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More refactoring, decouple tweaks from hecl
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@@ -631,7 +631,7 @@ void CInGameGuiManager::PauseGame(CStateManager& stateMgr, EInGameGuiState state
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}
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void CInGameGuiManager::StartFadeIn() {
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xf8_camFilter.SetFilter(EFilterType::Multiply, EFilterShape::Fullscreen, 0.f, zeus::skBlack, -1);
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xf8_camFilter.SetFilter(EFilterType::Multiply, EFilterShape::Fullscreen, 0.f, zeus::skBlack, {});
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xf8_camFilter.DisableFilter(0.5f);
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}
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