Add missing data formats (still need PATH), update submodules

This commit is contained in:
Phillip Stephens 2017-05-22 04:24:24 -07:00
parent 5f5c1ce2f1
commit a612f0dc66
15 changed files with 324 additions and 27 deletions

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@ -2,13 +2,14 @@
#include "AROTBuilder.hpp" #include "AROTBuilder.hpp"
#include "DataSpec/DNAMP1/DeafBabe.hpp" #include "DataSpec/DNAMP1/DeafBabe.hpp"
#include "DataSpec/DNAMP2/DeafBabe.hpp" #include "DataSpec/DNAMP2/DeafBabe.hpp"
#include "DataSpec/DNAMP1/DCLN.hpp"
#include <inttypes.h> #include <inttypes.h>
namespace DataSpec namespace DataSpec
{ {
template<class DEAFBABE> template<class DEAFBABE>
void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFBABE& db) void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFBABE& db, bool isDcln, atInt32 idx)
{ {
os << "material_index = []\n" os << "material_index = []\n"
"col_bm = bmesh.new()\n"; "col_bm = bmesh.new()\n";
@ -50,8 +51,12 @@ void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFB
db.insertNoClimb(os); db.insertNoClimb(os);
os << "col_mesh = bpy.data.meshes.new('CMESH')\n" if (isDcln)
"col_bm.to_mesh(col_mesh)\n" os.format("col_mesh = bpy.data.meshes.new('CMESH_%i')\n", idx);
else
os << "col_mesh = bpy.data.meshes.new('CMESH')\n";
os << "col_bm.to_mesh(col_mesh)\n"
"col_mesh_obj = bpy.data.objects.new(col_mesh.name, col_mesh)\n" "col_mesh_obj = bpy.data.objects.new(col_mesh.name, col_mesh)\n"
"\n" "\n"
"for mat_name in material_index:\n" "for mat_name in material_index:\n"
@ -61,18 +66,22 @@ void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFB
"bpy.context.scene.objects.link(col_mesh_obj)\n" "bpy.context.scene.objects.link(col_mesh_obj)\n"
"bpy.context.scene.objects.active = col_mesh_obj\n" "bpy.context.scene.objects.active = col_mesh_obj\n"
"bpy.ops.object.mode_set(mode='EDIT')\n" "bpy.ops.object.mode_set(mode='EDIT')\n"
"bpy.ops.mesh.tris_convert_to_quads(materials=True)\n" "bpy.ops.mesh.tris_convert_to_quads()\n"
"bpy.ops.object.mode_set(mode='OBJECT')\n" "bpy.ops.object.mode_set(mode='OBJECT')\n"
"bpy.context.scene.objects.active = None\n" "bpy.context.scene.objects.active = None\n";
"col_mesh_obj.layers[1] = True\n" if (!isDcln)
"col_mesh_obj.layers[0] = False\n" os << "col_mesh_obj.layers[1] = True\n"
"col_mesh_obj.draw_type = 'SOLID'\n" "col_mesh_obj.layers[0] = False\n";
os << "col_mesh_obj.draw_type = 'SOLID'\n"
"col_mesh_obj.game.physics_type = 'STATIC'\n" "col_mesh_obj.game.physics_type = 'STATIC'\n"
"\n"; "\n";
} }
template void DeafBabeSendToBlender<DNAMP1::DeafBabe>(hecl::BlenderConnection::PyOutStream& os, const DNAMP1::DeafBabe& db); template void DeafBabeSendToBlender<DNAMP1::DeafBabe>(hecl::BlenderConnection::PyOutStream& os, const DNAMP1::DeafBabe& db, bool isDcln, atInt32 idx);
template void DeafBabeSendToBlender<DNAMP2::DeafBabe>(hecl::BlenderConnection::PyOutStream& os, const DNAMP2::DeafBabe& db); template void DeafBabeSendToBlender<DNAMP2::DeafBabe>(hecl::BlenderConnection::PyOutStream& os, const DNAMP2::DeafBabe& db, bool isDcln, atInt32 idx);
template void DeafBabeSendToBlender<DNAMP1::DCLN::Collision>(hecl::BlenderConnection::PyOutStream& os, const DNAMP1::DCLN::Collision& db, bool isDcln, atInt32 idx);
template<class DEAFBABE> template<class DEAFBABE>
void DeafBabeBuildFromBlender(DEAFBABE& db, const hecl::BlenderConnection::DataStream::ColMesh& colMesh) void DeafBabeBuildFromBlender(DEAFBABE& db, const hecl::BlenderConnection::DataStream::ColMesh& colMesh)

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@ -15,7 +15,7 @@ enum class BspNodeType : atUint32
}; };
template<class DEAFBABE> template<class DEAFBABE>
void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFBABE& db); void DeafBabeSendToBlender(hecl::BlenderConnection::PyOutStream& os, const DEAFBABE& db, bool isDcln = false, atInt32 idx = -1);
template<class DEAFBABE> template<class DEAFBABE>
void DeafBabeBuildFromBlender(DEAFBABE& db, const hecl::BlenderConnection::DataStream::ColMesh& colMesh); void DeafBabeBuildFromBlender(DEAFBABE& db, const hecl::BlenderConnection::DataStream::ColMesh& colMesh);

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@ -19,6 +19,9 @@ make_dnalist(liblist DNAMP1
FRME FRME
SAVW SAVW
HINT HINT
MazeSeeds
SnowForces
DCLN
Tweaks/CTweakGame Tweaks/CTweakGame
Tweaks/CTweakParticle Tweaks/CTweakParticle
Tweaks/CTweakPlayer Tweaks/CTweakPlayer

184
DataSpec/DNAMP1/DCLN.hpp Normal file
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@ -0,0 +1,184 @@
#ifndef __DNAMP1_DCLN_HPP__
#define __DNAMP1_DCLN_HPP__
#include "../DNACommon/DeafBabe.hpp"
#include "../DNACommon/PAK.hpp"
#include "DNAMP1.hpp"
#include "DeafBabe.hpp"
namespace DataSpec
{
namespace DNAMP1
{
struct DCLN : BigDNA
{
DECL_DNA
Value<atUint32> colCount;
struct Collision : BigDNA
{
using Material = DeafBabe::Material;
using Edge = DeafBabe::Edge;
using Triangle = DeafBabe::Triangle;
DECL_DNA
Value<atUint32> magic;
Value<atUint32> version;
Value<atUint32> memSize;
Value<atUint32> materialCount;
Vector<Material, DNA_COUNT(materialCount)> materials;
Value<atUint32> vertMatsCount;
Vector<atUint8, DNA_COUNT(vertMatsCount)> vertMats;
Value<atUint32> edgeMatsCount;
Vector<atUint8, DNA_COUNT(edgeMatsCount)> edgeMats;
Value<atUint32> triMatsCount;
Vector<atUint8, DNA_COUNT(triMatsCount)> triMats;
Value<atUint32> edgeVertsCount;
Vector<Edge, DNA_COUNT(edgeVertsCount)> edgeVertConnections;
Value<atUint32> triangleEdgesCount;
Vector<Triangle, DNA_COUNT(triangleEdgesCount / 3)> triangleEdgeConnections;
Value<atUint32> vertCount;
Vector<atVec3f, DNA_COUNT(vertCount)> verts;
struct LeafData : BigDNA
{
DECL_DNA
Value<atUint32> edgeIndexCount;
Vector<atUint16, DNA_COUNT(edgeIndexCount)> edgeIndices;
size_t getMemoryUsage() const { return (((edgeIndices.size() * 2) + 16) + 3) & ~3; }
};
struct Node : BigDNA
{
Delete _d;
Value<atVec4f> xf[3];
Value<atVec3f> origin;
Value<bool> isLeaf;
std::unique_ptr<LeafData> leafData;
std::unique_ptr<Node> left;
std::unique_ptr<Node> right;
void read(athena::io::IStreamReader & __dna_reader)
{
xf[0] = __dna_reader.readVec4fBig();
xf[1] = __dna_reader.readVec4fBig();
xf[2] = __dna_reader.readVec4fBig();
origin = __dna_reader.readVec3fBig();
isLeaf = __dna_reader.readBool();
if (isLeaf)
{
leafData.reset(new LeafData);
leafData->read(__dna_reader);
}
else
{
left.reset(new Node);
left->read(__dna_reader);
right.reset(new Node);
right->read(__dna_reader);
}
}
void write(athena::io::IStreamWriter & __dna_writer) const
{
__dna_writer.writeVec4fBig(xf[0]);
__dna_writer.writeVec4fBig(xf[1]);
__dna_writer.writeVec4fBig(xf[2]);
__dna_writer.writeVec3fBig(origin);
__dna_writer.writeBool(isLeaf);
if (isLeaf && leafData)
leafData->write(__dna_writer);
else if (!isLeaf && left && right)
{
left->write(__dna_writer);
right->write(__dna_writer);
}
}
size_t binarySize(size_t __isz) const
{
__isz += 61;
if (isLeaf && leafData)
__isz = leafData->binarySize(__isz);
else if (!isLeaf && left && right)
{
__isz = left->binarySize(__isz);
__isz = right->binarySize(__isz);
}
return __isz;
}
size_t getMemoryUsage() const
{
size_t ret = 80;
if (isLeaf)
ret += leafData->getMemoryUsage();
else
{
ret += left->getMemoryUsage();
ret += right->getMemoryUsage();
}
return (ret + 3) & ~3;
}
};
Node root;
size_t getMemoryUsage()
{
return root.getMemoryUsage();
}
/* Dummy MP2 member */
void insertNoClimb(hecl::BlenderConnection::PyOutStream&) const {}
};
Vector<Collision, DNA_COUNT(colCount)> collision;
void sendToBlender(hecl::BlenderConnection& conn, const std::string& entryName)
{
/* Open Py Stream and read sections */
hecl::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
os.format("import bpy\n"
"import bmesh\n"
"from mathutils import Vector\n"
"\n"
"bpy.context.scene.name = '%s'\n"
"# Clear Scene\n"
"for ob in bpy.data.objects:\n"
" if ob.type != 'CAMERA':\n"
" bpy.context.scene.objects.unlink(ob)\n"
" bpy.data.objects.remove(ob)\n",
entryName.c_str());
DeafBabe::BlenderInit(os);
atInt32 idx = 0;
for (const Collision& col : collision)
DeafBabeSendToBlender(os, col, true, idx++);
os.centerView();
os.close();
}
static bool Extract(const SpecBase& dataSpec,
PAKEntryReadStream& rs,
const hecl::ProjectPath& outPath,
PAKRouter<PAKBridge>& pakRouter,
const PAK::Entry& entry,
bool force,
hecl::BlenderToken& btok,
std::function<void(const hecl::SystemChar*)> fileChanged)
{
DCLN dcln;
dcln.read(rs);
hecl::BlenderConnection& conn = btok.getBlenderConnection();
if (!conn.createBlend(outPath, hecl::BlenderConnection::BlendType::Mesh))
return false;
dcln.sendToBlender(conn, pakRouter.getBestEntryName(entry, false));
return conn.saveBlend();
}
};
}
}
#endif // __DNAMP1_DCLN_HPP__

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@ -26,6 +26,7 @@
#include "FRME.hpp" #include "FRME.hpp"
#include "AGSC.hpp" #include "AGSC.hpp"
#include "CSNG.hpp" #include "CSNG.hpp"
#include "DCLN.hpp"
#include "../DNACommon/Tweaks/TweakWriter.hpp" #include "../DNACommon/Tweaks/TweakWriter.hpp"
#include "Tweaks/CTweakPlayerRes.hpp" #include "Tweaks/CTweakPlayerRes.hpp"
@ -42,6 +43,8 @@
#include "Tweaks/CTweakParticle.hpp" #include "Tweaks/CTweakParticle.hpp"
#include "Tweaks/CTweakGuiColors.hpp" #include "Tweaks/CTweakGuiColors.hpp"
#include "Tweaks/CTweakPlayerGun.hpp" #include "Tweaks/CTweakPlayerGun.hpp"
#include "MazeSeeds.hpp"
#include "SnowForces.hpp"
namespace DataSpec namespace DataSpec
{ {
@ -348,6 +351,8 @@ ResExtractor<PAKBridge> PAKBridge::LookupExtractor(const PAK& pak, const PAK::En
return {FRME::Extract, {_S(".blend")}, 2}; return {FRME::Extract, {_S(".blend")}, 2};
case SBIG('CMDL'): case SBIG('CMDL'):
return {CMDL::Extract, {_S(".blend")}, 1, CMDL::Name}; return {CMDL::Extract, {_S(".blend")}, 1, CMDL::Name};
case SBIG('DCLN'):
return {DCLN::Extract, {_S(".blend")}};
case SBIG('ANCS'): case SBIG('ANCS'):
return {ANCS::Extract, {_S(".yaml"), _S(".blend")}, 2}; return {ANCS::Extract, {_S(".yaml"), _S(".blend")}, 2};
case SBIG('MLVL'): case SBIG('MLVL'):
@ -381,6 +386,7 @@ ResExtractor<PAKBridge> PAKBridge::LookupExtractor(const PAK& pak, const PAK::En
case SBIG('ATBL'): case SBIG('ATBL'):
return {DNAAudio::ATBL::Extract, {_S(".yaml")}}; return {DNAAudio::ATBL::Extract, {_S(".yaml")}};
case SBIG('CTWK'): case SBIG('CTWK'):
case SBIG('DUMB'):
{ {
bool named; bool named;
std::string name = pak.bestEntryName(entry, named); std::string name = pak.bestEntryName(entry, named);
@ -414,6 +420,10 @@ ResExtractor<PAKBridge> PAKBridge::LookupExtractor(const PAK& pak, const PAK::En
return {ExtractTweak<CTweakGuiColors>, {_S(".yaml")}}; return {ExtractTweak<CTweakGuiColors>, {_S(".yaml")}};
if (!name.compare("PlayerGun")) if (!name.compare("PlayerGun"))
return {ExtractTweak<CTweakPlayerGun>, {_S(".yaml")}}; return {ExtractTweak<CTweakPlayerGun>, {_S(".yaml")}};
if (!name.compare("DUMB_MazeSeeds"))
return {ExtractTweak<MazeSeeds>, {_S(".yaml")}};
if (!name.compare("DUMB_SnowForces"))
return {ExtractTweak<SnowForces>, {_S(".yaml")}};
} }
break; break;
} }

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@ -0,0 +1,20 @@
#ifndef __DNAMP1_MAZESEEDS_HPP__
#define __DNAMP1_MAZESEEDS_HPP__
#include <vector>
#include "DNAMP1.hpp"
namespace DataSpec
{
namespace DNAMP1
{
struct MazeSeeds : BigYAML
{
DECL_YAML
Value<atUint32> seeds[300];
};
}
}
#endif // __DNAMP1_MAZESEEDS_HPP__

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@ -0,0 +1,27 @@
#ifndef __DNAMP1_SNOWFORCES_HPP__
#define __DNAMP1_SNOWFORCES_HPP__
#include <vector>
#include "DNAMP1.hpp"
namespace DataSpec
{
namespace DNAMP1
{
struct SnowForces : BigYAML
{
DECL_YAML
struct Force : BigYAML
{
DECL_YAML
Value<float> gravity;
Value<float> wind;
};
Value<Force> forces[256];
};
}
}
#endif // __DNAMP1_SNOWFORCES_HPP__

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@ -40,6 +40,8 @@
#include "DNAMP1/Tweaks/CTweakParticle.hpp" #include "DNAMP1/Tweaks/CTweakParticle.hpp"
#include "DNAMP1/Tweaks/CTweakGuiColors.hpp" #include "DNAMP1/Tweaks/CTweakGuiColors.hpp"
#include "DNAMP1/Tweaks/CTweakPlayerGun.hpp" #include "DNAMP1/Tweaks/CTweakPlayerGun.hpp"
#include "DNAMP1/MazeSeeds.hpp"
#include "DNAMP1/SnowForces.hpp"
#include "hecl/ClientProcess.hpp" #include "hecl/ClientProcess.hpp"
@ -468,6 +470,10 @@ struct SpecMP1 : SpecBase
return true; return true;
else if (!strcmp(classType, DNAMP1::EVNT::DNAType())) else if (!strcmp(classType, DNAMP1::EVNT::DNAType()))
return true; return true;
else if (!strcmp(classType, DNAMP1::MazeSeeds::DNAType()))
return true;
else if (!strcmp(classType, DNAMP1::SnowForces::DNAType()))
return true;
else if (!strcmp(classType, "ATBL")) else if (!strcmp(classType, "ATBL"))
return true; return true;
else if (!strcmp(classType, "MP1OriginalIDs")) else if (!strcmp(classType, "MP1OriginalIDs"))
@ -641,6 +647,12 @@ struct SpecMP1 : SpecBase
resTag.type = SBIG('CTWK'); resTag.type = SBIG('CTWK');
return true; return true;
} }
else if (!strcmp(className, DataSpec::DNAMP1::MazeSeeds::DNAType()) ||
!strcmp(className, DataSpec::DNAMP1::SnowForces::DNAType()))
{
resTag.type = SBIG('DUMB');
return true;
}
else if (!strcmp(className, DataSpec::DNAMP1::HINT::DNAType())) else if (!strcmp(className, DataSpec::DNAMP1::HINT::DNAType()))
{ {
resTag.type = SBIG('HINT'); resTag.type = SBIG('HINT');
@ -948,6 +960,18 @@ struct SpecMP1 : SpecBase
pControl.read(reader); pControl.read(reader);
WriteTweak(pControl, out); WriteTweak(pControl, out);
} }
else if (!classStr.compare(DNAMP1::MazeSeeds::DNAType()))
{
DNAMP1::MazeSeeds mSeeds;
mSeeds.read(reader);
WriteTweak(mSeeds, out);
}
else if (!classStr.compare(DNAMP1::MazeSeeds::DNAType()))
{
DNAMP1::SnowForces sForces;
sForces.read(reader);
WriteTweak(sForces, out);
}
else if (!classStr.compare(DNAMP1::HINT::DNAType())) else if (!classStr.compare(DNAMP1::HINT::DNAType()))
{ {
DNAMP1::HINT::Cook(in, out); DNAMP1::HINT::Cook(in, out);

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@ -142,19 +142,16 @@ size_t COBBTree::CNode::GetMemoryUsage() const
{ {
size_t ret = 0; size_t ret = 0;
if (x3c_isLeaf) if (x3c_isLeaf)
ret = x48_leaf->GetMemoryUsage() + 80; ret = x48_leaf->GetMemoryUsage() + /*sizeof(CNode)*/ 80;
else else
{ {
if (x40_left) if (x40_left)
ret = x40_left->GetMemoryUsage() + 80; ret = x40_left->GetMemoryUsage() + /*sizeof(CNode)*/ 80;
if (x44_right) if (x44_right)
ret += x44_right->GetMemoryUsage(); ret += x44_right->GetMemoryUsage();
} }
if (!(ret & 3)) return (ret + 3) & ~3;
return ret;
return ret + ((ret & 3) - 4);
} }
COBBTree::CLeafData::CLeafData(const std::vector<u16>& surface) COBBTree::CLeafData::CLeafData(const std::vector<u16>& surface)
@ -169,10 +166,8 @@ const std::vector<u16>& COBBTree::CLeafData::GetSurfaceVector() const
size_t COBBTree::CLeafData::GetMemoryUsage() const size_t COBBTree::CLeafData::GetMemoryUsage() const
{ {
size_t ret = (x0_surface.size() * 2) + 16; size_t ret = (x0_surface.size() * 2) + /*sizeof(CLeafData)*/ 16;
if (!(ret & 3)) return (ret + 3) & ~3;
return ret;
return ret + ((ret & 3) - 4);
} }
COBBTree::CLeafData::CLeafData(CInputStream& in) COBBTree::CLeafData::CLeafData(CInputStream& in)

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@ -36,6 +36,7 @@
#include "GuiSys/CTextExecuteBuffer.hpp" #include "GuiSys/CTextExecuteBuffer.hpp"
#include "DataSpec/DNAMP1/Tweaks/CTweakPlayer.hpp" #include "DataSpec/DNAMP1/Tweaks/CTweakPlayer.hpp"
#include "DataSpec/DNAMP1/Tweaks/CTweakGame.hpp" #include "DataSpec/DNAMP1/Tweaks/CTweakGame.hpp"
#include "World/CScriptMazeNode.hpp"
namespace urde namespace urde
{ {
@ -90,6 +91,7 @@ public:
{ {
LoadStringTable(); LoadStringTable();
m_renderer.reset(AllocateRenderer(xcc_simplePool, x4_resFactory)); m_renderer.reset(AllocateRenderer(xcc_simplePool, x4_resFactory));
CScriptMazeNode::LoadMazeSeeds();
} }
void ResetGameState() void ResetGameState()

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@ -2,10 +2,13 @@
#include "Character/CModelData.hpp" #include "Character/CModelData.hpp"
#include "GameGlobalObjects.hpp" #include "GameGlobalObjects.hpp"
#include "CActorParameters.hpp" #include "CActorParameters.hpp"
#include "TCastTo.hpp"
namespace urde namespace urde
{ {
atUint32 CScriptMazeNode::sMazeSeeds[300] = {0};
CScriptMazeNode::CScriptMazeNode(TUniqueId uid, const std::string& name, const CEntityInfo& info, CScriptMazeNode::CScriptMazeNode(TUniqueId uid, const std::string& name, const CEntityInfo& info,
const zeus::CTransform& xf, bool active, s32 w1, s32 w2, s32 w3, const zeus::CTransform& xf, bool active, s32 w1, s32 w2, s32 w3,
const zeus::CVector3f& vec1, const zeus::CVector3f& vec2, const zeus::CVector3f& vec3) const zeus::CVector3f& vec1, const zeus::CVector3f& vec2, const zeus::CVector3f& vec3)
@ -21,7 +24,12 @@ CScriptMazeNode::CScriptMazeNode(TUniqueId uid, const std::string& name, const C
x13c_24_ = true; x13c_24_ = true;
} }
void CScriptMazeNode::LoadSeeds() void CScriptMazeNode::Accept(IVisitor& visitor)
{
visitor.Visit(this);
}
void CScriptMazeNode::LoadMazeSeeds()
{ {
const SObjectTag* tag = g_ResFactory->GetResourceIdByName("DUMB_MazeSeeds"); const SObjectTag* tag = g_ResFactory->GetResourceIdByName("DUMB_MazeSeeds");
u32 resSize = g_ResFactory->ResourceSize(*tag); u32 resSize = g_ResFactory->ResourceSize(*tag);

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@ -5,7 +5,7 @@
namespace urde namespace urde
{ {
class CScriptMazeNode : CActor class CScriptMazeNode : public CActor
{ {
static u32 sMazeSeeds[300]; static u32 sMazeSeeds[300];
s32 xe8_; s32 xe8_;
@ -36,7 +36,8 @@ public:
CScriptMazeNode(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, bool, s32, s32, s32, CScriptMazeNode(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, bool, s32, s32, s32,
const zeus::CVector3f&, const zeus::CVector3f&, const zeus::CVector3f&); const zeus::CVector3f&, const zeus::CVector3f&, const zeus::CVector3f&);
void LoadSeeds(); void Accept(IVisitor &visitor);
static void LoadMazeSeeds();
}; };
} }

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@ -59,6 +59,7 @@
#include "CScriptCameraHintTrigger.hpp" #include "CScriptCameraHintTrigger.hpp"
#include "CScriptVisorFlare.hpp" #include "CScriptVisorFlare.hpp"
#include "CScriptBeam.hpp" #include "CScriptBeam.hpp"
#include "CScriptMazeNode.hpp"
#include "Camera/CCinematicCamera.hpp" #include "Camera/CCinematicCamera.hpp"
#include "MP1/World/CNewIntroBoss.hpp" #include "MP1/World/CNewIntroBoss.hpp"
#include "MP1/World/CBeetle.hpp" #include "MP1/World/CBeetle.hpp"
@ -2340,7 +2341,20 @@ CEntity* ScriptLoader::LoadMetroidPrimeStage1(CStateManager& mgr, CInputStream&
CEntity* ScriptLoader::LoadMazeNode(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) CEntity* ScriptLoader::LoadMazeNode(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)
{ {
if (!EnsurePropertyCount(propCount, 10, "MazeNode"))
return nullptr; return nullptr;
SActorHead aHead = LoadActorHead(in, mgr);
bool active = in.readBool();
u32 w1 = in.readUint32Big();
u32 w2 = in.readUint32Big();
u32 w3 = in.readUint32Big();
zeus::CVector3f vec1 = zeus::CVector3f::ReadBig(in);
zeus::CVector3f vec2 = zeus::CVector3f::ReadBig(in);
zeus::CVector3f vec3 = zeus::CVector3f::ReadBig(in);
return new CScriptMazeNode(mgr.AllocateUniqueId(), aHead.x0_name, info, aHead.x10_transform, active, w1, w2, w3,
vec1, vec2, vec3);
} }
CEntity* ScriptLoader::LoadOmegaPirate(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) CEntity* ScriptLoader::LoadOmegaPirate(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info)

2
hecl

@ -1 +1 @@
Subproject commit b7e8c42c02313e4a9a86aa9de072888c8ec576e7 Subproject commit f2fe82d9dd4a0b8dbfa5ec556fddc009d68ddda9

2
nod

@ -1 +1 @@
Subproject commit e494dbba9f29634ccbd2b9af203b86d11d5466d5 Subproject commit bc38896a2ba2b6c35a45aff3ca2acae11bc51dd2