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@@ -118,8 +118,7 @@ public:
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void RenderParticles(const zeus::CFrustum& frustum) const;
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void Touch(EWhichModel, int shaderIdx) const;
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void Touch(const CStateManager& stateMgr, int shaderIdx) const;
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void RenderThermal(const zeus::CColor& mulColor, const zeus::CColor& addColor,
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const CModelFlags& flags) const;
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void RenderThermal(const zeus::CColor& mulColor, const zeus::CColor& addColor, const CModelFlags& flags) const;
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void RenderThermal(const zeus::CTransform& xf, const zeus::CColor& mulColor, const zeus::CColor& addColor,
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const CModelFlags& flags) const;
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void RenderUnsortedParts(EWhichModel, const zeus::CTransform& xf, const CActorLights* lights,
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