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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all of the runtime headers have normalized include paths.
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@@ -1,14 +1,18 @@
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#pragma once
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#include "RetroTypes.hpp"
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#include "CParticleData.hpp"
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#include "zeus/CVector3f.hpp"
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#include "zeus/CAABox.hpp"
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#include <memory>
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Character/CParticleData.hpp"
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#include <zeus/CAABox.hpp>
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#include <zeus/CTransform.hpp>
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#include <zeus/CVector3f.hpp>
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namespace urde {
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struct SObjectTag;
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class CParticleGen;
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class CStateManager;
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struct SObjectTag;
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enum class EParticleGenType { Normal, Auxiliary };
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