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Frame and Widget imps
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@@ -1,4 +1,6 @@
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#include "CGuiBackground.hpp"
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#include "CGuiAnimController.hpp"
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#include "CGuiLogicalEventTrigger.hpp"
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namespace urde
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{
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@@ -21,7 +23,7 @@ CGuiBackground* CGuiBackground::Create(CGuiFrame* frame, CInputStream& in, bool
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std::vector<float> floats = {a, b, a, d, c, b, c, d};
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zeus::CVector3f vec;
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vec.read(in);
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vec.readBig(in);
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in.readUint32Big();
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in.readUint32Big();
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in.readUint32Big();
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