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General: Normalize RuntimeCommon include paths

Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
This commit is contained in:
Lioncash
2019-09-27 22:53:03 -04:00
parent 8591787409
commit a633b8e8fd
258 changed files with 1744 additions and 951 deletions

View File

@@ -1,17 +1,22 @@
#pragma once
#include "CCharacterInfo.hpp"
#include "CParticleGenInfo.hpp"
#include "zeus/CFrustum.hpp"
#include "CToken.hpp"
#include "Particle/CGenDescription.hpp"
#include "Particle/CSwooshDescription.hpp"
#include "Particle/CElectricDescription.hpp"
#include <map>
#include <memory>
#include <string>
#include "Runtime/CToken.hpp"
#include "Runtime/Character/CCharacterInfo.hpp"
#include "Runtime/Character/CParticleGenInfo.hpp"
#include "Runtime/Particle/CGenDescription.hpp"
#include "Runtime/Particle/CSwooshDescription.hpp"
#include "Runtime/Particle/CElectricDescription.hpp"
#include <zeus/CColor.hpp>
#include <zeus/CFrustum.hpp>
namespace urde {
class CPoseAsTransforms;
class CCharLayoutInfo;
class CPoseAsTransforms;
class CParticleDatabase {
std::map<CAssetId, std::shared_ptr<TLockedToken<CGenDescription>>> x0_particleDescs;