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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all of the runtime headers have normalized include paths.
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@@ -1,14 +1,18 @@
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#pragma once
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#include "RetroTypes.hpp"
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#include "zeus/CVector3f.hpp"
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#include "CAnimSource.hpp"
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#include "CFBStreamedCompression.hpp"
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#include "CFactoryMgr.hpp"
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#include <algorithm>
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#include <memory>
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#include "Runtime/CFactoryMgr.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Character/CAnimSource.hpp"
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#include "Runtime/Character/CFBStreamedCompression.hpp"
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#include <zeus/CVector3f.hpp>
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namespace urde {
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class IObjectStore;
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class IAnimReader;
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class IObjectStore;
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enum class EAnimFormat { Uncompressed, Unknown, BitstreamCompressed, BitstreamCompressed24 };
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