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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-18 09:25:33 +00:00

Reformat pass

This commit is contained in:
2021-06-07 12:29:18 -07:00
parent d7559823ea
commit a9bcb7a9ce
424 changed files with 4377 additions and 4790 deletions

View File

@@ -70,7 +70,6 @@
#include <DataSpec/DNAMP1/SFX/Weapons.h>
#include <DataSpec/DNAMP1/SFX/ZZZ.h>
#include "Runtime/MP1/CCredits.hpp"
#include <discord_rpc.h>
@@ -464,7 +463,7 @@ void CMain::Give(hecl::Console* console, const std::vector<std::string>& args) {
if (type == "all") {
for (u32 item = 0; item < u32(CPlayerState::EItemType::Max); ++item) {
pState->ReInitializePowerUp(CPlayerState::EItemType(item),
CPlayerState::GetPowerUpMaxValue(CPlayerState::EItemType(item)));
CPlayerState::GetPowerUpMaxValue(CPlayerState::EItemType(item)));
pState->IncrPickup(CPlayerState::EItemType(item),
CPlayerState::GetPowerUpMaxValue(CPlayerState::EItemType(item)));
}
@@ -894,7 +893,6 @@ void CMain::WarmupShaders() {
return true;
});
m_warmupIt = m_warmupTags.begin();
WarmupLog.report(logvisor::Info, FMT_STRING("Began warmup of {} objects"), m_warmupTags.size());