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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 17:04:55 +00:00

Rename namespaces

This commit is contained in:
2016-02-13 01:02:47 -08:00
parent 4595b7b6ab
commit af69c9d3ab
404 changed files with 790 additions and 787 deletions

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@@ -1,7 +1,7 @@
#include <Math.hpp>
#include "CFinalInput.hpp"
namespace Retro
namespace pshag
{
CFinalInput::CFinalInput()

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@@ -1,11 +1,11 @@
#ifndef __RETRO_CFINALINPUT_HPP__
#define __RETRO_CFINALINPUT_HPP__
#ifndef __PSHAG_CFINALINPUT_HPP__
#define __PSHAG_CFINALINPUT_HPP__
#include "../RetroTypes.hpp"
#include "CKeyboardMouseController.hpp"
#include <boo/inputdev/DolphinSmashAdapter.hpp>
namespace Retro
namespace pshag
{
class CFinalInput
@@ -143,4 +143,4 @@ public:
}
#endif // __RETRO_CFINALINPUT_HPP__
#endif // __PSHAG_CFINALINPUT_HPP__

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@@ -2,7 +2,7 @@
#include "../CArchitectureMessage.hpp"
#include "../CArchitectureQueue.hpp"
namespace Retro
namespace pshag
{
void CInputGenerator::Update(float dt, CArchitectureQueue& queue)

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@@ -1,12 +1,12 @@
#ifndef __RETRO_CINPUTGENERATOR_HPP__
#define __RETRO_CINPUTGENERATOR_HPP__
#ifndef __PSHAG_CINPUTGENERATOR_HPP__
#define __PSHAG_CINPUTGENERATOR_HPP__
#include <atomic>
#include <boo/boo.hpp>
#include "CFinalInput.hpp"
#include "CKeyboardMouseController.hpp"
namespace Retro
namespace pshag
{
class CArchitectureQueue;
@@ -181,4 +181,4 @@ public:
}
#endif // __RETRO_CINPUTGENERATOR_HPP__
#endif // __PSHAG_CINPUTGENERATOR_HPP__

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@@ -1,9 +1,9 @@
#ifndef __RETRO_CKEYBOARDMOUSECONTROLLER_HPP__
#define __RETRO_CKEYBOARDMOUSECONTROLLER_HPP__
#ifndef __PSHAG_CKEYBOARDMOUSECONTROLLER_HPP__
#define __PSHAG_CKEYBOARDMOUSECONTROLLER_HPP__
#include <boo/boo.hpp>
namespace Retro
namespace pshag
{
struct CKeyboardMouseControllerData
@@ -18,4 +18,4 @@ struct CKeyboardMouseControllerData
}
#endif // __RETRO_CKEYBOARDMOUSECONTROLLER_HPP__
#endif // __PSHAG_CKEYBOARDMOUSECONTROLLER_HPP__

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@@ -4,7 +4,7 @@
#include "DataSpec/DNACommon/Tweaks/ITweakPlayerControl.hpp"
#include "../GameGlobalObjects.hpp"
namespace Retro
namespace pshag
{
static const char* skCommandDescs[] =

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@@ -1,7 +1,7 @@
#ifndef __RETRO_CCONTROLMAPPER_HPP__
#define __RETRO_CCONTROLMAPPER_HPP__
#ifndef __PSHAG_CCONTROLMAPPER_HPP__
#define __PSHAG_CCONTROLMAPPER_HPP__
namespace Retro
namespace pshag
{
class CFinalInput;
@@ -112,4 +112,4 @@ public:
}
#endif // __RETRO_CCONTROLMAPPER_HPP__
#endif // __PSHAG_CCONTROLMAPPER_HPP__

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@@ -1,9 +1,9 @@
#ifndef __RETRO_ICONTROLLER_HPP__
#define __RETRO_ICONTROLLER_HPP__
#ifndef __PSHAG_ICONTROLLER_HPP__
#define __PSHAG_ICONTROLLER_HPP__
#include "../RetroTypes.hpp"
namespace Retro
namespace pshag
{
class IController
@@ -21,4 +21,4 @@ public:
}
#endif // __RETRO_ICONTROLLER_HPP__
#endif // __PSHAG_ICONTROLLER_HPP__