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Initial InGameGuiManager imps
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@@ -27,6 +27,7 @@ class CSaveWorldMemory
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TLockedToken<CSaveWorld> x3c_saveWorld; /* used to be optional */
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public:
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ResId GetWorldNameId() const { return x0_strgId; }
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ResId GetSaveWorldAssetId() const { return x4_savwId; }
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u32 GetAreaCount() const { return x8_areaCount; }
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const std::vector<CWorldLayers::Area>& GetDefaultLayerStates() const { return x1c_defaultLayerStates; }
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