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Vulkan updates
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@@ -32,7 +32,6 @@ void IconView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub
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void IconView::draw(boo::IGraphicsCommandQueue* gfxQ)
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{
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gfxQ->setShaderDataBinding(m_vertexBinding);
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gfxQ->setDrawPrimitive(boo::Primitive::TriStrips);
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gfxQ->draw(0, 4);
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}
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