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More work on CPlayer

This commit is contained in:
Jack Andersen
2017-07-16 17:04:14 -10:00
parent ec4d8c8f3c
commit a71e48cf43
20 changed files with 558 additions and 156 deletions

View File

@@ -1362,7 +1362,7 @@ void CStateManager::ApplyDamageToWorld(TUniqueId damager, const CActor& actor, c
{
if (player->GetFrozenState())
{
g_GameState->SystemOptions().IncrFrozenCount();
g_GameState->SystemOptions().IncrementFrozenBallCount();
CHUDMemoParms info = {0.f, true, true, true};
MP1::CSamusHud::DisplayHudMemo(u"", info);
player->Stop(*this);