mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-11 00:27:43 +00:00
Reformat pass
This commit is contained in:
@@ -62,8 +62,8 @@ hecl::CVar* debugToolDrawPlatformCollision = nullptr;
|
||||
hecl::CVar* sm_logScripting = nullptr;
|
||||
} // namespace
|
||||
logvisor::Module LogModule("metaforce::CStateManager");
|
||||
CStateManager::CStateManager(const std::weak_ptr<CScriptMailbox>& mailbox,
|
||||
const std::weak_ptr<CMapWorldInfo>& mwInfo, const std::weak_ptr<CPlayerState>& playerState,
|
||||
CStateManager::CStateManager(const std::weak_ptr<CScriptMailbox>& mailbox, const std::weak_ptr<CMapWorldInfo>& mwInfo,
|
||||
const std::weak_ptr<CPlayerState>& playerState,
|
||||
const std::weak_ptr<CWorldTransManager>& wtMgr,
|
||||
const std::weak_ptr<CScriptLayerManager>& layerState)
|
||||
: x8b8_playerState(playerState)
|
||||
@@ -1796,8 +1796,7 @@ void CStateManager::ApplyRadiusDamage(const CActor& a1, const zeus::CVector3f& p
|
||||
}
|
||||
}
|
||||
|
||||
bool CStateManager::TestRayDamage(const zeus::CVector3f& pos, const CActor& damagee,
|
||||
const EntityList& nearList) const {
|
||||
bool CStateManager::TestRayDamage(const zeus::CVector3f& pos, const CActor& damagee, const EntityList& nearList) const {
|
||||
const CHealthInfo* hInfo = const_cast<CActor&>(damagee).HealthInfo(const_cast<CStateManager&>(*this));
|
||||
if (hInfo == nullptr) {
|
||||
return false;
|
||||
@@ -1852,14 +1851,13 @@ bool CStateManager::RayCollideWorld(const zeus::CVector3f& start, const zeus::CV
|
||||
}
|
||||
|
||||
bool CStateManager::RayCollideWorld(const zeus::CVector3f& start, const zeus::CVector3f& end,
|
||||
const EntityList& nearList,
|
||||
const CMaterialFilter& filter, const CActor* damagee) const {
|
||||
const EntityList& nearList, const CMaterialFilter& filter,
|
||||
const CActor* damagee) const {
|
||||
return RayCollideWorldInternal(start, end, filter, nearList, damagee);
|
||||
}
|
||||
|
||||
bool CStateManager::RayCollideWorldInternal(const zeus::CVector3f& start, const zeus::CVector3f& end,
|
||||
const CMaterialFilter& filter,
|
||||
const EntityList& nearList,
|
||||
const CMaterialFilter& filter, const EntityList& nearList,
|
||||
const CActor* damagee) const {
|
||||
const zeus::CVector3f delta = end - start;
|
||||
if (!delta.canBeNormalized()) {
|
||||
@@ -2681,19 +2679,17 @@ void CStateManager::AreaLoaded(TAreaId aid) {
|
||||
x880_envFxManager->AreaLoaded();
|
||||
}
|
||||
|
||||
void CStateManager::BuildNearList(EntityList& listOut, const zeus::CVector3f& v1,
|
||||
const zeus::CVector3f& v2, float f1, const CMaterialFilter& filter,
|
||||
const CActor* actor) const {
|
||||
void CStateManager::BuildNearList(EntityList& listOut, const zeus::CVector3f& v1, const zeus::CVector3f& v2, float f1,
|
||||
const CMaterialFilter& filter, const CActor* actor) const {
|
||||
x874_sortedListManager->BuildNearList(listOut, v1, v2, f1, filter, actor);
|
||||
}
|
||||
|
||||
void CStateManager::BuildColliderList(EntityList& listOut, const CActor& actor,
|
||||
const zeus::CAABox& aabb) const {
|
||||
void CStateManager::BuildColliderList(EntityList& listOut, const CActor& actor, const zeus::CAABox& aabb) const {
|
||||
x874_sortedListManager->BuildNearList(listOut, actor, aabb);
|
||||
}
|
||||
|
||||
void CStateManager::BuildNearList(EntityList& listOut, const zeus::CAABox& aabb,
|
||||
const CMaterialFilter& filter, const CActor* actor) const {
|
||||
void CStateManager::BuildNearList(EntityList& listOut, const zeus::CAABox& aabb, const CMaterialFilter& filter,
|
||||
const CActor* actor) const {
|
||||
x874_sortedListManager->BuildNearList(listOut, aabb, filter, actor);
|
||||
}
|
||||
|
||||
@@ -2799,8 +2795,7 @@ CRayCastResult CStateManager::RayStaticIntersection(const zeus::CVector3f& pos,
|
||||
|
||||
CRayCastResult CStateManager::RayWorldIntersection(TUniqueId& idOut, const zeus::CVector3f& pos,
|
||||
const zeus::CVector3f& dir, float length,
|
||||
const CMaterialFilter& filter,
|
||||
const EntityList& list) const {
|
||||
const CMaterialFilter& filter, const EntityList& list) const {
|
||||
return CGameCollision::RayWorldIntersection(*this, idOut, pos, dir, length, filter, list);
|
||||
}
|
||||
|
||||
@@ -2870,7 +2865,8 @@ std::pair<u32, u32> CStateManager::CalculateScanCompletionRate() const {
|
||||
int idx = 0;
|
||||
for (const std::pair<CAssetId, float>& scan : x8b8_playerState->GetScanTimes()) {
|
||||
const auto category = g_MemoryCardSys->GetScanStates()[idx++].second;
|
||||
if (category != CWorldSaveGameInfo::EScanCategory::None && category != CWorldSaveGameInfo::EScanCategory::Research) {
|
||||
if (category != CWorldSaveGameInfo::EScanCategory::None &&
|
||||
category != CWorldSaveGameInfo::EScanCategory::Research) {
|
||||
++denom;
|
||||
if (scan.second == 1.f) {
|
||||
++num;
|
||||
|
||||
Reference in New Issue
Block a user