
if (strcmp(cb, "ZERO") && strcmp(cb, "HALF") && strcmp(cb, "ONE") &&
strcmp(cb, "D0") && strcmp(cb, "D1") && strcmp(cb, "D2"))
{
out.format("color_combiner_sockets.append(%s)\n", cb);
++c_combiner_idx;
@ -652,7 +653,8 @@ static void AddTEVStage(Stream& out, const MaterialSet::Material::TEVStage& stag
/* B nodes */
if (!strcmp(ac, "ONE"))
{
if (strcmp(ab, "ZERO") && strcmp(ab, "HALF") && strcmp(ab, "ONE"))
if (strcmp(ab, "ZERO") && strcmp(ab, "HALF") && strcmp(ab, "ONE") &&
strcmp(ab, "D0") && strcmp(ab, "D1") && strcmp(ab, "D2"))
{
out.format("alpha_combiner_sockets.append(%s)\n", ab);
++a_combiner_idx;

View File

@ -93,6 +93,7 @@ void PAKBridge::build()
for (const MLVL::Area& area : mlvl.areas)
{
Level::Area& areaDeps = level.areas[area.areaMREAId];
MLVL::LayerFlags& layerFlags = mlvl.layerFlags[ai];
const PAK::Entry* areaNameEnt = m_pak.lookupEntry(area.areaNameId);
if (areaNameEnt)
{
@ -129,6 +130,7 @@ void PAKBridge::build()
areaDeps.layers.emplace_back();
Level::Area::Layer& layer = areaDeps.layers.back();
layer.name = LayerName(mlvl.layerNames[layerIdx++]);
layer.active = layerFlags.flags >> (l-1) & 0x1;
/* Trim possible trailing whitespace */
#if HECL_UCS2
while (layer.name.size() && iswblank(layer.name.back()))
@ -137,6 +139,8 @@ void PAKBridge::build()
while (layer.name.size() && isblank(layer.name.back()))
layer.name.pop_back();
#endif
HECL::SNPrintf(num, 16, layer.active ? _S("%02ua ") : _S("%02u "), l-1);
layer.name = num + layer.name;
layer.resources.reserve(area.depLayers[l] - r);
for (; r<area.depLayers[l] ; ++r)

View File

@ -90,6 +90,7 @@ void PAKBridge::build()
for (const MLVL::Area& area : mlvl.areas)
{
Level::Area& areaDeps = level.areas[area.areaMREAId];
MLVL::LayerFlags& layerFlags = mlvl.layerFlags[ai];
const DNAMP1::PAK::Entry* areaNameEnt = m_pak.lookupEntry(area.areaNameId);
if (areaNameEnt)
{
@ -134,6 +135,7 @@ void PAKBridge::build()
areaDeps.layers.emplace_back();
Level::Area::Layer& layer = areaDeps.layers.back();
layer.name = LayerName(mlvl.layerNames[layerIdx++]);
layer.active = layerFlags.flags >> (l-1) & 0x1;
/* Trim possible trailing whitespace */
#if HECL_UCS2
while (layer.name.size() && iswblank(layer.name.back()))
@ -142,6 +144,8 @@ void PAKBridge::build()
while (layer.name.size() && isblank(layer.name.back()))
layer.name.pop_back();
#endif
HECL::SNPrintf(num, 16, layer.active ? _S("%02ua ") : _S("%02u "), l-1);
layer.name = num + layer.name;
layer.resources.reserve(area.depLayers[l] - r);
for (; r<area.depLayers[l] ; ++r)

View File

@ -146,6 +146,7 @@ void PAKBridge::build()
areaDeps.layers.emplace_back();
Level::Area::Layer& layer = areaDeps.layers.back();
layer.name = LayerName(mlvl.layerNames[layerIdx++]);
layer.active = areaLayers.flags >> l & 0x1;
/* Trim possible trailing whitespace */
#if HECL_UCS2
while (layer.name.size() && iswblank(layer.name.back()))
@ -154,6 +155,8 @@ void PAKBridge::build()
while (layer.name.size() && isblank(layer.name.back()))
layer.name.pop_back();
#endif
HECL::SNPrintf(num, 16, layer.active ? _S("%02ua ") : _S("%02u "), l-1);
layer.name = num + layer.name;
}
}