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General: Normalize RuntimeCommon include paths

Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
This commit is contained in:
Lioncash
2019-09-27 22:53:03 -04:00
parent 8591787409
commit a633b8e8fd
258 changed files with 1744 additions and 951 deletions

View File

@@ -1,20 +1,22 @@
#pragma once
#include "RetroTypes.hpp"
#include "zeus/CQuaternion.hpp"
#include "CharacterCommon.hpp"
#include "CBodyStateCmdMgr.hpp"
#include "CBodyStateInfo.hpp"
#include "Runtime/RetroTypes.hpp"
#include "Runtime/Character/CBodyStateCmdMgr.hpp"
#include "Runtime/Character/CBodyStateInfo.hpp"
#include "Runtime/Character/CharacterCommon.hpp"
#include <zeus/CQuaternion.hpp>
#include <zeus/CVector3f.hpp>
namespace urde {
class CActor;
class CAnimPlaybackParms;
struct CFinalInput;
class CPASAnimParmData;
class CPASDatabase;
class CRandom16;
class CStateManager;
class CPASDatabase;
struct CFinalInput;
class CBodyController {
CActor& x0_actor;