CDamageInfo fixes, initial CPuffer

This commit is contained in:
Phillip Stephens 2018-11-13 20:16:11 -08:00
parent 660e7cd239
commit a7e81073ae
9 changed files with 354 additions and 7 deletions

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@ -1,15 +1,158 @@
#include "CPuffer.hpp"
#include "CStateManager.hpp"
#include "GameGlobalObjects.hpp"
#include "CSimplePool.hpp"
#include "World/CKnockBackController.hpp"
#include "World/CPlayer.hpp"
#include "World/CFire.hpp"
#include "TCastTo.hpp"
namespace urde::MP1
{
CPuffer::CPuffer(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& modelData, const CActorParameters& actorParameters, const CPatternedInfo& patternedInfo,
float hoverSpeed, CAssetId cloudEffect, const CDamageInfo& cloudDamage, CAssetId cloudSteam, float f2,
CModelData&& modelData, const CActorParameters& actorParameters, const CPatternedInfo& patternedInfo,
float hoverSpeed, CAssetId cloudEffect, const CDamageInfo& cloudDamage, CAssetId cloudSteam, float f2,
bool b1, bool b2, bool b3, const CDamageInfo& explosionDamage, s16 sfxId)
: CPatterned(ECharacter::Puffer, uid, name, EFlavorType::Zero, info, xf, std::move(modelData), patternedInfo,
EMovementType::Flyer, EColliderType::One, EBodyType::RestrictedFlyer, actorParameters, EKnockBackVariant::Small)
: CPatterned(ECharacter::Puffer, uid, name, EFlavorType::Zero, info, xf, std::move(modelData), patternedInfo,
EMovementType::Flyer, EColliderType::One, EBodyType::RestrictedFlyer, actorParameters,
EKnockBackVariant::Small), x568_face(xf.frontVector()),
x574_cloudEffect(g_SimplePool->GetObj({SBIG('PART'), cloudEffect})), x57c_cloudDamage(cloudDamage), x598_24_(b1),
x598_25_(b3), x598_26_(b2), x59a_(CSfxManager::TranslateSFXID(sfxId)), x59c_explosionDamage(explosionDamage),
x5b8_(f2), x5bc_cloudSteam(cloudSteam)
{
CreateShadow(false);
x460_knockBackController.SetImpulseDurationIdx(1);
x574_cloudEffect.Lock();
}
void CPuffer::Accept(IVisitor& visitor)
{
visitor.Visit(this);
}
void CPuffer::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
{
CPatterned::AcceptScriptMsg(msg, uid, mgr);
switch (msg)
{
case EScriptObjectMessage::Registered:
x450_bodyController->Activate(mgr);
SetMaterialFilter(
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Player}, {EMaterialTypes::NoStaticCollision}));
break;
case EScriptObjectMessage::Action:
if (GetActive())
x401_30_pendingDeath = true;
break;
default:
break;
}
}
void CPuffer::Think(float dt, CStateManager& mgr)
{
CPatterned::Think(dt, mgr);
sub8025bfa4(mgr);
zeus::CVector3f moveVector = x450_bodyController->GetCommandMgr().GetMoveVector();
if (x5cc_ != x2dc_destObj)
{
x5cc_ = x2dc_destObj;
CSfxManager::AddEmitter(x59a_, GetTranslation(), {}, true, false, 127, -1);
}
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
if (moveVector.canBeNormalized())
{
zeus::CVector3f vec = x5c0_move * (1.f - (dt / 0.5f)) + (moveVector * (dt / 0.5f));
x5c0_move = moveVector.normalized();
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(x5c0_move, x568_face, 1.f));
}
}
std::experimental::optional<zeus::CAABox> CPuffer::GetTouchBounds() const
{
auto touchBounds = CPatterned::GetTouchBounds();
if (touchBounds)
{
touchBounds->accumulateBounds(touchBounds->min - 0.5f);
touchBounds->accumulateBounds(touchBounds->max + 0.5f);
}
return touchBounds;
}
void CPuffer::Touch(CActor& act, CStateManager& mgr)
{
CPatterned::Touch(act, mgr);
if (x400_25_alive && act.GetUniqueId() == mgr.GetPlayer().GetUniqueId())
x401_30_pendingDeath = true;
}
void CPuffer::Death(CStateManager& mgr, zeus::CVector3f& vec, EScriptObjectState state)
{
CPatterned::Death(mgr, vec, state);
mgr.ApplyDamageToWorld(GetUniqueId(), *this, GetTranslation(), x59c_explosionDamage,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}));
zeus::CTransform xf = GetTransform() * zeus::CTransform::Scale(x57c_cloudDamage.GetRadius());
zeus::CAABox aabox(-1.f, 1.f);
mgr.AddObject(new CFire(x574_cloudEffect, mgr.AllocateUniqueId(), GetAreaIdAlways(), true, GetUniqueId(),
GetTransform(), x57c_cloudDamage, aabox.getTransformedAABox(xf), {1.f, 1.f, 1.f}, true, x5bc_cloudSteam,
x598_24_, x598_26_, x598_25_, 1.f, x5b8_, 1.f, 1.f));
}
static const char* GasLocators[14] =
{
"Gas_01_LCTR",
"Gas_02_LCTR",
"Gas_03_LCTR",
"Gas_04_LCTR",
"Gas_05_LCTR",
"Gas_06_LCTR",
"Gas_07_LCTR",
"Gas_08_LCTR",
"Gas_09_LCTR",
"Gas_10_LCTR",
"Gas_11_LCTR",
"Gas_12_LCTR",
"Gas_13_LCTR",
"Gas_14_LCTR",
};
static const char* GesJetLocators[14] =
{
"GasJet01",
"GasJet02",
"GasJet03",
"GasJet04",
"GasJet05",
"GasJet06",
"GasJet07",
"GasJet08",
"GasJet09",
"GasJet10",
"GasJet11",
"GasJet12",
"GasJet13",
"GasJet14",
};
void CPuffer::sub8025bfa4(CStateManager& mgr)
{
zeus::CVector3f moveVector = x450_bodyController->GetCommandMgr().GetMoveVector();
if (x5d4_gasLocators.empty())
{
for (u32 i = 0 ; i < 14; ++i)
x5d4_gasLocators.push_back(GetScaledLocatorTransform(GasLocators[i]).frontVector());
}
if (moveVector.canBeNormalized())
{
}
}
}

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@ -6,11 +6,34 @@ namespace urde::MP1
{
class CPuffer : public CPatterned
{
zeus::CVector3f x568_face;
TToken<CGenDescription> x574_cloudEffect;
CDamageInfo x57c_cloudDamage;
bool x598_24_ : 1;
bool x598_25_ : 1;
bool x598_26_ : 1;
s16 x59a_;
CDamageInfo x59c_explosionDamage;
float x5b8_;
CAssetId x5bc_cloudSteam;
zeus::CVector3f x5c0_move;
TUniqueId x5cc_ = kInvalidUniqueId;
s32 x5d0_ = 0;
rstl::reserved_vector<zeus::CVector3f, 14> x5d4_gasLocators;
void sub8025bfa4(CStateManager&);
public:
DEFINE_PATTERNED(Puffer)
CPuffer(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const CActorParameters&, const CPatternedInfo&, float, CAssetId, const CDamageInfo&, CAssetId,
float, bool, bool, bool, const CDamageInfo&, s16);
void Accept(IVisitor&);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
void Think(float, CStateManager&);
std::experimental::optional<zeus::CAABox> GetTouchBounds() const;
void Touch(CActor&, CStateManager&);
void Death(CStateManager&, zeus::CVector3f&, EScriptObjectState);
};
}

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@ -243,6 +243,8 @@ public:
bool IsIndirectTextured() const { return x28_loadedGenDesc->x54_x40_TEXR && x28_loadedGenDesc->x58_x44_TIND; }
void SetModelsUseLights(bool v) { x26d_26_modelsUseLights = v; }
static void SetMoveRedToAlphaBuffer(bool);
s32 GetMaxParticles() const { return x90_MAXP; }
};
ENABLE_BITWISE_ENUM(CElementGen::EOptionalSystemFlags)

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@ -47,4 +47,14 @@ float CDamageInfo::GetRadiusDamage(const CDamageVulnerability& dVuln) const
return xc_radiusDamage;
}
CDamageInfo::CDamageInfo(const CDamageInfo& other, float dt)
{
x0_weaponMode = other.x0_weaponMode;
x8_damage = other.x8_damage * (60.f * dt);
xc_radiusDamage = x8_damage;
x10_radius = other.x10_radius;
x14_knockback = other.x14_knockback;
x18_noImmunity = true;
}
}

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@ -38,6 +38,7 @@ public:
}
CDamageInfo(const CDamageInfo& other) = default;
CDamageInfo(const CDamageInfo&, float);
CDamageInfo(const DataSpec::SShotParam& other);
CDamageInfo& operator=(const DataSpec::SShotParam& other);

122
Runtime/World/CFire.cpp Normal file
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@ -0,0 +1,122 @@
#include "CFire.hpp"
#include "Particle/CElementGen.hpp"
#include "CActorParameters.hpp"
#include "CStateManager.hpp"
#include "CPlayer.hpp"
#include "GameGlobalObjects.hpp"
#include "Graphics/CBooRenderer.hpp"
#include "TCastTo.hpp"
namespace urde
{
CFire::CFire(TToken<CGenDescription> effect, TUniqueId uid, TAreaId aId, bool active, TUniqueId owner,
const zeus::CTransform& xf, const CDamageInfo& dInfo, const zeus::CAABox& aabox, const zeus::CVector3f& vec,
bool b1, CAssetId visorEffect, bool b2, bool b3, bool b4, float f1, float f2, float f3, float f4)
: CActor(uid, active, "Fire"sv, CEntityInfo(aId, NullConnectionList), xf, CModelData::CModelDataNull(),
CMaterialList(EMaterialTypes::Projectile), CActorParameters::None(), owner)
, xe8_(new CElementGen(effect))
, xec_ownerId(owner)
, xf0_damageInfo(dInfo)
, x10c_damageInfo(dInfo)
, x128_(aabox)
, x144_(f1)
, x148_24_(b2)
, x148_25_(b3)
, x148_26_(b4)
, x148_27_(b4 && b3 && b2)
, x148_28_(false)
, x148_29_(b1)
, x14c_(f2)
, x150_(visorEffect)
, x154_(f3)
, x158_(f4)
{
xe8_->SetGlobalScale(vec);
xe8_->SetTranslation(xf.origin);
}
void CFire::Accept(IVisitor& visitor)
{
visitor.Visit(this);
}
void CFire::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr)
{
CActor::AcceptScriptMsg(msg, uid, mgr);
if (msg == EScriptObjectMessage::Registered)
{
xe8_->SetParticleEmission(true);
SetActive(true);
}
}
void CFire::Think(float dt, CStateManager& mgr)
{
float particleCount = xe8_->GetParticleCount() / xe8_->GetMaxParticles();
if (GetActive())
{
xe8_->Update(dt * x144_);
float f0;
if (particleCount <= 0.5f)
f0 = 0.5f;
else
f0 = particleCount;
x10c_damageInfo = CDamageInfo(xf0_damageInfo, dt * f0);
}
bool doFree = false;
if (xe8_->IsSystemDeletable())
doFree = true;
if (x148_29_)
{
auto playerBounds = mgr.GetPlayer().GetTouchBounds();
auto bounds = GetTouchBounds();
if (playerBounds->intersects(*bounds) && doFree && particleCount > 0.5f)
mgr.GetPlayer().SetVisorSteam(particleCount * x14c_, x154_, x158_, x150_, true);
else
mgr.GetPlayer().SetVisorSteam(0.f, 1.f, 1.f, {}, true);
}
x15c_ += dt;
if (x15c_ > 45.f)
doFree = true;
if (doFree)
mgr.FreeScriptObject(GetUniqueId());
}
void CFire::Touch(CActor& act, CStateManager& mgr)
{
if (act.GetUniqueId() == xec_ownerId)
return;
mgr.ApplyDamage(GetUniqueId(), act.GetUniqueId(), GetUniqueId(), x10c_damageInfo,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
}
void CFire::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const
{
printf("AddToRenderer\n");
bool r31 = true;
if (!x148_27_)
{
using EPlayerVisor = CPlayerState::EPlayerVisor;
CPlayerState::EPlayerVisor visor = mgr.GetPlayerState()->GetActiveVisor(mgr);
if (visor == EPlayerVisor::Combat || visor == EPlayerVisor::Scan)
r31 = x148_24_;
else if (visor == EPlayerVisor::XRay)
r31 = x148_26_;
else if (visor == EPlayerVisor::Thermal)
r31 = x148_25_;
}
if (r31)
g_Renderer->AddParticleGen(*xe8_);
CActor::AddToRenderer(frustum, mgr);
}
}

46
Runtime/World/CFire.hpp Normal file
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@ -0,0 +1,46 @@
#pragma once
#include "CActor.hpp"
#include "CDamageInfo.hpp"
namespace urde
{
class CElementGen;
class CFire : public CActor
{
std::unique_ptr<CElementGen> xe8_;
TUniqueId xec_ownerId;
CDamageInfo xf0_damageInfo;
CDamageInfo x10c_damageInfo;
std::experimental::optional<zeus::CAABox> x128_;
float x144_;
bool x148_24_ : 1;
bool x148_25_ : 1;
bool x148_26_ : 1;
bool x148_27_ : 1;
bool x148_28_ : 1;
bool x148_29_ : 1;
float x14c_;
CAssetId x150_;
float x154_;
float x158_;
float x15c_ = 0.f;
public:
CFire(TToken<CGenDescription>, TUniqueId, TAreaId, bool, TUniqueId, const zeus::CTransform&, const CDamageInfo&,
const zeus::CAABox&, const zeus::CVector3f&, bool, CAssetId, bool, bool, bool, float, float, float, float);
void Accept(IVisitor&);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
void Think(float, CStateManager&);
std::experimental::optional<zeus::CAABox> GetTouchBounds() const
{
if (GetActive())
return x128_;
return {};
}
void Touch(CActor&, CStateManager&);
void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const;
};
}

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@ -283,7 +283,7 @@ void CPatterned::Think(float dt, CStateManager& mgr)
mgr.GetActorModelParticles()->StartElectric(*this);
if (x3f0_pendingShockDamage > 0.f && x400_25_alive)
{
CDamageInfo dInfo({EWeaponType::Wave}, x3f0_pendingShockDamage, 0.f, 0.f);
CDamageInfo dInfo({{EWeaponType::Wave}, x3f0_pendingShockDamage, 0.f, 0.f}, dt);
mgr.ApplyDamage(kInvalidUniqueId, GetUniqueId(), kInvalidUniqueId, dInfo,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
}
@ -303,7 +303,7 @@ void CPatterned::Think(float dt, CStateManager& mgr)
if (x400_25_alive)
{
mgr.GetActorModelParticles()->LightDudeOnFire(*this);
CDamageInfo dInfo({EWeaponType::Plasma}, x3ec_pendingFireDamage, 0.f, 0.f);
CDamageInfo dInfo({{EWeaponType::Plasma}, x3ec_pendingFireDamage, 0.f, 0.f}, dt);
mgr.ApplyDamage(kInvalidUniqueId, GetUniqueId(), kInvalidUniqueId, dInfo,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
}

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@ -126,7 +126,7 @@ void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr)
sendInside = true;
InhabitantIdle(*act, mgr);
if (act->HealthInfo(mgr) && x100_damageInfo.GetDamage() > 0.f)
mgr.ApplyDamage(GetUniqueId(), act->GetUniqueId(), GetUniqueId(), x100_damageInfo,
mgr.ApplyDamage(GetUniqueId(), act->GetUniqueId(), GetUniqueId(), {x100_damageInfo, dt},
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}),
zeus::CVector3f::skZero);