mirror of https://github.com/AxioDL/metaforce.git
Add missing data formats (still need PATH), update submodules
This commit is contained in:
parent
5f5c1ce2f1
commit
a612f0dc66
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@ -2,13 +2,14 @@
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#include "AROTBuilder.hpp"
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#include "DataSpec/DNAMP1/DeafBabe.hpp"
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#include "DataSpec/DNAMP2/DeafBabe.hpp"
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#include "DataSpec/DNAMP1/DCLN.hpp"
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#include <inttypes.h>
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namespace DataSpec
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{
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template<class DEAFBABE>
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void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFBABE& db)
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void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFBABE& db, bool isDcln, atInt32 idx)
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{
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os << "material_index = []\n"
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"col_bm = bmesh.new()\n";
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@ -50,8 +51,12 @@ void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFB
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db.insertNoClimb(os);
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os << "col_mesh = bpy.data.meshes.new('CMESH')\n"
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"col_bm.to_mesh(col_mesh)\n"
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if (isDcln)
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os.format("col_mesh = bpy.data.meshes.new('CMESH_%i')\n", idx);
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else
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os << "col_mesh = bpy.data.meshes.new('CMESH')\n";
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os << "col_bm.to_mesh(col_mesh)\n"
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"col_mesh_obj = bpy.data.objects.new(col_mesh.name, col_mesh)\n"
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"\n"
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"for mat_name in material_index:\n"
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@ -61,18 +66,22 @@ void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFB
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"bpy.context.scene.objects.link(col_mesh_obj)\n"
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"bpy.context.scene.objects.active = col_mesh_obj\n"
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"bpy.ops.object.mode_set(mode='EDIT')\n"
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"bpy.ops.mesh.tris_convert_to_quads(materials=True)\n"
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"bpy.ops.mesh.tris_convert_to_quads()\n"
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"bpy.ops.object.mode_set(mode='OBJECT')\n"
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"bpy.context.scene.objects.active = None\n"
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"col_mesh_obj.layers[1] = True\n"
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"col_mesh_obj.layers[0] = False\n"
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"col_mesh_obj.draw_type = 'SOLID'\n"
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"bpy.context.scene.objects.active = None\n";
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if (!isDcln)
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os << "col_mesh_obj.layers[1] = True\n"
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"col_mesh_obj.layers[0] = False\n";
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os << "col_mesh_obj.draw_type = 'SOLID'\n"
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"col_mesh_obj.game.physics_type = 'STATIC'\n"
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"\n";
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}
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template void DeafBabeSendToBlender<DNAMP1::DeafBabe>(hecl::BlenderConnection::PyOutStream& os, const DNAMP1::DeafBabe& db);
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template void DeafBabeSendToBlender<DNAMP2::DeafBabe>(hecl::BlenderConnection::PyOutStream& os, const DNAMP2::DeafBabe& db);
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template void DeafBabeSendToBlender<DNAMP1::DeafBabe>(hecl::BlenderConnection::PyOutStream& os, const DNAMP1::DeafBabe& db, bool isDcln, atInt32 idx);
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template void DeafBabeSendToBlender<DNAMP2::DeafBabe>(hecl::BlenderConnection::PyOutStream& os, const DNAMP2::DeafBabe& db, bool isDcln, atInt32 idx);
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template void DeafBabeSendToBlender<DNAMP1::DCLN::Collision>(hecl::BlenderConnection::PyOutStream& os, const DNAMP1::DCLN::Collision& db, bool isDcln, atInt32 idx);
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template<class DEAFBABE>
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void DeafBabeBuildFromBlender(DEAFBABE& db, const hecl::BlenderConnection::DataStream::ColMesh& colMesh)
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@ -15,7 +15,7 @@ enum class BspNodeType : atUint32
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};
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template<class DEAFBABE>
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void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFBABE& db);
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void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFBABE& db, bool isDcln = false, atInt32 idx = -1);
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template<class DEAFBABE>
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void DeafBabeBuildFromBlender(DEAFBABE& db, const hecl::BlenderConnection::DataStream::ColMesh& colMesh);
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@ -19,6 +19,9 @@ make_dnalist(liblist DNAMP1
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FRME
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SAVW
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HINT
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MazeSeeds
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SnowForces
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DCLN
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Tweaks/CTweakGame
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Tweaks/CTweakParticle
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Tweaks/CTweakPlayer
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@ -0,0 +1,184 @@
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#ifndef __DNAMP1_DCLN_HPP__
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#define __DNAMP1_DCLN_HPP__
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#include "../DNACommon/DeafBabe.hpp"
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#include "../DNACommon/PAK.hpp"
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#include "DNAMP1.hpp"
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#include "DeafBabe.hpp"
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namespace DataSpec
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{
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namespace DNAMP1
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{
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struct DCLN : BigDNA
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{
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DECL_DNA
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Value<atUint32> colCount;
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struct Collision : BigDNA
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{
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using Material = DeafBabe::Material;
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using Edge = DeafBabe::Edge;
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using Triangle = DeafBabe::Triangle;
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DECL_DNA
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Value<atUint32> magic;
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Value<atUint32> version;
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Value<atUint32> memSize;
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Value<atUint32> materialCount;
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Vector<Material, DNA_COUNT(materialCount)> materials;
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Value<atUint32> vertMatsCount;
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Vector<atUint8, DNA_COUNT(vertMatsCount)> vertMats;
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Value<atUint32> edgeMatsCount;
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Vector<atUint8, DNA_COUNT(edgeMatsCount)> edgeMats;
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Value<atUint32> triMatsCount;
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Vector<atUint8, DNA_COUNT(triMatsCount)> triMats;
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Value<atUint32> edgeVertsCount;
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Vector<Edge, DNA_COUNT(edgeVertsCount)> edgeVertConnections;
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Value<atUint32> triangleEdgesCount;
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Vector<Triangle, DNA_COUNT(triangleEdgesCount / 3)> triangleEdgeConnections;
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Value<atUint32> vertCount;
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Vector<atVec3f, DNA_COUNT(vertCount)> verts;
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struct LeafData : BigDNA
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{
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DECL_DNA
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Value<atUint32> edgeIndexCount;
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Vector<atUint16, DNA_COUNT(edgeIndexCount)> edgeIndices;
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size_t getMemoryUsage() const { return (((edgeIndices.size() * 2) + 16) + 3) & ~3; }
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};
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struct Node : BigDNA
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{
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Delete _d;
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Value<atVec4f> xf[3];
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Value<atVec3f> origin;
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Value<bool> isLeaf;
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std::unique_ptr<LeafData> leafData;
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std::unique_ptr<Node> left;
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std::unique_ptr<Node> right;
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void read(athena::io::IStreamReader & __dna_reader)
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{
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xf[0] = __dna_reader.readVec4fBig();
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xf[1] = __dna_reader.readVec4fBig();
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xf[2] = __dna_reader.readVec4fBig();
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origin = __dna_reader.readVec3fBig();
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isLeaf = __dna_reader.readBool();
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if (isLeaf)
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{
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leafData.reset(new LeafData);
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leafData->read(__dna_reader);
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}
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else
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{
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left.reset(new Node);
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left->read(__dna_reader);
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right.reset(new Node);
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right->read(__dna_reader);
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}
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}
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void write(athena::io::IStreamWriter & __dna_writer) const
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{
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__dna_writer.writeVec4fBig(xf[0]);
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__dna_writer.writeVec4fBig(xf[1]);
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__dna_writer.writeVec4fBig(xf[2]);
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__dna_writer.writeVec3fBig(origin);
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__dna_writer.writeBool(isLeaf);
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if (isLeaf && leafData)
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leafData->write(__dna_writer);
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else if (!isLeaf && left && right)
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{
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left->write(__dna_writer);
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right->write(__dna_writer);
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}
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}
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size_t binarySize(size_t __isz) const
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{
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__isz += 61;
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if (isLeaf && leafData)
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__isz = leafData->binarySize(__isz);
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else if (!isLeaf && left && right)
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{
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__isz = left->binarySize(__isz);
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__isz = right->binarySize(__isz);
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}
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return __isz;
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}
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size_t getMemoryUsage() const
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{
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size_t ret = 80;
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if (isLeaf)
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ret += leafData->getMemoryUsage();
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else
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{
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ret += left->getMemoryUsage();
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ret += right->getMemoryUsage();
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}
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return (ret + 3) & ~3;
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}
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};
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Node root;
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size_t getMemoryUsage()
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{
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return root.getMemoryUsage();
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}
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/* Dummy MP2 member */
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void insertNoClimb(hecl::BlenderConnection::PyOutStream&) const {}
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};
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Vector<Collision, DNA_COUNT(colCount)> collision;
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void sendToBlender(hecl::BlenderConnection& conn, const std::string& entryName)
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{
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/* Open Py Stream and read sections */
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hecl::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
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os.format("import bpy\n"
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"import bmesh\n"
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"from mathutils import Vector\n"
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"\n"
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"bpy.context.scene.name = '%s'\n"
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"# Clear Scene\n"
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"for ob in bpy.data.objects:\n"
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" if ob.type != 'CAMERA':\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.data.objects.remove(ob)\n",
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entryName.c_str());
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DeafBabe::BlenderInit(os);
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atInt32 idx = 0;
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for (const Collision& col : collision)
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DeafBabeSendToBlender(os, col, true, idx++);
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os.centerView();
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os.close();
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}
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static bool Extract(const SpecBase& dataSpec,
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PAKEntryReadStream& rs,
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const hecl::ProjectPath& outPath,
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PAKRouter<PAKBridge>& pakRouter,
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const PAK::Entry& entry,
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bool force,
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hecl::BlenderToken& btok,
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std::function<void(const hecl::SystemChar*)> fileChanged)
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{
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DCLN dcln;
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dcln.read(rs);
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hecl::BlenderConnection& conn = btok.getBlenderConnection();
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if (!conn.createBlend(outPath, hecl::BlenderConnection::BlendType::Mesh))
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return false;
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dcln.sendToBlender(conn, pakRouter.getBestEntryName(entry, false));
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return conn.saveBlend();
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}
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};
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}
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}
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#endif // __DNAMP1_DCLN_HPP__
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@ -26,6 +26,7 @@
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#include "FRME.hpp"
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#include "AGSC.hpp"
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#include "CSNG.hpp"
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#include "DCLN.hpp"
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#include "../DNACommon/Tweaks/TweakWriter.hpp"
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#include "Tweaks/CTweakPlayerRes.hpp"
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@ -42,6 +43,8 @@
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#include "Tweaks/CTweakParticle.hpp"
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#include "Tweaks/CTweakGuiColors.hpp"
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#include "Tweaks/CTweakPlayerGun.hpp"
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#include "MazeSeeds.hpp"
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#include "SnowForces.hpp"
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namespace DataSpec
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{
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@ -348,6 +351,8 @@ ResExtractor<PAKBridge> PAKBridge::LookupExtractor(const PAK& pak, const PAK::En
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return {FRME::Extract, {_S(".blend")}, 2};
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case SBIG('CMDL'):
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return {CMDL::Extract, {_S(".blend")}, 1, CMDL::Name};
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case SBIG('DCLN'):
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return {DCLN::Extract, {_S(".blend")}};
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case SBIG('ANCS'):
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return {ANCS::Extract, {_S(".yaml"), _S(".blend")}, 2};
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case SBIG('MLVL'):
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@ -381,6 +386,7 @@ ResExtractor<PAKBridge> PAKBridge::LookupExtractor(const PAK& pak, const PAK::En
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case SBIG('ATBL'):
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return {DNAAudio::ATBL::Extract, {_S(".yaml")}};
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case SBIG('CTWK'):
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case SBIG('DUMB'):
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{
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bool named;
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std::string name = pak.bestEntryName(entry, named);
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@ -414,6 +420,10 @@ ResExtractor<PAKBridge> PAKBridge::LookupExtractor(const PAK& pak, const PAK::En
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return {ExtractTweak<CTweakGuiColors>, {_S(".yaml")}};
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if (!name.compare("PlayerGun"))
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return {ExtractTweak<CTweakPlayerGun>, {_S(".yaml")}};
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if (!name.compare("DUMB_MazeSeeds"))
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return {ExtractTweak<MazeSeeds>, {_S(".yaml")}};
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if (!name.compare("DUMB_SnowForces"))
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return {ExtractTweak<SnowForces>, {_S(".yaml")}};
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}
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break;
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}
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@ -0,0 +1,20 @@
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#ifndef __DNAMP1_MAZESEEDS_HPP__
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#define __DNAMP1_MAZESEEDS_HPP__
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#include <vector>
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#include "DNAMP1.hpp"
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namespace DataSpec
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{
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namespace DNAMP1
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{
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struct MazeSeeds : BigYAML
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{
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DECL_YAML
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Value<atUint32> seeds[300];
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};
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}
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}
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#endif // __DNAMP1_MAZESEEDS_HPP__
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@ -0,0 +1,27 @@
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#ifndef __DNAMP1_SNOWFORCES_HPP__
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#define __DNAMP1_SNOWFORCES_HPP__
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#include <vector>
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#include "DNAMP1.hpp"
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namespace DataSpec
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{
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namespace DNAMP1
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{
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struct SnowForces : BigYAML
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{
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DECL_YAML
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struct Force : BigYAML
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{
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DECL_YAML
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Value<float> gravity;
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Value<float> wind;
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};
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Value<Force> forces[256];
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};
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}
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}
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#endif // __DNAMP1_SNOWFORCES_HPP__
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@ -40,6 +40,8 @@
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#include "DNAMP1/Tweaks/CTweakParticle.hpp"
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#include "DNAMP1/Tweaks/CTweakGuiColors.hpp"
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#include "DNAMP1/Tweaks/CTweakPlayerGun.hpp"
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#include "DNAMP1/MazeSeeds.hpp"
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#include "DNAMP1/SnowForces.hpp"
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#include "hecl/ClientProcess.hpp"
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@ -468,6 +470,10 @@ struct SpecMP1 : SpecBase
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return true;
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else if (!strcmp(classType, DNAMP1::EVNT::DNAType()))
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return true;
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else if (!strcmp(classType, DNAMP1::MazeSeeds::DNAType()))
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return true;
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else if (!strcmp(classType, DNAMP1::SnowForces::DNAType()))
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return true;
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else if (!strcmp(classType, "ATBL"))
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return true;
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else if (!strcmp(classType, "MP1OriginalIDs"))
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@ -641,6 +647,12 @@ struct SpecMP1 : SpecBase
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resTag.type = SBIG('CTWK');
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return true;
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}
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else if (!strcmp(className, DataSpec::DNAMP1::MazeSeeds::DNAType()) ||
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!strcmp(className, DataSpec::DNAMP1::SnowForces::DNAType()))
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{
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resTag.type = SBIG('DUMB');
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return true;
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}
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else if (!strcmp(className, DataSpec::DNAMP1::HINT::DNAType()))
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{
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resTag.type = SBIG('HINT');
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@ -948,6 +960,18 @@ struct SpecMP1 : SpecBase
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pControl.read(reader);
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WriteTweak(pControl, out);
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}
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else if (!classStr.compare(DNAMP1::MazeSeeds::DNAType()))
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{
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DNAMP1::MazeSeeds mSeeds;
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mSeeds.read(reader);
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WriteTweak(mSeeds, out);
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}
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else if (!classStr.compare(DNAMP1::MazeSeeds::DNAType()))
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{
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DNAMP1::SnowForces sForces;
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sForces.read(reader);
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WriteTweak(sForces, out);
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}
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else if (!classStr.compare(DNAMP1::HINT::DNAType()))
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{
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DNAMP1::HINT::Cook(in, out);
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@ -142,19 +142,16 @@ size_t COBBTree::CNode::GetMemoryUsage() const
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{
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size_t ret = 0;
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if (x3c_isLeaf)
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ret = x48_leaf->GetMemoryUsage() + 80;
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ret = x48_leaf->GetMemoryUsage() + /*sizeof(CNode)*/ 80;
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else
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{
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if (x40_left)
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ret = x40_left->GetMemoryUsage() + 80;
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ret = x40_left->GetMemoryUsage() + /*sizeof(CNode)*/ 80;
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if (x44_right)
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ret += x44_right->GetMemoryUsage();
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}
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if (!(ret & 3))
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return ret;
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return ret + ((ret & 3) - 4);
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return (ret + 3) & ~3;
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}
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COBBTree::CLeafData::CLeafData(const std::vector<u16>& surface)
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@ -169,10 +166,8 @@ const std::vector<u16>& COBBTree::CLeafData::GetSurfaceVector() const
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|
||||
size_t COBBTree::CLeafData::GetMemoryUsage() const
|
||||
{
|
||||
size_t ret = (x0_surface.size() * 2) + 16;
|
||||
if (!(ret & 3))
|
||||
return ret;
|
||||
return ret + ((ret & 3) - 4);
|
||||
size_t ret = (x0_surface.size() * 2) + /*sizeof(CLeafData)*/ 16;
|
||||
return (ret + 3) & ~3;
|
||||
}
|
||||
|
||||
COBBTree::CLeafData::CLeafData(CInputStream& in)
|
||||
|
|
|
@ -36,6 +36,7 @@
|
|||
#include "GuiSys/CTextExecuteBuffer.hpp"
|
||||
#include "DataSpec/DNAMP1/Tweaks/CTweakPlayer.hpp"
|
||||
#include "DataSpec/DNAMP1/Tweaks/CTweakGame.hpp"
|
||||
#include "World/CScriptMazeNode.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
@ -90,6 +91,7 @@ public:
|
|||
{
|
||||
LoadStringTable();
|
||||
m_renderer.reset(AllocateRenderer(xcc_simplePool, x4_resFactory));
|
||||
CScriptMazeNode::LoadMazeSeeds();
|
||||
}
|
||||
|
||||
void ResetGameState()
|
||||
|
|
|
@ -2,10 +2,13 @@
|
|||
#include "Character/CModelData.hpp"
|
||||
#include "GameGlobalObjects.hpp"
|
||||
#include "CActorParameters.hpp"
|
||||
#include "TCastTo.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
atUint32 CScriptMazeNode::sMazeSeeds[300] = {0};
|
||||
|
||||
CScriptMazeNode::CScriptMazeNode(TUniqueId uid, const std::string& name, const CEntityInfo& info,
|
||||
const zeus::CTransform& xf, bool active, s32 w1, s32 w2, s32 w3,
|
||||
const zeus::CVector3f& vec1, const zeus::CVector3f& vec2, const zeus::CVector3f& vec3)
|
||||
|
@ -21,7 +24,12 @@ CScriptMazeNode::CScriptMazeNode(TUniqueId uid, const std::string& name, const C
|
|||
x13c_24_ = true;
|
||||
}
|
||||
|
||||
void CScriptMazeNode::LoadSeeds()
|
||||
void CScriptMazeNode::Accept(IVisitor& visitor)
|
||||
{
|
||||
visitor.Visit(this);
|
||||
}
|
||||
|
||||
void CScriptMazeNode::LoadMazeSeeds()
|
||||
{
|
||||
const SObjectTag* tag = g_ResFactory->GetResourceIdByName("DUMB_MazeSeeds");
|
||||
u32 resSize = g_ResFactory->ResourceSize(*tag);
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
|
||||
namespace urde
|
||||
{
|
||||
class CScriptMazeNode : CActor
|
||||
class CScriptMazeNode : public CActor
|
||||
{
|
||||
static u32 sMazeSeeds[300];
|
||||
s32 xe8_;
|
||||
|
@ -36,7 +36,8 @@ public:
|
|||
CScriptMazeNode(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, bool, s32, s32, s32,
|
||||
const zeus::CVector3f&, const zeus::CVector3f&, const zeus::CVector3f&);
|
||||
|
||||
void LoadSeeds();
|
||||
void Accept(IVisitor &visitor);
|
||||
static void LoadMazeSeeds();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -59,6 +59,7 @@
|
|||
#include "CScriptCameraHintTrigger.hpp"
|
||||
#include "CScriptVisorFlare.hpp"
|
||||
#include "CScriptBeam.hpp"
|
||||
#include "CScriptMazeNode.hpp"
|
||||
#include "Camera/CCinematicCamera.hpp"
|
||||
#include "MP1/World/CNewIntroBoss.hpp"
|
||||
#include "MP1/World/CBeetle.hpp"
|
||||
|
@ -2340,7 +2341,20 @@ CEntity* ScriptLoader::LoadMetroidPrimeStage1(CStateManager& mgr, CInputStream&
|
|||
|
||||
CEntity* ScriptLoader::LoadMazeNode(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
{
|
||||
return nullptr;
|
||||
if (!EnsurePropertyCount(propCount, 10, "MazeNode"))
|
||||
return nullptr;
|
||||
|
||||
SActorHead aHead = LoadActorHead(in, mgr);
|
||||
bool active = in.readBool();
|
||||
u32 w1 = in.readUint32Big();
|
||||
u32 w2 = in.readUint32Big();
|
||||
u32 w3 = in.readUint32Big();
|
||||
zeus::CVector3f vec1 = zeus::CVector3f::ReadBig(in);
|
||||
zeus::CVector3f vec2 = zeus::CVector3f::ReadBig(in);
|
||||
zeus::CVector3f vec3 = zeus::CVector3f::ReadBig(in);
|
||||
|
||||
return new CScriptMazeNode(mgr.AllocateUniqueId(), aHead.x0_name, info, aHead.x10_transform, active, w1, w2, w3,
|
||||
vec1, vec2, vec3);
|
||||
}
|
||||
|
||||
CEntity* ScriptLoader::LoadOmegaPirate(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
|
||||
|
|
2
hecl
2
hecl
|
@ -1 +1 @@
|
|||
Subproject commit b7e8c42c02313e4a9a86aa9de072888c8ec576e7
|
||||
Subproject commit f2fe82d9dd4a0b8dbfa5ec556fddc009d68ddda9
|
2
nod
2
nod
|
@ -1 +1 @@
|
|||
Subproject commit e494dbba9f29634ccbd2b9af203b86d11d5466d5
|
||||
Subproject commit bc38896a2ba2b6c35a45aff3ca2acae11bc51dd2
|
Loading…
Reference in New Issue