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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all of the runtime headers have normalized include paths.
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@@ -1,17 +1,22 @@
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#pragma once
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#include "CCharacterInfo.hpp"
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#include "CParticleGenInfo.hpp"
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#include "zeus/CFrustum.hpp"
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#include "CToken.hpp"
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#include "Particle/CGenDescription.hpp"
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#include "Particle/CSwooshDescription.hpp"
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#include "Particle/CElectricDescription.hpp"
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#include <map>
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#include <memory>
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#include <string>
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#include "Runtime/CToken.hpp"
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#include "Runtime/Character/CCharacterInfo.hpp"
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#include "Runtime/Character/CParticleGenInfo.hpp"
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#include "Runtime/Particle/CGenDescription.hpp"
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#include "Runtime/Particle/CSwooshDescription.hpp"
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#include "Runtime/Particle/CElectricDescription.hpp"
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#include <zeus/CColor.hpp>
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#include <zeus/CFrustum.hpp>
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namespace urde {
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class CPoseAsTransforms;
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class CCharLayoutInfo;
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class CPoseAsTransforms;
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class CParticleDatabase {
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std::map<CAssetId, std::shared_ptr<TLockedToken<CGenDescription>>> x0_particleDescs;
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