mirror of https://github.com/AxioDL/metaforce.git
CBoneTracking: Make use of parameter in SetActive()
GM8E v0 makes use of the parameter and doesn't always set the value to true.
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@ -98,7 +98,7 @@ void CBoneTracking::PreRender(const CStateManager& mgr, CAnimData& animData, con
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x18_time = 0.f;
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x18_time = 0.f;
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}
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}
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void CBoneTracking::SetActive(bool) { x36_24_active = true; }
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void CBoneTracking::SetActive(bool active) { x36_24_active = active; }
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void CBoneTracking::SetTarget(TUniqueId target) { x34_target = target; }
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void CBoneTracking::SetTarget(TUniqueId target) { x34_target = target; }
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@ -53,7 +53,7 @@ public:
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const zeus::CVector3f& vec, const CBodyController& bodyController);
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const zeus::CVector3f& vec, const CBodyController& bodyController);
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void PreRender(const CStateManager& mgr, CAnimData& animData, const zeus::CTransform& worldXf,
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void PreRender(const CStateManager& mgr, CAnimData& animData, const zeus::CTransform& worldXf,
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const zeus::CVector3f& localOffsetScale, bool tracking);
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const zeus::CVector3f& localOffsetScale, bool tracking);
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void SetActive(bool b);
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void SetActive(bool active);
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void SetTarget(TUniqueId id);
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void SetTarget(TUniqueId id);
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void UnsetTarget();
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void UnsetTarget();
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void SetTargetPosition(const zeus::CVector3f& pos);
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void SetTargetPosition(const zeus::CVector3f& pos);
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