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General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all of the runtime headers have normalized include paths.
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@@ -1,15 +1,18 @@
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#pragma once
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#include "../RetroTypes.hpp"
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#include "CCharAnimTime.hpp"
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#include <memory>
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#include <optional>
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#include <set>
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Character/CCharAnimTime.hpp"
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namespace urde {
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class CAnimTreeNode;
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struct CAnimSysContext;
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struct CMetaAnimTreeBuildOrders;
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class CPrimitive;
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class IAnimReader;
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struct CAnimSysContext;
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struct CMetaAnimTreeBuildOrders;
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enum class EMetaAnimType { Play, Blend, PhaseBlend, Random, Sequence };
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