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Initial InGameGuiManager imps
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@@ -68,4 +68,13 @@ void CSimplePool::ObjectUnreferenced(const SObjectTag& tag)
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x8_resources.erase(iter);
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}
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std::vector<SObjectTag> CSimplePool::GetReferencedTags() const
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{
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std::vector<SObjectTag> ret;
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ret.reserve(x8_resources.size());
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for (const auto& obj : x8_resources)
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ret.push_back(obj.first);
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return ret;
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}
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}
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