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various view architecture bits

This commit is contained in:
Jack Andersen
2015-11-25 21:35:43 -10:00
parent 250bfc0226
commit abb91a9d89
11 changed files with 147 additions and 50 deletions

View File

@@ -14,9 +14,12 @@ class ViewSystem;
class TextView : public View
{
size_t m_capacity;
boo::IGraphicsBufferD* m_glyphBuf;
boo::IVertexFormat* m_vtxFmt = nullptr; /* OpenGL only */
boo::IShaderDataBinding* m_shaderBinding;
const FontAtlas& m_fontAtlas;
boo::IVertexFormat* m_bgVtxFmt = nullptr; /* OpenGL only */
int m_validSlots = 0;
public:
class System
@@ -36,7 +39,7 @@ public:
#endif
};
TextView(ViewSystem& system, FontTag font, size_t initGlyphCapacity=256);
TextView(ViewSystem& system, FontTag font, size_t capacity=256);
struct RenderGlyph
{
@@ -45,18 +48,18 @@ public:
Zeus::CVector3f m_uv[4];
Zeus::CColor m_color;
RenderGlyph(int& adv, const FontAtlas::Glyph& glyph, Zeus::CColor defaultColor);
RenderGlyph(int& adv, const FontAtlas::Glyph& glyph, const Zeus::CColor& defaultColor);
};
std::vector<RenderGlyph>& accessGlyphs() {return m_glyphs;}
void updateGlyphs() {m_validDynamicSlots = 0;}
void updateGlyphs() {m_validSlots = 0;}
void typesetGlyphs(const std::string& str,
Zeus::CColor defaultColor=Zeus::CColor::skWhite);
const Zeus::CColor& defaultColor=Zeus::CColor::skWhite);
void typesetGlyphs(const std::wstring& str,
Zeus::CColor defaultColor=Zeus::CColor::skWhite);
const Zeus::CColor& defaultColor=Zeus::CColor::skWhite);
void colorGlyphs(Zeus::CColor newColor);
void colorGlyphsTypeOn(Zeus::CColor newColor, float startInterval=0.2, float fadeTime=0.5);
void colorGlyphs(const Zeus::CColor& newColor);
void colorGlyphsTypeOn(const Zeus::CColor& newColor, float startInterval=0.2, float fadeTime=0.5);
void think();
void draw(boo::IGraphicsCommandQueue* gfxQ);