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Reformat pass
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@@ -81,7 +81,8 @@ CWorldState::CWorldState(CAssetId id) : x0_mlvlId(id), x4_areaId(0) {
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x14_layerState = std::make_shared<CScriptLayerManager>();
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}
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CWorldState::CWorldState(CBitStreamReader& reader, CAssetId mlvlId, const CWorldSaveGameInfo& saveWorld) : x0_mlvlId(mlvlId) {
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CWorldState::CWorldState(CBitStreamReader& reader, CAssetId mlvlId, const CWorldSaveGameInfo& saveWorld)
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: x0_mlvlId(mlvlId) {
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x4_areaId = TAreaId(reader.ReadEncoded(32));
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x10_desiredAreaAssetId = u32(reader.ReadEncoded(32));
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x8_mailbox = std::make_shared<CScriptMailbox>(reader, saveWorld);
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