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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all of the runtime headers have normalized include paths.
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@@ -1,15 +1,16 @@
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#pragma once
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#include "../GCNTypes.hpp"
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#include "zeus/CVector3f.hpp"
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#include "amuse/amuse.hpp"
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#include "boo/audiodev/IAudioVoiceEngine.hpp"
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#include "RetroTypes.hpp"
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#include "CToken.hpp"
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#include "Runtime/CToken.hpp"
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#include "Runtime/GCNTypes.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include <amuse/amuse.hpp>
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#include <boo/audiodev/IAudioVoiceEngine.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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class CSimplePool;
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class CAudioGroupSet;
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class CSimplePool;
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CFactoryFnReturn FAudioTranslationTableFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
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CObjectReference* selfRef);
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