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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-16 16:57:02 +00:00

Reformat pass

This commit is contained in:
2021-06-07 12:29:18 -07:00
parent d7559823ea
commit a9bcb7a9ce
424 changed files with 4377 additions and 4790 deletions

View File

@@ -10,8 +10,8 @@
namespace metaforce {
CBoneTracking::CBoneTracking(const CAnimData& animData, std::string_view bone,
float maxTrackingAngle, float angSpeed, EBoneTrackingFlags flags)
CBoneTracking::CBoneTracking(const CAnimData& animData, std::string_view bone, float maxTrackingAngle, float angSpeed,
EBoneTrackingFlags flags)
: x14_segId(animData.GetCharLayoutInfo().GetSegIdFromString(bone))
, x1c_maxTrackingAngle(maxTrackingAngle)
, x20_angSpeed(angSpeed)
@@ -54,8 +54,10 @@ void CBoneTracking::PreRender(const CStateManager& mgr, CAnimData& animData, con
}
parentBoneXf.origin = pos * localOffsetScale;
zeus::CTransform finalXf = worldXf * parentBoneXf;
zeus::CVector3f localDir = finalXf.transposeRotate(
(targetAct ? targetAct->GetAimPosition(mgr, 0.f) : *x24_targetPosition) - finalXf.origin).normalized();
zeus::CVector3f localDir =
finalXf
.transposeRotate((targetAct ? targetAct->GetAimPosition(mgr, 0.f) : *x24_targetPosition) - finalXf.origin)
.normalized();
if (x36_28_noHorizontalAim)
localDir = zeus::CVector3f(0.f, localDir.toVec2f().magnitude(), localDir.z());
if (x36_29_parentIk) {
@@ -72,16 +74,16 @@ void CBoneTracking::PreRender(const CStateManager& mgr, CAnimData& animData, con
float angle = zeus::CVector3f::getAngleDiff(x0_curRotation.transform(zeus::skForward), localDir);
float clampedAngle = std::min(angle, x18_time * x20_angSpeed);
if (clampedAngle > 1.0e-05f) {
x0_curRotation = zeus::CQuaternion::slerpShort(x0_curRotation,
zeus::CQuaternion::lookAt(zeus::skForward, zeus::CUnitVector3f(localDir), 2.f * M_PIF),
clampedAngle / angle);
x0_curRotation = zeus::CQuaternion::slerpShort(
x0_curRotation, zeus::CQuaternion::lookAt(zeus::skForward, zeus::CUnitVector3f(localDir), 2.f * M_PIF),
clampedAngle / angle);
}
pb.GetTreeMap()[x14_segId].x4_rotation = x0_curRotation;
animData.MarkPoseDirty();
} else if (x36_25_hasTrackedRotation) {
zeus::CQuaternion qb = pb.GetTreeMap()[x14_segId].x4_rotation;
float angle = zeus::CVector3f::getAngleDiff(x0_curRotation.transform(zeus::skForward),
qb.transform(zeus::skForward));
float angle =
zeus::CVector3f::getAngleDiff(x0_curRotation.transform(zeus::skForward), qb.transform(zeus::skForward));
float maxAngDelta = x18_time * x20_angSpeed;
float clampedAngle = std::min(angle, maxAngDelta);
if (clampedAngle > 0.5f * maxAngDelta) {