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CElementGen: Make GetSystemCount() a const member function
This doesn't modify internal member state, so this can be made a const member function.
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@@ -180,7 +180,7 @@ public:
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void UpdateLightParameters();
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void BuildParticleSystemBounds();
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u32 GetEmitterTime() const { return x74_curFrame; }
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u32 GetSystemCount();
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u32 GetSystemCount() const;
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u32 GetCumulativeParticleCount() const { return x260_cumulativeParticles; }
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u32 GetParticleCountAllInternal() const;
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u32 GetParticleCountAll() const { return x264_recursiveParticleCount; }
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