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TexturedQuad fixes, Better controller input handling (needs custom mapping)

This commit is contained in:
2022-02-08 11:18:12 -08:00
parent 5add26b42e
commit acd861754c
14 changed files with 240 additions and 59 deletions

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@@ -14,6 +14,7 @@ namespace metaforce {
struct SAuroraControllerState {
std::array<int16_t, size_t(aurora::ControllerAxis::MAX)> m_axes{};
std::bitset<size_t(aurora::ControllerButton::MAX)> m_btns{};
void clamp();
};
struct CFinalInput {