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@@ -18,7 +18,7 @@ bool BuildMasterShader(const HECL::ProjectPath& path)
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if (!conn.createBlend(path.getAbsolutePath()))
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return false;
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{
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HECL::BlenderConnection::PyOutStream os = conn.beginPythonOut();
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HECL::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
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os << RETRO_MASTER_SHADER;
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os << "make_master_shader_library()\n";
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}
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