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General: Normalize RuntimeCommon include paths

Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
This commit is contained in:
Lioncash
2019-09-27 22:53:03 -04:00
parent 8591787409
commit a633b8e8fd
258 changed files with 1744 additions and 951 deletions

View File

@@ -1,24 +1,35 @@
#pragma once
#include "CInGameGuiManager.hpp"
#include "GuiSys/CTargetingManager.hpp"
#include "GuiSys/CHudBallInterface.hpp"
#include "GuiSys/CHudBossEnergyInterface.hpp"
#include "GuiSys/CHudDecoInterface.hpp"
#include "GuiSys/CHudEnergyInterface.hpp"
#include "GuiSys/CHudFreeLookInterface.hpp"
#include "GuiSys/CHudHelmetInterface.hpp"
#include "GuiSys/CHudMissileInterface.hpp"
#include "GuiSys/CHudRadarInterface.hpp"
#include "GuiSys/CHudThreatInterface.hpp"
#include "GuiSys/CHudVisorBeamMenu.hpp"
#include "Graphics/Shaders/CRandomStaticFilter.hpp"
#include "World/CHUDMemoParms.hpp"
#include <memory>
#include <string_view>
#include <vector>
#include "Runtime/CToken.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/Graphics/Shaders/CRandomStaticFilter.hpp"
#include "Runtime/GuiSys/CHudBallInterface.hpp"
#include "Runtime/GuiSys/CHudBossEnergyInterface.hpp"
#include "Runtime/GuiSys/CHudDecoInterface.hpp"
#include "Runtime/GuiSys/CHudEnergyInterface.hpp"
#include "Runtime/GuiSys/CHudFreeLookInterface.hpp"
#include "Runtime/GuiSys/CHudHelmetInterface.hpp"
#include "Runtime/GuiSys/CHudMissileInterface.hpp"
#include "Runtime/GuiSys/CHudRadarInterface.hpp"
#include "Runtime/GuiSys/CHudThreatInterface.hpp"
#include "Runtime/GuiSys/CHudVisorBeamMenu.hpp"
#include "Runtime/GuiSys/CTargetingManager.hpp"
#include "Runtime/MP1/CInGameGuiManager.hpp"
#include "Runtime/World/CHUDMemoParms.hpp"
#include <zeus/CColor.hpp>
#include <zeus/CMatrix3f.hpp>
#include <zeus/CQuaternion.hpp>
#include <zeus/CVector3f.hpp>
namespace urde {
class CGuiFrame;
class CStateManager;
class CGuiLight;
class CStateManager;
enum class EHudState { Combat, XRay, Thermal, Scan, Ball, None };