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More refactoring, decouple tweaks from hecl
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@@ -24,7 +24,7 @@ void WriteValue(u8* data, T value) {
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CFBStreamedCompression::CFBStreamedCompression(CInputStream& in, IObjectStore& objStore, bool pc) : m_pc(pc) {
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x0_scratchSize = in.ReadLong();
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x4_evnt = in.ReadLong();
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x4_evnt = in.Get<CAssetId>();
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xc_rotsAndOffs = GetRotationsAndOffsets(x0_scratchSize / 4 + 1, in);
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