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Reformat pass

This commit is contained in:
2021-06-07 12:29:18 -07:00
parent d7559823ea
commit a9bcb7a9ce
424 changed files with 4377 additions and 4790 deletions

View File

@@ -240,8 +240,8 @@ void CScriptEffect::AddToRenderer(const zeus::CFrustum& frustum, CStateManager&
if (visible && x138_actorLights) {
const CGameArea* area = mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways());
x138_actorLights->BuildAreaLightList(
mgr, *area, zeus::CAABox{x9c_renderBounds.center(), x9c_renderBounds.center()});
x138_actorLights->BuildAreaLightList(mgr, *area,
zeus::CAABox{x9c_renderBounds.center(), x9c_renderBounds.center()});
x138_actorLights->BuildDynamicLightList(mgr, x9c_renderBounds);
}
EnsureRendered(mgr);