mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-14 04:46:09 +00:00
Reformat pass
This commit is contained in:
@@ -196,8 +196,8 @@ public:
|
||||
std::shared_ptr<CAnimationManager> GetAnimationManager() const;
|
||||
void RecalcPoseBuilder(const CCharAnimTime* time);
|
||||
void RenderAuxiliary(const zeus::CFrustum& frustum) const;
|
||||
void Render(CSkinnedModel& model, const CModelFlags& drawFlags,
|
||||
const std::optional<CVertexMorphEffect>& morphEffect, const float* morphMagnitudes);
|
||||
void Render(CSkinnedModel& model, const CModelFlags& drawFlags, const std::optional<CVertexMorphEffect>& morphEffect,
|
||||
const float* morphMagnitudes);
|
||||
void SetupRender(CSkinnedModel& model, const CModelFlags& drawFlags,
|
||||
const std::optional<CVertexMorphEffect>& morphEffect, const float* morphMagnitudes);
|
||||
static void DrawSkinnedModel(CSkinnedModel& model, const CModelFlags& flags);
|
||||
@@ -209,7 +209,8 @@ public:
|
||||
void GetAnimationPrimitives(const CAnimPlaybackParms& parms, std::set<CPrimitive>& primsOut) const;
|
||||
void SetAnimation(const CAnimPlaybackParms& parms, bool noTrans);
|
||||
SAdvancementDeltas DoAdvance(float dt, bool& suspendParticles, CRandom16& random, bool advTree);
|
||||
SAdvancementDeltas Advance(float dt, const zeus::CVector3f& scale, CStateManager& stateMgr, TAreaId aid, bool advTree);
|
||||
SAdvancementDeltas Advance(float dt, const zeus::CVector3f& scale, CStateManager& stateMgr, TAreaId aid,
|
||||
bool advTree);
|
||||
SAdvancementDeltas AdvanceIgnoreParticles(float dt, CRandom16& random, bool advTree);
|
||||
void AdvanceAnim(CCharAnimTime& time, zeus::CVector3f& offset, zeus::CQuaternion& quat);
|
||||
void SetXRayModel(const TLockedToken<CModel>& model, const TLockedToken<CSkinRules>& skinRules);
|
||||
@@ -220,8 +221,7 @@ public:
|
||||
const TLockedToken<CSkinnedModel>& GetModelData() const { return xd8_modelData; }
|
||||
|
||||
static void PoseSkinnedModel(CSkinnedModel& model, const CPoseAsTransforms& pose, const CModelFlags& drawFlags,
|
||||
const std::optional<CVertexMorphEffect>& morphEffect,
|
||||
const float* morphMagnitudes);
|
||||
const std::optional<CVertexMorphEffect>& morphEffect, const float* morphMagnitudes);
|
||||
void AdvanceParticles(const zeus::CTransform& xf, float dt, const zeus::CVector3f&, CStateManager& stateMgr);
|
||||
float GetAverageVelocity(int animIn) const;
|
||||
void ResetPOILists();
|
||||
|
||||
Reference in New Issue
Block a user