mirror of https://github.com/AxioDL/metaforce.git
Animation transitions and pause screen fixes
This commit is contained in:
parent
99fc9e3598
commit
a78c4c6b36
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@ -438,13 +438,13 @@ void CAnimData::CalcPlaybackAlignmentParms(const CAnimPlaybackParms& parms,
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(scaleAlign - scaleStart)) / *parms.GetObjectScale() *
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(scaleAlign - scaleStart)) / *parms.GetObjectScale() *
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(1.f / (timeAlign.GetSeconds() - timeStart.GetSeconds()));
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(1.f / (timeAlign.GetSeconds() - timeStart.GetSeconds()));
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x220_28_ = true;
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x220_28_ = true;
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x220_26_ = false;
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x220_26_aligningPos = false;
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}
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}
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else
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else
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{
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{
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x1dc_alignPos = zeus::CVector3f::skZero;
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x1dc_alignPos = zeus::CVector3f::skZero;
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x220_28_ = false;
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x220_28_ = false;
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x220_26_ = false;
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x220_26_aligningPos = false;
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}
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}
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}
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}
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}
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}
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@ -509,20 +509,20 @@ void CAnimData::CalcPlaybackAlignmentParms(const CAnimPlaybackParms& parms,
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(scaleAlign - scaleStart)) / *parms.GetObjectScale() *
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(scaleAlign - scaleStart)) / *parms.GetObjectScale() *
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(1.f / (timeAlign.GetSeconds() - timeStart.GetSeconds()));
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(1.f / (timeAlign.GetSeconds() - timeStart.GetSeconds()));
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x220_28_ = true;
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x220_28_ = true;
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x220_26_ = false;
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x220_26_aligningPos = false;
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}
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}
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else
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else
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{
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{
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x1dc_alignPos = zeus::CVector3f::skZero;
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x1dc_alignPos = zeus::CVector3f::skZero;
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x220_28_ = false;
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x220_28_ = false;
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x220_26_ = false;
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x220_26_aligningPos = false;
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}
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}
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}
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}
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else
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else
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{
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{
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x1dc_alignPos = zeus::CVector3f::skZero;
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x1dc_alignPos = zeus::CVector3f::skZero;
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x220_28_ = false;
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x220_28_ = false;
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x220_26_ = false;
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x220_26_aligningPos = false;
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}
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}
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}
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}
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}
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}
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@ -632,6 +632,7 @@ void CAnimData::RecalcPoseBuilder(const CCharAnimTime* time)
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x1f8_animRoot->VGetSegStatementSet(segIdList, segSet);
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x1f8_animRoot->VGetSegStatementSet(segIdList, segSet);
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AddAdditiveSegData(segIdList, segSet);
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AddAdditiveSegData(segIdList, segSet);
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for (const CSegId& id : segIdList.GetList())
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for (const CSegId& id : segIdList.GetList())
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{
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{
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if (id == 3)
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if (id == 3)
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@ -842,7 +843,7 @@ SAdvancementDeltas CAnimData::DoAdvance(float dt, bool& suspendParticles, CRando
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x220_24_animating = false;
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x220_24_animating = false;
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x1dc_alignPos = zeus::CVector3f::skZero;
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x1dc_alignPos = zeus::CVector3f::skZero;
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x220_28_ = false;
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x220_28_ = false;
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x220_26_ = false;
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x220_26_aligningPos = false;
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}
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}
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}
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}
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}
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}
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@ -904,14 +905,14 @@ void CAnimData::AdvanceAnim(CCharAnimTime& time, zeus::CVector3f& offset, zeus::
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{
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{
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case EUserEventType::AlignTargetPosStart:
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case EUserEventType::AlignTargetPosStart:
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{
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{
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x220_26_ = true;
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x220_26_aligningPos = true;
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break;
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break;
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}
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}
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case EUserEventType::AlignTargetPos:
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case EUserEventType::AlignTargetPos:
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{
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{
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x1dc_alignPos = zeus::CVector3f::skZero;
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x1dc_alignPos = zeus::CVector3f::skZero;
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x220_28_ = false;
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x220_28_ = false;
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x220_26_ = false;
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x220_26_aligningPos = false;
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break;
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break;
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}
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}
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case EUserEventType::AlignTargetRot:
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case EUserEventType::AlignTargetRot:
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@ -927,7 +928,7 @@ void CAnimData::AdvanceAnim(CCharAnimTime& time, zeus::CVector3f& offset, zeus::
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}
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}
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offset += results.x8_deltas.x0_posDelta;
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offset += results.x8_deltas.x0_posDelta;
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if (x220_26_)
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if (x220_26_aligningPos)
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offset += x1dc_alignPos * time.GetSeconds();
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offset += x1dc_alignPos * time.GetSeconds();
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zeus::CQuaternion rot = results.x8_deltas.xc_rotDelta * x1e8_alignRot;
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zeus::CQuaternion rot = results.x8_deltas.xc_rotDelta * x1e8_alignRot;
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@ -129,7 +129,7 @@ private:
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{
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{
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bool x220_24_animating : 1;
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bool x220_24_animating : 1;
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bool x220_25_loop : 1;
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bool x220_25_loop : 1;
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bool x220_26_ : 1;
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bool x220_26_aligningPos : 1;
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bool x220_27_ : 1;
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bool x220_27_ : 1;
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bool x220_28_ : 1;
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bool x220_28_ : 1;
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bool x220_29_animationJustStarted : 1;
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bool x220_29_animationJustStarted : 1;
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@ -450,7 +450,7 @@ zeus::CQuaternion CAnimSourceReader::VGetRotation(const CSegId& seg) const
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CAnimSourceReader::CAnimSourceReader(const TSubAnimTypeToken<CAnimSource>& source,
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CAnimSourceReader::CAnimSourceReader(const TSubAnimTypeToken<CAnimSource>& source,
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const CCharAnimTime& time)
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const CCharAnimTime& time)
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: CAnimSourceReaderBase(std::make_unique<CAnimSourceInfo>(source), CCharAnimTime()),
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: CAnimSourceReaderBase(std::make_unique<CAnimSourceInfo>(source), {}),
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x54_source(source), x64_steadyStateInfo(false, source->GetDuration(),
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x54_source(source), x64_steadyStateInfo(false, source->GetDuration(),
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source->GetOffset(source->GetRootBoneId(), time))
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source->GetOffset(source->GetRootBoneId(), time))
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{
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{
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@ -60,7 +60,6 @@ public:
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CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo,
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CAnimSourceReaderBase(std::unique_ptr<IAnimSourceInfo>&& sourceInfo,
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const CCharAnimTime& time);
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const CCharAnimTime& time);
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u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 VGetBoolPOIList(const CCharAnimTime& time, CBoolPOINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 VGetInt32POIList(const CCharAnimTime& time, CInt32POINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
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u32 VGetParticlePOIList(const CCharAnimTime& time, CParticlePOINode* listOut, u32 capacity, u32 iterator, u32) const;
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@ -72,6 +71,8 @@ public:
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virtual zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& b) const=0;
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virtual zeus::CVector3f VGetOffset(const CSegId& seg, const CCharAnimTime& b) const=0;
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virtual bool VSupportsReverseView() const=0;
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virtual bool VSupportsReverseView() const=0;
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virtual SAdvancementResults VReverseView(const CCharAnimTime& time)=0;
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virtual SAdvancementResults VReverseView(const CCharAnimTime& time)=0;
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const CCharAnimTime& GetCurTime() const { return xc_curTime; }
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};
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};
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class CAnimSourceReader : public CAnimSourceReaderBase
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class CAnimSourceReader : public CAnimSourceReaderBase
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@ -1,4 +1,5 @@
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#include "CAnimTreeAnimReaderContainer.hpp"
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#include "CAnimTreeAnimReaderContainer.hpp"
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#include "CFBStreamedAnimReader.hpp"
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namespace urde
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namespace urde
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{
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{
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@ -31,6 +31,8 @@ public:
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CAnimTreeEffectiveContribution GetContributionOfHighestInfluence() const;
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CAnimTreeEffectiveContribution GetContributionOfHighestInfluence() const;
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u32 GetNumChildren() const;
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u32 GetNumChildren() const;
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std::shared_ptr<IAnimReader> GetBestUnblendedChild() const;
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std::shared_ptr<IAnimReader> GetBestUnblendedChild() const;
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std::string_view GetName() const { return x4_name; }
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};
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};
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}
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}
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@ -12,9 +12,9 @@ std::string CAnimTreeTransition::CreatePrimitiveName(const std::weak_ptr<CAnimTr
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CAnimTreeTransition::CAnimTreeTransition(bool b1, const std::weak_ptr<CAnimTreeNode>& a,
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CAnimTreeTransition::CAnimTreeTransition(bool b1, const std::weak_ptr<CAnimTreeNode>& a,
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const std::weak_ptr<CAnimTreeNode>& b, const CCharAnimTime& transDur,
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const std::weak_ptr<CAnimTreeNode>& b, const CCharAnimTime& transDur,
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const CCharAnimTime& timeInTrans, bool runA, bool loopA, int flags,
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const CCharAnimTime& timeInTrans, bool runA, bool loopA, int flags,
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std::string_view name, bool b4)
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std::string_view name, bool initialized)
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: CAnimTreeTweenBase(b1, a, b, flags, name), x24_transDur(transDur), x2c_timeInTrans(timeInTrans),
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: CAnimTreeTweenBase(b1, a, b, flags, name), x24_transDur(transDur), x2c_timeInTrans(timeInTrans),
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x34_runA(runA), x35_loopA(loopA), x36_(b4)
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x34_runA(runA), x35_loopA(loopA), x36_initialized(initialized)
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{
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{
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}
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}
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@ -56,7 +56,7 @@ std::unique_ptr<IAnimReader> CAnimTreeTransition::VClone() const
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std::static_pointer_cast<CAnimTreeNode>(
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std::static_pointer_cast<CAnimTreeNode>(
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std::shared_ptr<IAnimReader>(x18_b->Clone())),
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std::shared_ptr<IAnimReader>(x18_b->Clone())),
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x24_transDur, x2c_timeInTrans, x34_runA,
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x24_transDur, x2c_timeInTrans, x34_runA,
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x35_loopA, x1c_flags, x4_name, x36_);
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x35_loopA, x1c_flags, x4_name, x36_initialized);
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}
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}
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std::experimental::optional<std::unique_ptr<IAnimReader>> CAnimTreeTransition::VSimplified()
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std::experimental::optional<std::unique_ptr<IAnimReader>> CAnimTreeTransition::VSimplified()
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@ -70,6 +70,13 @@ std::experimental::optional<std::unique_ptr<IAnimReader>> CAnimTreeTransition::V
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return CAnimTreeTweenBase::VSimplified();
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return CAnimTreeTweenBase::VSimplified();
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}
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}
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std::experimental::optional<std::unique_ptr<IAnimReader>> CAnimTreeTransition::VReverseSimplified()
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{
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if (zeus::close_enough(GetBlendingWeight(), 0.f))
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return {x14_a->Clone()};
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return CAnimTreeTweenBase::VReverseSimplified();
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}
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SAdvancementResults CAnimTreeTransition::AdvanceViewForTransitionalPeriod(const CCharAnimTime& time)
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SAdvancementResults CAnimTreeTransition::AdvanceViewForTransitionalPeriod(const CCharAnimTime& time)
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{
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{
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IncAdvancementDepth();
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IncAdvancementDepth();
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@ -85,9 +92,9 @@ SAdvancementResults CAnimTreeTransition::AdvanceViewForTransitionalPeriod(const
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if (ShouldCullTree())
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if (ShouldCullTree())
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{
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{
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if (newWeight < 0.5f)
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if (newWeight < 0.5f)
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x20_25_ = 1;
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x20_25_cullSelector = 1;
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else
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else
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x20_25_ = 2;
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x20_25_cullSelector = 2;
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}
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}
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if (x1c_flags & 0x1)
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if (x1c_flags & 0x1)
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@ -116,12 +123,12 @@ SAdvancementResults CAnimTreeTransition::VAdvanceView(const CCharAnimTime& time)
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x14_a->VAdvanceView(time);
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x14_a->VAdvanceView(time);
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DecAdvancementDepth();
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DecAdvancementDepth();
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if (ShouldCullTree())
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if (ShouldCullTree())
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x20_25_ = 1;
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x20_25_cullSelector = 1;
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return {};
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return {};
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}
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}
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if (!x36_)
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if (!x36_initialized)
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x36_ = true;
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x36_initialized = true;
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if (x2c_timeInTrans + time < x24_transDur)
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if (x2c_timeInTrans + time < x24_transDur)
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{
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{
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@ -14,7 +14,7 @@ protected:
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CCharAnimTime x2c_timeInTrans;
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CCharAnimTime x2c_timeInTrans;
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bool x34_runA;
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bool x34_runA;
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bool x35_loopA;
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bool x35_loopA;
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bool x36_ = false;
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bool x36_initialized = false;
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SAdvancementResults AdvanceViewForTransitionalPeriod(const CCharAnimTime& time);
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SAdvancementResults AdvanceViewForTransitionalPeriod(const CCharAnimTime& time);
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public:
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public:
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static std::string CreatePrimitiveName(const std::weak_ptr<CAnimTreeNode>&, const std::weak_ptr<CAnimTreeNode>&,
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static std::string CreatePrimitiveName(const std::weak_ptr<CAnimTreeNode>&, const std::weak_ptr<CAnimTreeNode>&,
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@ -23,7 +23,7 @@ public:
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CAnimTreeTransition(bool b1, const std::weak_ptr<CAnimTreeNode>& a,
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CAnimTreeTransition(bool b1, const std::weak_ptr<CAnimTreeNode>& a,
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const std::weak_ptr<CAnimTreeNode>& b, const CCharAnimTime& transDur,
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const std::weak_ptr<CAnimTreeNode>& b, const CCharAnimTime& transDur,
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const CCharAnimTime& timeInTrans, bool runA, bool loopA, int flags,
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const CCharAnimTime& timeInTrans, bool runA, bool loopA, int flags,
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std::string_view name, bool b4);
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std::string_view name, bool initialized);
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CAnimTreeTransition(bool b1, const std::weak_ptr<CAnimTreeNode>& a,
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CAnimTreeTransition(bool b1, const std::weak_ptr<CAnimTreeNode>& a,
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const std::weak_ptr<CAnimTreeNode>& b,
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const std::weak_ptr<CAnimTreeNode>& b,
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const CCharAnimTime& transDur, bool runA,
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const CCharAnimTime& transDur, bool runA,
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@ -33,6 +33,7 @@ public:
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CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const;
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CSteadyStateAnimInfo VGetSteadyStateAnimInfo() const;
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std::unique_ptr<IAnimReader> VClone() const;
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std::unique_ptr<IAnimReader> VClone() const;
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std::experimental::optional<std::unique_ptr<IAnimReader>> VSimplified();
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std::experimental::optional<std::unique_ptr<IAnimReader>> VSimplified();
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std::experimental::optional<std::unique_ptr<IAnimReader>> VReverseSimplified();
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SAdvancementResults VAdvanceView(const CCharAnimTime& a);
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SAdvancementResults VAdvanceView(const CCharAnimTime& a);
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void SetBlendingWeight(float w);
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void SetBlendingWeight(float w);
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float VGetBlendingWeight() const;
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float VGetBlendingWeight() const;
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@ -1,4 +1,6 @@
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#include "CAnimTreeTweenBase.hpp"
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#include "CAnimTreeTweenBase.hpp"
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#include "CSegStatementSet.hpp"
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#include "CSegIdList.hpp"
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namespace urde
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namespace urde
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{
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{
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@ -10,7 +12,7 @@ CAnimTreeTweenBase::CAnimTreeTweenBase(bool b1, const std::weak_ptr<CAnimTreeNod
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: CAnimTreeDoubleChild(a, b, name), x1c_flags(flags)
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: CAnimTreeDoubleChild(a, b, name), x1c_flags(flags)
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{
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{
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x20_24_b1 = b1;
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x20_24_b1 = b1;
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x20_25_ = 0;
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x20_25_cullSelector = 0;
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}
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}
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void CAnimTreeTweenBase::VGetWeightedReaders(
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void CAnimTreeTweenBase::VGetWeightedReaders(
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@ -21,16 +23,86 @@ void CAnimTreeTweenBase::VGetWeightedReaders(
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x18_b->VGetWeightedReaders(out, weight * w);
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x18_b->VGetWeightedReaders(out, weight * w);
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}
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}
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void CAnimTreeTweenBase::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const {}
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void CAnimTreeTweenBase::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const
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{
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float w = GetBlendingWeight();
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static int sStack = 0;
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++sStack;
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if (w >= 1.f)
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{
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x18_b->VGetSegStatementSet(list, setOut);
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}
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else if (sStack > 3)
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{
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auto& n = w > 0.5f ? x18_b : x14_a;
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n->GetBestUnblendedChild()->VGetSegStatementSet(list, setOut);
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}
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else
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{
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CSegStatementSet setA, setB;
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x14_a->VGetSegStatementSet(list, setA);
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x18_b->VGetSegStatementSet(list, setB);
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for (CSegId id : list.GetList())
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{
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if (w < 0.0001f)
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{
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setOut[id].x0_rotation = setA[id].x0_rotation;
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if (setA[id].x1c_hasOffset)
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{
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setOut[id].x10_offset = setA[id].x10_offset;
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setOut[id].x1c_hasOffset = true;
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}
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}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
setOut[id].x0_rotation = zeus::CQuaternion::slerpShort(setA[id].x0_rotation, setB[id].x0_rotation, w);
|
||||||
|
if (setA[id].x1c_hasOffset && setB[id].x1c_hasOffset)
|
||||||
|
{
|
||||||
|
setOut[id].x10_offset = zeus::CVector3f::lerp(setA[id].x10_offset, setB[id].x10_offset, w);
|
||||||
|
setOut[id].x1c_hasOffset = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
--sStack;
|
||||||
|
}
|
||||||
|
|
||||||
void CAnimTreeTweenBase::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut,
|
void CAnimTreeTweenBase::VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut,
|
||||||
const CCharAnimTime& time) const
|
const CCharAnimTime& time) const
|
||||||
{
|
{
|
||||||
|
float w = GetBlendingWeight();
|
||||||
|
static int sStack = 0;
|
||||||
|
++sStack;
|
||||||
|
if (w >= 1.f)
|
||||||
|
{
|
||||||
|
x18_b->VGetSegStatementSet(list, setOut, time);
|
||||||
|
}
|
||||||
|
else if (sStack > 3)
|
||||||
|
{
|
||||||
|
auto& n = w > 0.5f ? x18_b : x14_a;
|
||||||
|
n->GetBestUnblendedChild()->VGetSegStatementSet(list, setOut, time);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
CSegStatementSet setA, setB;
|
||||||
|
x14_a->VGetSegStatementSet(list, setA, time);
|
||||||
|
x18_b->VGetSegStatementSet(list, setB, time);
|
||||||
|
for (CSegId id : list.GetList())
|
||||||
|
{
|
||||||
|
setOut[id].x0_rotation = zeus::CQuaternion::slerpShort(setA[id].x0_rotation, setB[id].x0_rotation, w);
|
||||||
|
if (setA[id].x1c_hasOffset && setB[id].x1c_hasOffset)
|
||||||
|
{
|
||||||
|
setOut[id].x10_offset = zeus::CVector3f::lerp(setA[id].x10_offset, setB[id].x10_offset, w);
|
||||||
|
setOut[id].x1c_hasOffset = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
--sStack;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CAnimTreeTweenBase::VHasOffset(const CSegId& seg) const
|
bool CAnimTreeTweenBase::VHasOffset(const CSegId& seg) const
|
||||||
{
|
{
|
||||||
return (x14_a->VHasOffset(seg) || x18_b->VHasOffset(seg));
|
return (x14_a->VHasOffset(seg) && x18_b->VHasOffset(seg));
|
||||||
}
|
}
|
||||||
|
|
||||||
zeus::CVector3f CAnimTreeTweenBase::VGetOffset(const CSegId& seg) const
|
zeus::CVector3f CAnimTreeTweenBase::VGetOffset(const CSegId& seg) const
|
||||||
|
@ -57,7 +129,7 @@ zeus::CQuaternion CAnimTreeTweenBase::VGetRotation(const CSegId& seg) const
|
||||||
|
|
||||||
std::experimental::optional<std::unique_ptr<IAnimReader>> CAnimTreeTweenBase::VSimplified()
|
std::experimental::optional<std::unique_ptr<IAnimReader>> CAnimTreeTweenBase::VSimplified()
|
||||||
{
|
{
|
||||||
if (x20_25_ == 0)
|
if (x20_25_cullSelector == 0)
|
||||||
{
|
{
|
||||||
auto simpA = x14_a->Simplified();
|
auto simpA = x14_a->Simplified();
|
||||||
auto simpB = x18_b->Simplified();
|
auto simpB = x18_b->Simplified();
|
||||||
|
@ -72,7 +144,7 @@ std::experimental::optional<std::unique_ptr<IAnimReader>> CAnimTreeTweenBase::VS
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
auto tmp = (x20_25_ == 1) ? x18_b : x14_a;
|
auto tmp = (x20_25_cullSelector == 1) ? x18_b : x14_a;
|
||||||
auto tmpUnblended = tmp->GetBestUnblendedChild();
|
auto tmpUnblended = tmp->GetBestUnblendedChild();
|
||||||
if (!tmpUnblended)
|
if (!tmpUnblended)
|
||||||
return {tmp->Clone()};
|
return {tmp->Clone()};
|
||||||
|
|
|
@ -12,7 +12,7 @@ class CAnimTreeTweenBase : public CAnimTreeDoubleChild
|
||||||
protected:
|
protected:
|
||||||
int x1c_flags;
|
int x1c_flags;
|
||||||
bool x20_24_b1 : 1;
|
bool x20_24_b1 : 1;
|
||||||
u8 x20_25_ : 2;
|
u8 x20_25_cullSelector : 2;
|
||||||
public:
|
public:
|
||||||
CAnimTreeTweenBase(bool,
|
CAnimTreeTweenBase(bool,
|
||||||
const std::weak_ptr<CAnimTreeNode>& a,
|
const std::weak_ptr<CAnimTreeNode>& a,
|
||||||
|
@ -34,6 +34,8 @@ public:
|
||||||
zeus::CQuaternion VGetRotation(const CSegId& seg) const;
|
zeus::CQuaternion VGetRotation(const CSegId& seg) const;
|
||||||
|
|
||||||
std::experimental::optional<std::unique_ptr<IAnimReader>> VSimplified();
|
std::experimental::optional<std::unique_ptr<IAnimReader>> VSimplified();
|
||||||
|
virtual std::experimental::optional<std::unique_ptr<IAnimReader>> VReverseSimplified()
|
||||||
|
{ return CAnimTreeTweenBase::VSimplified(); }
|
||||||
|
|
||||||
static bool ShouldCullTree() { return 3 <= sAdvancementDepth; }
|
static bool ShouldCullTree() { return 3 <= sAdvancementDepth; }
|
||||||
static void IncAdvancementDepth() { sAdvancementDepth++; }
|
static void IncAdvancementDepth() { sAdvancementDepth++; }
|
||||||
|
|
|
@ -350,7 +350,7 @@ CSegIdToIndexConverter::CSegIdToIndexConverter(const CFBStreamedAnimReaderTotals
|
||||||
}
|
}
|
||||||
|
|
||||||
CFBStreamedAnimReader::CFBStreamedAnimReader(const TSubAnimTypeToken<CFBStreamedCompression>& source, const CCharAnimTime& time)
|
CFBStreamedAnimReader::CFBStreamedAnimReader(const TSubAnimTypeToken<CFBStreamedCompression>& source, const CCharAnimTime& time)
|
||||||
: CAnimSourceReaderBase(std::make_unique<TAnimSourceInfo<CFBStreamedCompression>>(source), time), x54_source(source),
|
: CAnimSourceReaderBase(std::make_unique<TAnimSourceInfo<CFBStreamedCompression>>(source), {}), x54_source(source),
|
||||||
x64_steadyStateInfo(source->IsLooping(), source->GetAnimationDuration(), source->GetRootOffset()),
|
x64_steadyStateInfo(source->IsLooping(), source->GetAnimationDuration(), source->GetRootOffset()),
|
||||||
x7c_totals(source), x104_bitstreamData(source->GetBitstreamPointer()), x108_bitLoader(x104_bitstreamData),
|
x7c_totals(source), x104_bitstreamData(source->GetBitstreamPointer()), x108_bitLoader(x104_bitstreamData),
|
||||||
x114_segIdToIndex(x7c_totals.x10_nextSel ? x7c_totals.x14_a : x7c_totals.x3c_b)
|
x114_segIdToIndex(x7c_totals.x10_nextSel ? x7c_totals.x14_a : x7c_totals.x3c_b)
|
||||||
|
|
|
@ -81,8 +81,7 @@ void CGuiTableGroup::ProcessUserInput(const CFinalInput& input)
|
||||||
|
|
||||||
bool CGuiTableGroup::IsWorkerSelectable(int idx) const
|
bool CGuiTableGroup::IsWorkerSelectable(int idx) const
|
||||||
{
|
{
|
||||||
CGuiWidget* widget = GetWorkerWidget(idx);
|
if (CGuiWidget* widget = GetWorkerWidget(idx))
|
||||||
if (widget)
|
|
||||||
return widget->GetIsSelectable();
|
return widget->GetIsSelectable();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,13 +8,18 @@ static logvisor::Module Log("urde::CGuiWidget");
|
||||||
CGuiWidget::CGuiWidget(const CGuiWidgetParms& parms)
|
CGuiWidget::CGuiWidget(const CGuiWidgetParms& parms)
|
||||||
: x70_selfId(parms.x6_selfId), x72_parentId(parms.x8_parentId),
|
: x70_selfId(parms.x6_selfId), x72_parentId(parms.x8_parentId),
|
||||||
xa4_color(parms.x10_color), xa8_color2(parms.x10_color),
|
xa4_color(parms.x10_color), xa8_color2(parms.x10_color),
|
||||||
xac_drawFlags(parms.x14_drawFlags), xb0_frame(parms.x0_frame),
|
xac_drawFlags(parms.x14_drawFlags), xb0_frame(parms.x0_frame)
|
||||||
xb6_24_pg(parms.xd_g), xb6_25_isVisible(parms.xa_defaultVisible),
|
|
||||||
xb6_26_isActive(parms.xb_defaultActive),
|
|
||||||
xb6_27_isSelectable(true), xb6_28_eventLock(false),
|
|
||||||
xb6_29_cullFaces(parms.xc_cullFaces), xb6_30_depthGreater(false),
|
|
||||||
xb6_31_depthTest(true), xb7_24_depthWrite(false), xb7_25_(true)
|
|
||||||
{
|
{
|
||||||
|
xb6_24_pg = parms.xd_g;
|
||||||
|
xb6_25_isVisible = parms.xa_defaultVisible;
|
||||||
|
xb6_26_isActive = parms.xb_defaultActive;
|
||||||
|
xb6_27_isSelectable = true;
|
||||||
|
xb6_28_eventLock = false;
|
||||||
|
xb6_29_cullFaces = parms.xc_cullFaces;
|
||||||
|
xb6_30_depthGreater = false;
|
||||||
|
xb6_31_depthTest = true;
|
||||||
|
xb7_24_depthWrite = false;
|
||||||
|
xb7_25_ = true;
|
||||||
RecalcWidgetColor(ETraversalMode::Single);
|
RecalcWidgetColor(ETraversalMode::Single);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -184,7 +184,7 @@ void CInventoryScreen::ProcessControllerInput(const CFinalInput& input)
|
||||||
x174_textpane_body->TextSupport().SetPage(newPage);
|
x174_textpane_body->TextSupport().SetPage(newPage);
|
||||||
if (oldPage != newPage)
|
if (oldPage != newPage)
|
||||||
CSfxManager::SfxStart(1444, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
|
CSfxManager::SfxStart(1444, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
|
||||||
x198_28_pulseTextArrowTop = newPage > 1;
|
x198_28_pulseTextArrowTop = newPage > 0;
|
||||||
x198_29_pulseTextArrowBottom = !lastPage;
|
x198_29_pulseTextArrowBottom = !lastPage;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|
|
@ -362,7 +362,7 @@ void CLogBookScreen::ProcessControllerInput(const CFinalInput& input)
|
||||||
x174_textpane_body->TextSupport().SetPage(newPage);
|
x174_textpane_body->TextSupport().SetPage(newPage);
|
||||||
if (oldPage != newPage)
|
if (oldPage != newPage)
|
||||||
CSfxManager::SfxStart(1444, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
|
CSfxManager::SfxStart(1444, 1.f, 0.f, false, 0x7f, false, kInvalidAreaId);
|
||||||
x198_28_pulseTextArrowTop = newPage > 1;
|
x198_28_pulseTextArrowTop = newPage > 0;
|
||||||
x198_29_pulseTextArrowBottom = !lastPage;
|
x198_29_pulseTextArrowBottom = !lastPage;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -421,8 +421,10 @@ void CLogBookScreen::VActivate()
|
||||||
|
|
||||||
x178_textpane_title->TextSupport().SetText(xc_pauseStrg.GetString(0));
|
x178_textpane_title->TextSupport().SetText(xc_pauseStrg.GetString(0));
|
||||||
|
|
||||||
for (int i=0 ; i<5 ; ++i)
|
#if 0
|
||||||
|
for (int i=5 ; i<5 ; ++i)
|
||||||
x70_tablegroup_leftlog->GetWorkerWidget(i)->SetIsSelectable(false);
|
x70_tablegroup_leftlog->GetWorkerWidget(i)->SetIsSelectable(false);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void CLogBookScreen::RightTableSelectionChanged(int oldSel, int newSel)
|
void CLogBookScreen::RightTableSelectionChanged(int oldSel, int newSel)
|
||||||
|
|
|
@ -199,8 +199,10 @@ void COptionsScreen::VActivate()
|
||||||
|
|
||||||
x178_textpane_title->TextSupport().SetText(xc_pauseStrg.GetString(15));
|
x178_textpane_title->TextSupport().SetText(xc_pauseStrg.GetString(15));
|
||||||
|
|
||||||
for (int i=0 ; i<5 ; ++i)
|
#if 0
|
||||||
|
for (int i=5 ; i<5 ; ++i)
|
||||||
x70_tablegroup_leftlog->GetWorkerWidget(i)->SetIsSelectable(false);
|
x70_tablegroup_leftlog->GetWorkerWidget(i)->SetIsSelectable(false);
|
||||||
|
#endif
|
||||||
|
|
||||||
x174_textpane_body->TextSupport().SetJustification(EJustification::Center);
|
x174_textpane_body->TextSupport().SetJustification(EJustification::Center);
|
||||||
x174_textpane_body->TextSupport().SetVerticalJustification(EVerticalJustification::Bottom);
|
x174_textpane_body->TextSupport().SetVerticalJustification(EVerticalJustification::Bottom);
|
||||||
|
|
|
@ -70,6 +70,17 @@ void CPauseScreenBase::InitializeFrameGlue()
|
||||||
x48_tableDoubleStart = x190_tablegroup_double->GetIdlePosition();
|
x48_tableDoubleStart = x190_tablegroup_double->GetIdlePosition();
|
||||||
x54_tableTripleStart = x194_tablegroup_triple->GetIdlePosition();
|
x54_tableTripleStart = x194_tablegroup_triple->GetIdlePosition();
|
||||||
|
|
||||||
|
for (int i=0 ; i<5 ; ++i)
|
||||||
|
x70_tablegroup_leftlog->GetWorkerWidget(i)->SetIsSelectable(true);
|
||||||
|
|
||||||
|
for (int i=0 ; i<x84_tablegroup_rightlog->GetElementCount() ; ++i)
|
||||||
|
{
|
||||||
|
CGuiWidget* w = x84_tablegroup_rightlog->GetWorkerWidget(i);
|
||||||
|
w->SetLocalTransform(zeus::CTransform::Translate(
|
||||||
|
x2c_rightTableStart + zeus::CVector3f(0.f, 0.f, x38_highlightPitch * i)));
|
||||||
|
w->SetIsSelectable(true);
|
||||||
|
}
|
||||||
|
|
||||||
for (int i=0 ; i<5 ; ++i)
|
for (int i=0 ; i<5 ; ++i)
|
||||||
{
|
{
|
||||||
xd8_textpane_titles.push_back(static_cast<CGuiTextPane*>(x8_frame.FindWidget(hecl::Format("textpane_title%d", i + 1))));
|
xd8_textpane_titles.push_back(static_cast<CGuiTextPane*>(x8_frame.FindWidget(hecl::Format("textpane_title%d", i + 1))));
|
||||||
|
|
|
@ -39,6 +39,7 @@ void CQuitGameScreen::FinishedLoading()
|
||||||
|
|
||||||
x14_tablegroup_quitgame = static_cast<CGuiTableGroup*>(
|
x14_tablegroup_quitgame = static_cast<CGuiTableGroup*>(
|
||||||
x10_loadedFrame->FindWidget("tablegroup_quitgame"));
|
x10_loadedFrame->FindWidget("tablegroup_quitgame"));
|
||||||
|
x14_tablegroup_quitgame->SetVertical(false);
|
||||||
x14_tablegroup_quitgame->SetMenuAdvanceCallback(
|
x14_tablegroup_quitgame->SetMenuAdvanceCallback(
|
||||||
std::bind(&CQuitGameScreen::DoAdvance, this, std::placeholders::_1));
|
std::bind(&CQuitGameScreen::DoAdvance, this, std::placeholders::_1));
|
||||||
x14_tablegroup_quitgame->SetMenuSelectionChangeCallback(
|
x14_tablegroup_quitgame->SetMenuSelectionChangeCallback(
|
||||||
|
@ -88,7 +89,7 @@ EQuitAction CQuitGameScreen::Update(float dt)
|
||||||
void CQuitGameScreen::Draw()
|
void CQuitGameScreen::Draw()
|
||||||
{
|
{
|
||||||
if (x0_type == EQuitType::QuitGame)
|
if (x0_type == EQuitType::QuitGame)
|
||||||
m_blackScreen->draw(zeus::CColor::skBlack);
|
m_blackScreen->draw(zeus::CColor(0.f, 0.5f));
|
||||||
|
|
||||||
if (x10_loadedFrame)
|
if (x10_loadedFrame)
|
||||||
x10_loadedFrame->Draw(CGuiWidgetDrawParms{1.f,
|
x10_loadedFrame->Draw(CGuiWidgetDrawParms{1.f,
|
||||||
|
|
|
@ -116,7 +116,8 @@ static const u32 Character2and3Idxs[8][2] =
|
||||||
CSamusDoll::CSamusDoll(const CDependencyGroup& suitDgrp, const CDependencyGroup& ballDgrp,
|
CSamusDoll::CSamusDoll(const CDependencyGroup& suitDgrp, const CDependencyGroup& ballDgrp,
|
||||||
CPlayerState::EPlayerSuit suit, CPlayerState::EBeamId beam,
|
CPlayerState::EPlayerSuit suit, CPlayerState::EBeamId beam,
|
||||||
bool hasSpiderBall, bool hasGrappleBeam)
|
bool hasSpiderBall, bool hasGrappleBeam)
|
||||||
: x44_suit(suit), x48_beam(beam)
|
: x10_ballXf(zeus::CTransform::Translate(0.f, 0.f, 0.625f * g_tweakPlayer->GetPlayerBallHalfExtent())),
|
||||||
|
x44_suit(suit), x48_beam(beam)
|
||||||
{
|
{
|
||||||
x70_fixedRot.rotateZ(M_PIF);
|
x70_fixedRot.rotateZ(M_PIF);
|
||||||
x90_userInterpRot = xb0_userRot = x70_fixedRot;
|
x90_userInterpRot = xb0_userRot = x70_fixedRot;
|
||||||
|
@ -313,7 +314,7 @@ void CSamusDoll::Update(float dt, CRandom16& rand)
|
||||||
|
|
||||||
SetupLights();
|
SetupLights();
|
||||||
|
|
||||||
x22c_ballInnerGlowGen->SetGlobalTranslation(x10_xf.origin);
|
x22c_ballInnerGlowGen->SetGlobalTranslation(x10_ballXf.origin);
|
||||||
x22c_ballInnerGlowGen->Update(dt);
|
x22c_ballInnerGlowGen->Update(dt);
|
||||||
|
|
||||||
if (x238_ballTransitionFlashGen)
|
if (x238_ballTransitionFlashGen)
|
||||||
|
@ -322,7 +323,7 @@ void CSamusDoll::Update(float dt, CRandom16& rand)
|
||||||
x238_ballTransitionFlashGen.reset();
|
x238_ballTransitionFlashGen.reset();
|
||||||
if (x238_ballTransitionFlashGen)
|
if (x238_ballTransitionFlashGen)
|
||||||
{
|
{
|
||||||
x22c_ballInnerGlowGen->SetGlobalTranslation(x10_xf.origin);
|
x22c_ballInnerGlowGen->SetGlobalTranslation(x10_ballXf.origin);
|
||||||
x22c_ballInnerGlowGen->Update(dt);
|
x22c_ballInnerGlowGen->Update(dt);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -470,17 +471,17 @@ void CSamusDoll::Draw(const CStateManager& mgr, float alpha)
|
||||||
flags.x1_matSetIdx = x1e0_ballMatIdx;
|
flags.x1_matSetIdx = x1e0_ballMatIdx;
|
||||||
flags.m_extendedShader = EExtendedShader::SolidColorBackfaceCullLEqualAlphaOnly;
|
flags.m_extendedShader = EExtendedShader::SolidColorBackfaceCullLEqualAlphaOnly;
|
||||||
flags.x4_color = zeus::CColor::skWhite;
|
flags.x4_color = zeus::CColor::skWhite;
|
||||||
x184_ballModelData->Render(mgr, x10_xf, x24c_actorLights.get(), flags);
|
x184_ballModelData->Render(mgr, x10_ballXf, x24c_actorLights.get(), flags);
|
||||||
|
|
||||||
flags.m_extendedShader = EExtendedShader::ForcedAlpha;
|
flags.m_extendedShader = EExtendedShader::ForcedAlpha;
|
||||||
flags.x4_color = zeus::CColor::skWhite;
|
flags.x4_color = zeus::CColor::skWhite;
|
||||||
flags.x4_color.a = alpha * ballAlpha;
|
flags.x4_color.a = alpha * ballAlpha;
|
||||||
x184_ballModelData->Render(mgr, x10_xf, x24c_actorLights.get(), flags);
|
x184_ballModelData->Render(mgr, x10_ballXf, x24c_actorLights.get(), flags);
|
||||||
|
|
||||||
flags.m_extendedShader = EExtendedShader::ForcedAdditive;
|
flags.m_extendedShader = EExtendedShader::ForcedAdditive;
|
||||||
flags.x4_color = zeus::CColor::skWhite;
|
flags.x4_color = zeus::CColor::skWhite;
|
||||||
flags.x4_color.a = x6c_ballPulseFactor * alpha * ballAlpha * itemPulse;
|
flags.x4_color.a = x6c_ballPulseFactor * alpha * ballAlpha * itemPulse;
|
||||||
x184_ballModelData->Render(mgr, x10_xf, x24c_actorLights.get(), flags);
|
x184_ballModelData->Render(mgr, x10_ballXf, x24c_actorLights.get(), flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (x4d_selectedMorphball && ballT > 0.5f)
|
if (x4d_selectedMorphball && ballT > 0.5f)
|
||||||
|
@ -507,14 +508,14 @@ void CSamusDoll::Draw(const CStateManager& mgr, float alpha)
|
||||||
flags.m_extendedShader = EExtendedShader::ForcedAdditive;
|
flags.m_extendedShader = EExtendedShader::ForcedAdditive;
|
||||||
flags.x1_matSetIdx = x1e0_ballMatIdx;
|
flags.x1_matSetIdx = x1e0_ballMatIdx;
|
||||||
flags.x4_color = zeus::CColor(1.f, spinAlpha * alpha);
|
flags.x4_color = zeus::CColor(1.f, spinAlpha * alpha);
|
||||||
x184_ballModelData->Render(mgr, x10_xf * zeus::CTransform::RotateZ(spinAngle) * zeus::CTransform::Scale(spinScale),
|
x184_ballModelData->Render(mgr, x10_ballXf * zeus::CTransform::RotateZ(spinAngle) * zeus::CTransform::Scale(spinScale),
|
||||||
x24c_actorLights.get(), flags);
|
x24c_actorLights.get(), flags);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (x270_24_hasSpiderBall)
|
if (x270_24_hasSpiderBall)
|
||||||
{
|
{
|
||||||
CGraphics::SetModelMatrix(x10_xf);
|
CGraphics::SetModelMatrix(x10_ballXf);
|
||||||
CModelFlags flags = {};
|
CModelFlags flags = {};
|
||||||
flags.x1_matSetIdx = x1e4_glassMatIdx;
|
flags.x1_matSetIdx = x1e4_glassMatIdx;
|
||||||
x1d4_spiderBallGlass->GetInstance().ActivateLights(x23c_lights);
|
x1d4_spiderBallGlass->GetInstance().ActivateLights(x23c_lights);
|
||||||
|
@ -551,17 +552,17 @@ void CSamusDoll::Draw(const CStateManager& mgr, float alpha)
|
||||||
flags.x1_matSetIdx = x1e0_ballMatIdx;
|
flags.x1_matSetIdx = x1e0_ballMatIdx;
|
||||||
flags.m_extendedShader = EExtendedShader::SolidColorBackfaceCullLEqualAlphaOnly;
|
flags.m_extendedShader = EExtendedShader::SolidColorBackfaceCullLEqualAlphaOnly;
|
||||||
flags.x4_color = zeus::CColor::skWhite;
|
flags.x4_color = zeus::CColor::skWhite;
|
||||||
x184_ballModelData->Render(mgr, x10_xf, x24c_actorLights.get(), flags);
|
x184_ballModelData->Render(mgr, x10_ballXf, x24c_actorLights.get(), flags);
|
||||||
|
|
||||||
flags.m_extendedShader = EExtendedShader::ForcedAlpha;
|
flags.m_extendedShader = EExtendedShader::ForcedAlpha;
|
||||||
flags.x4_color = zeus::CColor::skWhite;
|
flags.x4_color = zeus::CColor::skWhite;
|
||||||
flags.x4_color.a = alpha;
|
flags.x4_color.a = alpha;
|
||||||
x184_ballModelData->Render(mgr, x10_xf, x24c_actorLights.get(), flags);
|
x184_ballModelData->Render(mgr, x10_ballXf, x24c_actorLights.get(), flags);
|
||||||
|
|
||||||
flags.m_extendedShader = EExtendedShader::ForcedAdditive;
|
flags.m_extendedShader = EExtendedShader::ForcedAdditive;
|
||||||
flags.x4_color = zeus::CColor::skWhite;
|
flags.x4_color = zeus::CColor::skWhite;
|
||||||
flags.x4_color.a = x6c_ballPulseFactor * alpha * itemPulse;
|
flags.x4_color.a = x6c_ballPulseFactor * alpha * itemPulse;
|
||||||
x184_ballModelData->Render(mgr, x10_xf, x24c_actorLights.get(), flags);
|
x184_ballModelData->Render(mgr, x10_ballXf, x24c_actorLights.get(), flags);
|
||||||
|
|
||||||
const u8* c = CMorphBall::BallGlowColors[x1e8_ballGlowColorIdx];
|
const u8* c = CMorphBall::BallGlowColors[x1e8_ballGlowColorIdx];
|
||||||
zeus::CColor color = {c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, alpha};
|
zeus::CColor color = {c[0] / 255.f, c[1] / 255.f, c[2] / 255.f, alpha};
|
||||||
|
@ -587,7 +588,7 @@ void CSamusDoll::Draw(const CStateManager& mgr, float alpha)
|
||||||
|
|
||||||
if (x270_24_hasSpiderBall)
|
if (x270_24_hasSpiderBall)
|
||||||
{
|
{
|
||||||
CGraphics::SetModelMatrix(x10_xf);
|
CGraphics::SetModelMatrix(x10_ballXf);
|
||||||
CModelFlags flags = {};
|
CModelFlags flags = {};
|
||||||
flags.x1_matSetIdx = x1e4_glassMatIdx;
|
flags.x1_matSetIdx = x1e4_glassMatIdx;
|
||||||
x1d4_spiderBallGlass->GetInstance().ActivateLights(x23c_lights);
|
x1d4_spiderBallGlass->GetInstance().ActivateLights(x23c_lights);
|
||||||
|
|
|
@ -18,7 +18,7 @@ namespace MP1
|
||||||
class CSamusDoll
|
class CSamusDoll
|
||||||
{
|
{
|
||||||
std::vector<CToken> x0_depToks;
|
std::vector<CToken> x0_depToks;
|
||||||
zeus::CTransform x10_xf;
|
zeus::CTransform x10_ballXf;
|
||||||
float x40_alphaIn = 0.f;
|
float x40_alphaIn = 0.f;
|
||||||
CPlayerState::EPlayerSuit x44_suit;
|
CPlayerState::EPlayerSuit x44_suit;
|
||||||
CPlayerState::EBeamId x48_beam;
|
CPlayerState::EBeamId x48_beam;
|
||||||
|
|
|
@ -493,6 +493,14 @@ CGameArea::CGameArea(CAssetId mreaId)
|
||||||
CBooModel::SetDummyTextures(false);
|
CBooModel::SetDummyTextures(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CGameArea::~CGameArea()
|
||||||
|
{
|
||||||
|
if (xf0_24_postConstructed)
|
||||||
|
RemoveStaticGeometry();
|
||||||
|
else
|
||||||
|
while (!Invalidate(nullptr)) {}
|
||||||
|
}
|
||||||
|
|
||||||
std::pair<std::unique_ptr<u8[]>, s32> CGameArea::IGetScriptingMemoryAlways() const
|
std::pair<std::unique_ptr<u8[]>, s32> CGameArea::IGetScriptingMemoryAlways() const
|
||||||
{
|
{
|
||||||
return GetScriptingMemoryAlways(*this);
|
return GetScriptingMemoryAlways(*this);
|
||||||
|
|
|
@ -288,6 +288,7 @@ public:
|
||||||
|
|
||||||
CGameArea(CInputStream& in, int idx, int mlvlVersion);
|
CGameArea(CInputStream& in, int idx, int mlvlVersion);
|
||||||
CGameArea(CAssetId mreaId); // Warmup constructor
|
CGameArea(CAssetId mreaId); // Warmup constructor
|
||||||
|
~CGameArea();
|
||||||
|
|
||||||
bool IsFinishedOccluding() const;
|
bool IsFinishedOccluding() const;
|
||||||
void ReadDependencyList();
|
void ReadDependencyList();
|
||||||
|
|
|
@ -475,8 +475,7 @@ void CWorld::TravelToArea(TAreaId aid, CStateManager& mgr, bool skipLoadOther)
|
||||||
x70_24_currentAreaNeedsAllocation = false;
|
x70_24_currentAreaNeedsAllocation = false;
|
||||||
x68_curAreaId = aid;
|
x68_curAreaId = aid;
|
||||||
|
|
||||||
CGameArea* toDeallocateAreas = x4c_chainHeads[0];
|
while (CGameArea* toDeallocateAreas = x4c_chainHeads[0])
|
||||||
while (toDeallocateAreas)
|
|
||||||
{
|
{
|
||||||
if (toDeallocateAreas->Invalidate(&mgr))
|
if (toDeallocateAreas->Invalidate(&mgr))
|
||||||
{
|
{
|
||||||
|
@ -486,15 +485,13 @@ void CWorld::TravelToArea(TAreaId aid, CStateManager& mgr, bool skipLoadOther)
|
||||||
toDeallocateAreas = toDeallocateAreas->x130_next;
|
toDeallocateAreas = toDeallocateAreas->x130_next;
|
||||||
}
|
}
|
||||||
|
|
||||||
CGameArea* aliveAreas = x4c_chainHeads[3];
|
while (CGameArea* aliveAreas = x4c_chainHeads[3])
|
||||||
while (aliveAreas)
|
|
||||||
{
|
{
|
||||||
MoveToChain(aliveAreas, EChain::AliveJudgement);
|
MoveToChain(aliveAreas, EChain::AliveJudgement);
|
||||||
aliveAreas = aliveAreas->x130_next;
|
aliveAreas = aliveAreas->x130_next;
|
||||||
}
|
}
|
||||||
|
|
||||||
CGameArea* loadingAreas = x4c_chainHeads[2];
|
while (CGameArea* loadingAreas = x4c_chainHeads[2])
|
||||||
while (loadingAreas)
|
|
||||||
{
|
{
|
||||||
MoveToChain(loadingAreas, EChain::ToDeallocate);
|
MoveToChain(loadingAreas, EChain::ToDeallocate);
|
||||||
loadingAreas = loadingAreas->x130_next;
|
loadingAreas = loadingAreas->x130_next;
|
||||||
|
@ -535,16 +532,14 @@ void CWorld::TravelToArea(TAreaId aid, CStateManager& mgr, bool skipLoadOther)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CGameArea* judgementArea = x4c_chainHeads[4];
|
while (CGameArea* judgementArea = x4c_chainHeads[4])
|
||||||
while (judgementArea)
|
|
||||||
{
|
{
|
||||||
MoveToChain(judgementArea, EChain::ToDeallocate);
|
MoveToChain(judgementArea, EChain::ToDeallocate);
|
||||||
judgementArea = judgementArea->x130_next;
|
judgementArea = judgementArea->x130_next;
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t toStreamCount = 0;
|
size_t toStreamCount = 0;
|
||||||
toDeallocateAreas = x4c_chainHeads[0];
|
while (CGameArea* toDeallocateAreas = x4c_chainHeads[0])
|
||||||
while (toDeallocateAreas)
|
|
||||||
{
|
{
|
||||||
toDeallocateAreas->RemoveStaticGeometry();
|
toDeallocateAreas->RemoveStaticGeometry();
|
||||||
toDeallocateAreas = toDeallocateAreas->x130_next;
|
toDeallocateAreas = toDeallocateAreas->x130_next;
|
||||||
|
|
2
hecl
2
hecl
|
@ -1 +1 @@
|
||||||
Subproject commit d2cfde52c3bd591e5b39e7375a1c185f9ea39aa7
|
Subproject commit 2961e49fbd209d442b4fa4f3ef9387dc526bcae9
|
2
hecl-gui
2
hecl-gui
|
@ -1 +1 @@
|
||||||
Subproject commit be725e27ceb722649ef9e959845affde3c86a12f
|
Subproject commit 71cbcc9af81e5b05544021bc8afd81ae7700a4ce
|
Loading…
Reference in New Issue