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Reformat pass

This commit is contained in:
2021-06-07 12:29:18 -07:00
parent d7559823ea
commit a9bcb7a9ce
424 changed files with 4377 additions and 4790 deletions

View File

@@ -76,8 +76,7 @@ public:
void ApplyDamageToActors(CStateManager& mgr, const CDamageInfo& dInfo);
void FluidFXThink(EFluidState state, CScriptWater& water, CStateManager& mgr) override;
CRayCastResult RayCollisionCheckWithWorld(TUniqueId& idOut, const zeus::CVector3f& start, const zeus::CVector3f& end,
float mag, const EntityList& nearList,
CStateManager& mgr);
float mag, const EntityList& nearList, CStateManager& mgr);
CProjectileTouchResult CanCollideWith(CActor& act, CStateManager& mgr) const;
CProjectileTouchResult CanCollideWithComplexCollision(const CActor& act, const CStateManager& mgr) const;
CProjectileTouchResult CanCollideWithGameObject(CActor& act, CStateManager& mgr) const;