mirror of https://github.com/AxioDL/metaforce.git
CBooRender imps
This commit is contained in:
parent
9b62191975
commit
af5cafee12
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@ -1,14 +1,200 @@
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#if _WIN32
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#include <D3Dcommon.h>
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#endif
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#include "GameGlobalObjects.hpp"
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#include "CBooRenderer.hpp"
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#include "CTexture.hpp"
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#include "CModel.hpp"
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#include "Particle/CParticleGen.hpp"
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#define MIRROR_RAMP_RES 32
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#define FOGVOL_RAMP_RES 256
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#define SPHERE_RAMP_RES 32
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namespace urde
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{
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CBooRenderer::CBooRenderer(IObjectStore& store, IFactory& resFac)
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: x8_factory(resFac), xc_store(store)
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static rstl::reserved_vector<CDrawable, 50> sDataHolder;
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static rstl::reserved_vector<rstl::reserved_vector<CDrawable*, 128>, 50> sBucketsHolder;
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static rstl::reserved_vector<CDrawablePlaneObject, 8> sPlaneObjectDataHolder;
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static rstl::reserved_vector<u16, 8> sPlaneObjectBucketHolder;
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rstl::reserved_vector<u16, 50> Buckets::sBucketIndex;
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rstl::reserved_vector<CDrawable, 50>* Buckets::sData = nullptr;
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rstl::reserved_vector<rstl::reserved_vector<CDrawable*, 128>, 50>* Buckets::sBuckets = nullptr;
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rstl::reserved_vector<CDrawablePlaneObject, 8>* Buckets::sPlaneObjectData = nullptr;
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rstl::reserved_vector<u16, 8>* Buckets::sPlaneObjectBucket = nullptr;
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const float Buckets::skWorstMinMaxDistance[2] = {99999.f, -99999.f};
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float Buckets::sMinMaxDistance[2];
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void Buckets::Clear()
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{
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sData->clear();
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sPlaneObjectData->clear();
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sPlaneObjectBucket->clear();
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for (rstl::reserved_vector<CDrawable*, 128>& bucket : *sBuckets)
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bucket.clear();
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sMinMaxDistance[0] = skWorstMinMaxDistance[0];
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sMinMaxDistance[1] = skWorstMinMaxDistance[1];
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}
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void Buckets::Sort()
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{
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}
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void Buckets::InsertPlaneObject(float dist, float something, const zeus::CAABox& aabb, bool b1,
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const zeus::CPlane& plane, bool b2, EDrawableType dtype, const void* data)
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{
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sPlaneObjectData->push_back(CDrawablePlaneObject(dtype, dist, something, aabb, b1, plane, b2, data));
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}
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void Buckets::Insert(const zeus::CVector3f& pos, const zeus::CAABox& aabb, EDrawableType dtype,
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const void* data, const zeus::CPlane& plane, u16 extraSort)
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{
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float dist = plane.pointToPlaneDist(pos);
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sData->push_back(CDrawable(dtype, extraSort, dist, aabb, data));
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if (sMinMaxDistance[0] > dist)
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sMinMaxDistance[0] = dist;
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if (sMinMaxDistance[1] < dist)
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sMinMaxDistance[1] = dist;
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}
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void Buckets::Shutdown()
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{
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sData = nullptr;
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sBuckets = nullptr;
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sPlaneObjectData = nullptr;
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sPlaneObjectBucket = nullptr;
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}
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void Buckets::Init()
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{
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sData = &sDataHolder;
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sBuckets = &sBucketsHolder;
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sBuckets->resize(50);
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sPlaneObjectData = &sPlaneObjectDataHolder;
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sPlaneObjectBucket = &sPlaneObjectBucketHolder;
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sMinMaxDistance[0] = skWorstMinMaxDistance[0];
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sMinMaxDistance[1] = skWorstMinMaxDistance[1];
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}
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void CBooRenderer::RenderBucketItems(const std::vector<CLight>& lights)
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{
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for (u16 idx : Buckets::sBucketIndex)
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{
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rstl::reserved_vector<CDrawable*, 128>& bucket = (*Buckets::sBuckets)[idx];
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for (CDrawable* drawable : bucket)
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{
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switch (drawable->GetType())
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{
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case EDrawableType::Particle:
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{
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static_cast<CParticleGen*>((void*)drawable->GetData())->Render();
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break;
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}
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case EDrawableType::World:
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{
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CBooSurface* surf = static_cast<CBooSurface*>((void*)drawable->GetData());
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CBooModel* model = surf->m_parent;
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if (model)
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{
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model->ActivateLights(lights);
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CModelFlags flags;
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model->DrawSurface(*surf, flags);
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}
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break;
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}
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default:
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{
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if (xa8_renderCallback)
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{
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xa8_renderCallback(drawable->GetData(), xac_callbackContext,
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int(drawable->GetType()) - 2);
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}
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break;
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}
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}
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}
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}
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}
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void CBooRenderer::GenerateMirrorRampTex(boo::IGraphicsDataFactory::Context& ctx)
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{
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u8 data[MIRROR_RAMP_RES][MIRROR_RAMP_RES][4] = {};
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float halfRes = MIRROR_RAMP_RES / 2.f;
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for (int y=0 ; y<MIRROR_RAMP_RES ; ++y)
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{
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for (int x=0 ; x<MIRROR_RAMP_RES ; ++x)
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{
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zeus::CVector2f vec((x - halfRes) / halfRes, (y - halfRes) / halfRes);
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if (vec.magnitude() <= halfRes && vec.canBeNormalized())
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vec.normalize();
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data[y][x][0] = zeus::clamp(0.f, vec.x, 1.f) * 255;
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data[y][x][1] = zeus::clamp(0.f, vec.y, 1.f) * 255;
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}
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}
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x150_mirrorRamp = ctx.newStaticTexture(MIRROR_RAMP_RES, MIRROR_RAMP_RES, 1,
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boo::TextureFormat::RGBA8, data[0],
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MIRROR_RAMP_RES * MIRROR_RAMP_RES * 4);
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}
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void CBooRenderer::GenerateFogVolumeRampTex(boo::IGraphicsDataFactory::Context& ctx)
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{
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u8 data[FOGVOL_RAMP_RES][FOGVOL_RAMP_RES] = {};
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for (int y=0 ; y<FOGVOL_RAMP_RES ; ++y)
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{
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for (int x=0 ; x<FOGVOL_RAMP_RES ; ++x)
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{
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int tmp = y << 16 | x << 8 | 0x7f;
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double a = zeus::clamp(0.0, (-150.0 / (tmp * 749.7998 - 750.0) - 0.2) * 3.0 / 749.7998, 1.0);
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data[y][x] = (a * a + a) / 2.f * 255;
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}
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}
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x1b8_fogVolumeRamp = ctx.newStaticTexture(FOGVOL_RAMP_RES, FOGVOL_RAMP_RES, 1,
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boo::TextureFormat::I8, data[0],
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FOGVOL_RAMP_RES * FOGVOL_RAMP_RES);
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}
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void CBooRenderer::GenerateSphereRampTex(boo::IGraphicsDataFactory::Context& ctx)
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{
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u8 data[SPHERE_RAMP_RES][SPHERE_RAMP_RES] = {};
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float halfRes = SPHERE_RAMP_RES / 2.f;
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for (int y=0 ; y<SPHERE_RAMP_RES ; ++y)
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{
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for (int x=0 ; x<SPHERE_RAMP_RES ; ++x)
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{
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zeus::CVector2f vec((x - halfRes) / halfRes, (y - halfRes) / halfRes);
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data[y][x] = zeus::clamp(0.f, vec.canBeNormalized() ? vec.magnitude() : 0.f, 1.f) * 255;
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}
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}
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x220_sphereRamp = ctx.newStaticTexture(SPHERE_RAMP_RES, SPHERE_RAMP_RES, 1,
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boo::TextureFormat::I8, data[0],
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SPHERE_RAMP_RES * SPHERE_RAMP_RES);
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}
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void CBooRenderer::LoadThermoPalette(boo::IGraphicsDataFactory::Context& ctx)
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{
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m_thermoPaletteTex = xc_store.GetObj("TXTR_ThermoPalette");
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CTexture* thermoTexObj = m_thermoPaletteTex.GetObj();
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if (thermoTexObj)
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x288_thermoPalette = thermoTexObj->GetBooTexture();
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}
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CBooRenderer::CBooRenderer(IObjectStore& store, IFactory& resFac)
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: x8_factory(resFac), xc_store(store), x2a8_thermalRand(20)
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{
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xee_24_ = true;
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m_gfxToken = CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) -> bool
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{
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GenerateMirrorRampTex(ctx);
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GenerateFogVolumeRampTex(ctx);
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GenerateSphereRampTex(ctx);
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LoadThermoPalette(ctx);
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return true;
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});
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Buckets::Init();
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}
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void CBooRenderer::AddStaticGeometry(const std::vector<CMetroidModelInstance>&, const CAreaOctTree*, int)
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}
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void CBooRenderer::DoThermalBlendCold()
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{
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{
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zeus::CColor a = zeus::CColor::lerp(x2f4_thermColor, zeus::CColor::skWhite, x2f8_thermColdScale);
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m_thermColdFilter.setColorA(a);
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float bFac = 0.f;
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float bAlpha = 1.f;
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if (x2f8_thermColdScale < 0.5f)
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{
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bAlpha = x2f8_thermColdScale * 2.f;
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bFac = (1.f - bAlpha) / 8.f;
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}
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zeus::CColor b{bFac, bFac, bFac, bAlpha};
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m_thermColdFilter.setColorB(b);
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zeus::CColor c = zeus::CColor::lerp(zeus::CColor::skBlack, zeus::CColor::skWhite,
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(x2f8_thermColdScale - 0.25f) * 4.f / 3.f);
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m_thermColdFilter.setColorC(c);
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m_thermColdFilter.setScale(x2f8_thermColdScale);
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m_thermColdFilter.setShift(x2a8_thermalRand.Next() % 32);
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m_thermColdFilter.draw();
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}
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void CBooRenderer::DoThermalBlendHot()
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@ -1,25 +1,39 @@
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#ifndef __URDE_CBOORENDERER_HPP__
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#define __URDE_CBOORENDERER_HPP__
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#include <functional>
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#include "IRenderer.hpp"
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#include "CDrawable.hpp"
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#include "CDrawablePlaneObject.hpp"
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#include "Shaders/CThermalColdFilter.hpp"
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#include "CRandom16.hpp"
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namespace urde
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{
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class IObjectStore;
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class CMemorySys;
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class IFactory;
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class CTexture;
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class Buckets
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{
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friend class CBooRenderer;
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static rstl::reserved_vector<u16, 50> sBucketIndex;
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static rstl::reserved_vector<CDrawable, 50>* sData;
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static rstl::reserved_vector<rstl::reserved_vector<CDrawable*, 128>, 50>* sBuckets;
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static rstl::reserved_vector<CDrawablePlaneObject, 8>* sPlaneObjectData;
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static rstl::reserved_vector<u16, 8>* sPlaneObjectBucket;
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static const float skWorstMinMaxDistance[2];
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static float sMinMaxDistance[2];
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public:
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static void Clear();
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static void Sort();
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static void InsertPlaneObject(float, float, const zeus::CAABox&, bool, const zeus::CPlane&,
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bool, EDrawableType, const void*);
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static void Insert(const zeus::CVector3f&, const zeus::CAABox&, EDrawableType, const void*,
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const zeus::CPlane&, unsigned short);
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static void InsertPlaneObject(float dist, float something, const zeus::CAABox& aabb, bool b1,
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const zeus::CPlane& plane, bool b2, EDrawableType dtype, const void* data);
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static void Insert(const zeus::CVector3f& pos, const zeus::CAABox& aabb, EDrawableType dtype,
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const void* data, const zeus::CPlane& plane, u16 extraSort);
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static void Shutdown();
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static void Init();
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};
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@ -28,15 +42,61 @@ class CBooRenderer : public IRenderer
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{
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IFactory& x8_factory;
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IObjectStore& xc_store;
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boo::GraphicsDataToken m_gfxToken;
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// CFont x10_fnt;
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u32 x18_ = 0;
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std::list<u32> x1c_;
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zeus::CFrustum x44_frustumPlanes;
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float x2f8_thermColdScale = 0.f;
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TDrawableCallback xa8_renderCallback;
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const void* xac_callbackContext;
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zeus::CVector3f xb0_ = {0.f, 1.f, 0.f};
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float xbc_ = 0;
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//boo::ITextureS* xe4_blackTex = nullptr;
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bool xee_24_ : 1;
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boo::ITextureR* x14c_reflectionTex = nullptr;
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boo::ITextureS* x150_mirrorRamp = nullptr;
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boo::ITextureS* x1b8_fogVolumeRamp = nullptr;
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boo::ITextureS* x220_sphereRamp = nullptr;
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TLockedToken<CTexture> m_thermoPaletteTex;
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boo::ITexture* x288_thermoPalette = nullptr;
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CRandom16 x2a8_thermalRand;
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std::list<u32> x2b8_;
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std::list<u32> x2d0_;
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zeus::CColor x2e0_ = zeus::CColor::skWhite;
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zeus::CVector3f x2e4_ = {0.f, 1.f, 0.f};
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zeus::CColor x2f4_thermColor;
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float x2f8_thermColdScale = 0.f;
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CThermalColdFilter m_thermColdFilter;
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union
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{
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struct
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{
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bool x318_24_refectionDirty : 1;
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bool x318_25_ : 1;
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bool x318_26_ : 1;
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bool x318_27_ : 1;
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bool x318_28_ : 1;
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bool x318_29_ : 1;
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bool x318_30_ : 1;
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bool x318_31_ : 1;
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};
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u16 dummy = 0;
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};
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void GenerateMirrorRampTex(boo::IGraphicsDataFactory::Context& ctx);
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void GenerateFogVolumeRampTex(boo::IGraphicsDataFactory::Context& ctx);
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void GenerateSphereRampTex(boo::IGraphicsDataFactory::Context& ctx);
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void LoadThermoPalette(boo::IGraphicsDataFactory::Context& ctx);
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void RenderBucketItems(const std::vector<CLight>& lights);
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public:
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CBooRenderer(IObjectStore& store, IFactory& resFac);
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@ -96,6 +156,9 @@ public:
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void DoThermalBlendCold();
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void DoThermalBlendHot();
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u32 GetStaticWorldDataSize();
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void BindMainDrawTarget() {CGraphics::g_BooMainCommandQueue->setRenderTarget(CGraphics::g_SpareTexture);}
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void BindReflectionDrawTarget() {CGraphics::g_BooMainCommandQueue->setRenderTarget(x14c_reflectionTex);}
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};
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}
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@ -6,7 +6,7 @@
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namespace urde
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{
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enum class EDrawableType
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enum class EDrawableType : u16
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{
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World,
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Particle,
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class CDrawable
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{
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EDrawableType x0_type;
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u16 x2_extraSort;
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const void* x4_data;
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zeus::CAABox x8_aabb;
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float x20_viewDist;
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public:
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CDrawable(EDrawableType, u16, float, const zeus::CAABox&, const void*);
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CDrawable(EDrawableType dtype, u16 extraSort, float planeDot, const zeus::CAABox& aabb, const void* data)
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: x0_type(dtype), x2_extraSort(extraSort), x4_data(data), x8_aabb(aabb), x20_viewDist(planeDot) {}
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EDrawableType GetType() const;
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const zeus::CAABox& GetBounds() const;
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float GetDistance() const;
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void* GetData() const;
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void GetExtraSort() const;
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EDrawableType GetType() const {return x0_type;}
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const zeus::CAABox& GetBounds() const {return x8_aabb;}
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float GetDistance() const {return x20_viewDist;}
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const void* GetData() const {return x4_data;}
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u16 GetExtraSort() const {return x2_extraSort;}
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};
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}
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@ -6,9 +6,18 @@
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namespace urde
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{
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class CDrawablePlaneObject
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class CDrawablePlaneObject : public CDrawable
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{
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CDrawablePlaneObject(EDrawableType, float, float, const zeus::CAABox&, bool, const zeus::CPlane&, bool, const void*);
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u16 x24_extraSort2;
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float x28_something;
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zeus::CPlane x2c_plane;
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bool x3c_24 : 1;
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bool x3c_25 : 1;
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public:
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CDrawablePlaneObject(EDrawableType dtype, float dist, float something, const zeus::CAABox& aabb,
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bool b1, const zeus::CPlane& plane, bool b2, const void* data)
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: CDrawable(dtype, 0, dist, aabb, data), x24_extraSort2(0), x28_something(something),
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x2c_plane(plane) {x3c_24 = b1; x3c_25 = b2;}
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};
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}
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@ -50,6 +50,7 @@ struct CBooSurface
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class CBooModel
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{
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friend class CModel;
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friend class CBooRenderer;
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public:
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using MaterialSet = DataSpec::DNAMP1::HMDLMaterialSet;
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using UVAnimation = DataSpec::DNAMP1::MaterialSet::Material::UVAnimation;
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2
specter
2
specter
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@ -1 +1 @@
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Subproject commit 096472697cbcded63e076e9a35332698f903e042
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Subproject commit 8d40a09b7ca4719cef4f54c9ce31ed48bc550b48
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